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Everything posted by Hpl
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
its not a link, you have to type it yourself in the browser -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Glowy boi is that an ocean i see? -
Thx!
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- kopernicus
- planets
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Thanks!
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- kopernicus
- planets
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(Hibernating until i find motivation again)
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- kopernicus
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
quicksave and then quickload, i had the same problem on hydron and that fixed it if it doesnt work set your terrain quality to max- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
This is the Beyond Home thread Not the GU thread- 1,650 replies
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Its in the op -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
or join the discord -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
oooh GU comes with its own advanced engines and antennas, but i also reccomend installing some part mods like KSPI-E -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
From the README file TO INSTALL: 1. You can use KSP version 1.8.1, 64-bit. 2. Download the Kopernicus version matching the KSP version you use. https://github.com/Kopernicus/Kopernicus/releases 3. Install Kopernicus and make sure, all the components are installed as well. * Kopernicus * ModularFlightIntergrator * ModuleManager 4. Download GalaxiesUnbound1.2_NK.zip from Github or other sources. Github: https://github.com/StarCrusher96/Galaxies-Unbound/releases 6. Open, Drag/Copy the GU- and KopernicusExpansionfolder into your GameData folder. your folder should look like this: -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
wdym? when installing? -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
Galaxies Unbound, Grannus Expansion Pack and EventHorizon- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
i use it alongside GU, GEP and EH- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
DoubleDouble is outdated and dead nvm just saw your correction- 1,650 replies
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
thanks just what he said -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
first, i was joking, second, the configs are in the mod folder editing the basic stuff is simple, you will find out fairly easily, it similar to hyperedit (which btw should work on GU planets) with configs you can make the same things as hyperedit and more, if you dont want to edit the configs directly, use KittopiaTech, although that will reset when closing the game -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
you cant due to KK limitations- 1,650 replies
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Hyper edit can change atmospheres, but it doesnt make atmo curves so you just slam onto sea level pressure from space -
[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Hyperedit is for the weak, real men edit the configs Although I don’t see why you want to alter the planets, config editing is better than hyperediting, for example it doesn’t reset when you close the game and you avoid that atmosphere problem -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
well really anything that doesnt alter the stock system should be compatible, but there is the visuals problem that linx mentioned above- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
Ignore it- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
The reflector won’t work without an antenna the reflector isn’t an antenna, it just increases the power of them the best stock antennas are the communotron 100 and the big relay antenna If you have a manned craft and a probe, the manned craft can control the probe even if it has no connection to ksc, that’s normally required to control a probe, although only some command pods an probe cores have this ability- 1,650 replies