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KSP2 Release Notes
Everything posted by Hpl
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
EVE does work on 1.9 tho- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
It’s hyperedit, quicksave/quickload to fix it- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
Send logs US2?- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
Linx also released a BH version specifically for this Kopernicus, but you will need to install visuals because there is an ocean bug that fixes with scatterer, also @Gameslinx, is the ckan version that one? sorry for ping And wdym "without messing stuff", i hope you arent saying you dont know how to install mods manually- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
idk, dont have much experience on hyperedit, go to its thread:- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
whats the problem exactly?- 1,650 replies
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NK works fine for me? you beat me to it
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Kopernicus continued does work with GU, with some bugs tho, but nothing game breaking, you will have to install visuals because there is a bug that makes oceans black if you dont have them -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
BH's scatters arent BG surface features, so you cant sample them with a scanning arm, you have to walk to them with a kerbal, right click the kerbal and click "sample (scatter name)"- 1,650 replies
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the atmospherefromground gradient, thats why i think its most likely on the mods side
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some atmospheres are broken, but i think thats on the mods part, because not all have that problem, it may be related to the new shaders and the ring shader is more broken than it already was
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It has already been said, but every planet with oceans has a bug that makes them pitch black unless you install visuals, and some atmospheres are broken too
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
AHEM read linx's last post- 1,650 replies
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the pixelated terrain is because of the (badly implemented) terrain shaders iirc try quicksave/quickload
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why did you post twice?
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
Open KK menu, select lua base and press unlock- 1,650 replies
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ok, thx
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does this work on 1.9.1?
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
ok im waiting for DeltaDizzy to finish his contract pack to add BH to my modded game, so i cant report bugs, also is the ckan version updated?- 1,650 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
:O is the update just support for 1.9.1 or anything changed?- 1,650 replies
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Im going to test this with some planet packs, I’ll inform if I find bugs
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Same, but I think I’ll better go with blalo -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Hpl replied to Gameslinx's topic in KSP1 Mod Releases
I had a very similar bug, I fixed it by quicksaving/quickloading, if that doesn’t work try setting your terrain quality to max- 1,650 replies
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[1.8.1] Galaxies Unbound: Nova Kirbani [1.2.3-1] [08 February 2020]
Hpl replied to StarCrusher96's topic in KSP1 Mod Releases
Poor Narath is becoming Mars