Jump to content

WelshSteW

Members
  • Posts

    285
  • Joined

  • Last visited

Everything posted by WelshSteW

  1. I mean, saying "No, I don't want VR support in the game" is bit stronger than I'd like to put it. I'm not interested in it, and would never use it, but I'm not against it being there for others to use? That option makes it seem like I'm campaigning for it not to be in the game, but I'm not, you know?
  2. The one on the right is better. Forgive my silliness, butis that something you've done? The one on the left looks like they've used the terrain tool for the clouds Darn it. They're just white mountains cut off before they reach the ground. And the water looks crap as well. But, again, I guess we don't know when these were done, or what's been changed since. I still hold out hope that they're making it look rubbish so we're wowed when we actually play and visit the places. My belief in that is dwindling though. Just one shot, just one, where it looks good. Or at least, where it doesn't look rubbish. Just show us a high res KSC, and a bit of surrounding terrain and sky. That wouldn't be spoilery would it?? This looks promosing? Way better than that left hand pic. You could argue this shows clouds, and mist / fog (which I know is really just a cloud as well, but still). Now I don't know what to think
  3. No it isn't, by definition. It's Early Access. Proper release will be when the game gets to v1.0 or whatever they call the first non-EA version.
  4. I'm torn on this. Will they really want to attract new players to an EA version of the game? Or is the EA version for us, and they'll hype up the marketing and publicity when the game is coming up for 'proper' release?
  5. I almost put this in a previous post, but I felt it would lessen the point I was making. We could be seeing 'dialled down' graphics because they want preserve the 'wow factor' for when we actually play the game. It'd be so much more impactful if the first time we see the full, high-res landscapes etc is when we actually land on a planet / moon. It's probably wishful thinking, but I REALLY hope it does turn out like that.
  6. This seems to have a much less harsh day / night line? It blends a lot more than we've seen previously.
  7. This is the video I was thinking about, and if my web-fu has been good enough, I should have linked the video below at the point where Jordan Pack is saying "the planets are going to be cool, everyone's going to like the planets, they'll be the driving factor for exploration in this game". So yeah, I don't think it was a stretch for people to think that the planets would look better than they have in the recent videos.
  8. They did promise it, and one of the videos of them promising it has been posted a few comments ago. I agree with parts of this. The ships and colony buildings they've shown have all looked like a massive step forward compared to KSP1. I don't feel like that step has been matched by the planets / terrain. Which is strange, because I'm sure I remember thinking the planets / terrain were looking good when they released the show and tell video where they went through how the planets were being made? Maybe I'm misremembering, I'll have to go back and look. Even the launch pad and the space centre buildings have looked good at times. It could be that they have the graphics turned down, or it could be that they're still working on the visual side of it, or it could be that what we're seeing is it. I think the fact that we don't know which one of those is true is a bit worrying. Would people be that upset if they said "look, we're focusing on the gameplay mechanics first, and the visual upgrades will come later"? There are a lot more planets now, so it would make sense that getting them all looking 'finished' will take a lot longer, maybe longer than they thought it would?
  9. Makes me wonder what sort of content they'll be working on. Will it be your standard review type content? Not really sure because the game is EA, so it's not finished, and reviewing a not finished game seems a bit pointless? Will it be tutorial type content? Quite a bit has been made about the new in game tutorials, so I would imagine the KSP2 team are hoping they'll be good enough to make a tutorial video unnecessary (at lest this early - the in game tutorials should be good enough to get you to orbit, and to be able to do a transfer to the nearby moons / planets?). Will it be basic play throughs? This seems the most likely, imo. Whatever it is, I probably won't be watching it for the same reason I'll be avoiding the forums for a few weeks. I want to discover things for myself. I don't want spoilers. I want to see the new stuff first hand.
  10. I mean, all I can do is wait, and see what it's like. And then put up with what it's like until I can afford to do something about it. I guess if it's not good, I could come on here and whinge about it, like a complete wang.
  11. GPU-wise I'm fine, I think. My GTX 760 gave up the ghost a few months ago, and I got a RTX 3060 on the cheap from a friend.
  12. I have an AMD FX(tm)-8350 Eight-Core Processor 4.00 GHz. It's about 10 years old now. I'm saving up to replace it (and the motherboard and the RAM), but there's no way it's gonna be before KSP2 comes out.
  13. Wasn't there some chat previously about a docks being part of the new KSC?
  14. So, now that we know the early access date, what about the time I'm guessing it'll be US time, and the Dev Diaries and Show and Tell stuff used to come out at 4 or 5pm UK time. So will it likely be that time that the game is released?
  15. That would make a lot of sense. If you had like a mission review type thing, you could see the Kerbals saying "that landing was pretty hairy, maybe we could do with something to identify areas more suitable for setting down?". So the scanner would come into play to fix an identified need? If you never have a hairy landing, you don't get it.
  16. That would be brilliant. It's maybe a bit silly, but from everything we've seen so far, the thing I'm most looking forward to is the new wheels / suspension. The vehicles we've seen driving and bouncing along have looked really good. The other thing is that the rockets / ships we've seen look pretty good as well? It seems like it'll be easier to make something that looks cool.
  17. I didn't hear anything about battles? I don't think we'll see any sort of war mechanic. The only competitive thing mentioned was a 'space race', so who can get to space / other planets first.
  18. I really hope we have a system similar to the Research Bodies mod, as it fits in really well with how I like to play. I like to explore, and find thing by going and seeing, rather than just having it all in the map view from the start.
  19. Ooooooh, I wonder if this means we'll get a release of the soundtrack? On a nice vinyl maybe??
  20. So, if I understood correctly, this early access game will be a limited version of the full game? Like, it'll be the Kerbol system, and nothing else? I'm not complaining, that's absolutely fine by me, I just want to make sure I've got it right. I have to say, it looks amazing. The rover stuff alone has got me proper hyped we can zoom across and jump around, and not flip! (probably!). Driving looks like it's going to be MUCH better than in KSP1, which I think will make exploring a lot easier. I'm gonna get to see places I've never been before It's a massive thumbs up from me, thank you guys. @Nate Simpson Be proud of yourself, and proud of the team.
  21. IT'S HAPPENING!!!!!!!!!!! JUST STAY CALM!!!!! WE'VE TRAINED FOR THIS, STAY CALM!!!!!!
  22. They'll probably show off all the features except for multiplayer, and then at the end of the last video, they'll do a "oh, and by the way, you can do all of this stuff with your friends playing as well" and then they'll show a clip of multiplayer. Kind of like the old Jobs "oh, and one more thing..." bit.
  23. Maybe I've missed something, but I'd be well happy with that release date?
×
×
  • Create New...