Neros7
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Everything posted by Neros7
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Airbrakes don't work for me anymore, I have too many mods installed to blame it on FAR, but maybe somebody can help me? Just tell me what you need to know
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.7.1.0 [2024-09-04]
Neros7 replied to DocNappers's topic in KSP1 Mod Releases
Are you guys able to help me?- 641 replies
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- bdarmory plus
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.7.1.0 [2024-09-04]
Neros7 replied to DocNappers's topic in KSP1 Mod Releases
Are you guys able to help me?- 641 replies
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- bdarmory plus
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[1.9.x - 1.12.x] BDArmory Plus (BDA+) v1.7.1.0 [2024-09-04]
Neros7 replied to DocNappers's topic in KSP1 Mod Releases
Is it possible to edit the existing IRST-Pod to be able to track? And how to make glide bombs work somewhat realistically? Would be glad if someone could help me- 641 replies
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I use a lot of mods, so this might be the fault of another, but is it possible that TU is tinting metal blue?
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Thank you! It was hard to find though, you might want to make it more visible and easier to find. I cannot figure out the new Vessel Switcher though, why do Vessels drop off of it at some distance? Never mind, I haven't activated PRE properly, it works now and I love it! The update is truely awesome!
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Where do I find the latest release of not-Runway Bdarmory? Furthermore I found a relatively major issue with version 1.3.4: I cannot zoom the targeting pod
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Tweakscale trouble loading 1.12
Neros7 replied to maddog59's topic in KSP1 Technical Support (PC, modded installs)
Thanks a lot, Exactly this worked for me, just remember to delete Zero Mini AVC too -
I'm sorry I forgot Logs: https://mega.nz/file/iwhyCbKR#8guFh8N_TfMG8Bl3gUaKjqRT42cl9xLOEZT2pVGgr0s Mods: (I have some more part mods that are not included) ckan: Windows 10, all mods up to date, happens just with zero mini avc installed, after deleting the folder the issue is gone and there are just some dependency problems from mods that need zero mini avc Problem accurs very quickly after launching the game, it gets stuck at "loading part upgrades" I hope that's everything needed
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Thanks a lot, this worked for me, or at least kinda... The particles appear over my craft, instead of being placed correctly in 3D Space. https://drive.google.com/file/d/1eZSWl6w3eZQKg_FH_j0NmkeQXRo7efc_/view?usp=sharing Edit: Reseting the settings and restarting KSP made the volumetric clouds work fully again!
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The trajectory doesn't account for the rotational speed of kerbin.
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- aerodynamics
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How does one change the chance to ignite the other aircraft, like, how do you change the possibility of them burning when you shoot them? And how does fire work in Bdarmory? And how do you translate blastpower into tntmass? (old bdarmory unit for explosiveness into the new one) AND what is better for 1.10: Bdarmory 1.9.1 or Runway version?