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s_gamer101

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Everything posted by s_gamer101

  1. Not findig them cute doesn‘t have to mean not having any emotional attachment to them I always press F9 when one of them dies
  2. If I accidentially kill a Kerbal, then I just undo it with quickload or revert flight
  3. Stock 1:1 Scale CN Tower Replica to Minmus This Mission was one of my submission for the "Providence" community project which was part of the Upsilon initiative. The tower's height is about 553 meters, like the real CN Tower. The lower part of the tower consists of fuel tanks and some other stuff. I filled the fuel tanks, then I just had to attach some detachable engines and RCS pods. It seems like this "confused" the game, causing wrong delta V readouts (I had way more dV than what was displayed). Luckily, the delta V readous from Kerbal Engineer Redux were still displaying correct values. Liftoff! I reached orbit with only one stage, so it was technically an SSTO so far, but now I was almost out of fuel and I decoupled the Mammoth engines. Time to launch the refueler! Part count including launch vehicle: about 900 parts Docking a 600 parts vessel to a 900 parts vessel - There was a lag. TAC Fuel Balancer saved the day, because without it, I would have had to refuel tank by tank, clicking on every single one at least once and also worry about balancing the vessel and it would have taken forever. Park orbit around Minmus, ready to land. Touchdown! But for some reason, the tower was kind of... shaky. And for some reason, it was sliding accross the surface. I had to use almost all of the remaining fuel for the RCS to keep it in an upright position while waitig for it to stop sliding. It took a while until I figured out that it might be better to disable SAS. And it also took a while until it came to a stop then. Then it finally stoped sliding. Decoupling the RCS pods.
  4. Then it's probably not the "rocket flipping" phenomenon that I was talking about
  5. But it does have enought TWR to take off from were you tried it or does it flip because the engines are unable to lift it into the air?
  6. It is a well known phenomenon that some rockets are trying to poin themselfes upside down in the atmosphere because of aerodynamic problems Fins can help against that
  7. A friend of mine thinks that Kerbals are "cute". I can't really understand that, but I was wondering what other people think about this.
  8. Sounds like it could be a rover design issue. Also make sure to disable the reaction wheels when driving.
  9. @minerbat Yes, I could imagine that Eve's atmosphere is just so dense that the vernors are so inefficient that their effect is negligible.
  10. Can you post a few screenshots please when you added something to the station? I‘d just like to see the progress of the staiton
  11. A landing leg canon?! What's that? Does that work? Yes you can. But don't give up on flying, it's all a matter of tutorials and practice. No it wouldn't.
  12. The station is already in Jool's orbit now Would you like to join our project?
  13. I thought you would fly the tug back to Kerbin orbit, refuel it and use it for other modules in the future. Who adds the next module now? @minerbat Your modules are ready for launch, right? Do you have a slow PC? (because people with slow PC's can go early so that the game doesn't lag that much when docking with the station)
  14. Okay. Funny design by the way. @Aniruddh The save: https://www.dropbox.com/sh/ztv1zqb04g7hywj/AAAE5jJS10xpzA_Vn3nRPwK7a?dl=0
  15. The modules of @eee and @epicfailure2020 are now docked together in Kerbin orbit. I didn't break any solar panel, but one was already broken when I recieved the save. @Aniruddh Is the transfer tug ready? And who needs to dock early because of a slow PC?
  16. Thanks. I have a question: The ship called "science ship" that is orbiting Kerbin, is it supposed to become a module of the station?
  17. I tried to download the save that @Space Nerd uploaded, but when I open this link, it says that the file has been deleted. @epicfailure2020 If I remember correctly, you asked if someone could launch your module. I'm in quarantine now, this means I have a lot of time so I could launch it for you.
  18. If you want to reduce the Rapier's drag, you could just attach a Small Nose Cone on it without any partclipping and it shouldn't overheat.
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