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CalixK started following NEW Interface / KSP Karbon UI and [1.12.x][WIP] Restock Recolour [50.88%]
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[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
CalixK replied to JadeOfMaar's topic in KSP1 Mod Releases
Hey all, I wanted to post TURD configs to add compatibility. TURD - Legacy OPT : https://drive.google.com/file/d/1_3nYEu_UPSOe1ijoFDrGIpaa5cQANy6g/view?usp=sharing -
CalixK started following [1.12.x] Textures Unlimited Recolour Depot
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[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
Wanted to post configs for Legacy OPT In no way am I good at this, and I don't understand half the code, but I got this to work for me. If anyone would like to clean this up then be my guest! TURD - Legacy OPT : https://drive.google.com/file/d/1_3nYEu_UPSOe1ijoFDrGIpaa5cQANy6g/view?usp=sharing -
[WIP][1.8.1] Epic Space Program - Beta 0.5
CalixK replied to General Apocalypse's topic in KSP1 Mod Development
KSP Community Fixes mod is what caused this for me -
[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
@Manwith Noname I finished OPT_Legacy and put it all into a dedicated folder. Would I be able to share this with you to test? https://drive.google.com/file/d/1P4kHdfslWeg39xL4d0xMAKriixeUQMqE/view?usp=share_link -
CalixK started following [1.9.1+] OPT Spaceplane Continued 3.4.9.2 (beta) [Apr 02, 2024]
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[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
You have been very helpful! I'm still having trouble understanding how you choose the following values: vector = _DiffuseNorm,0.74,0.35,0.74 vector = _MetalNorm,0.5,0.175,0.5 vector = _SmoothnessNorm,0.5,0.175,0.5 I use photoshop for the entirety of this process. I installed gimp after reading your post earlier, but I am still confused. So far so good. I followed your advice and moved this all into it's own folder so it can be independently installed. Once I figure out these values, I'll be ready to save I can complete this. For now, I'm going to continue with the rest OPT Legacy -
[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
@Manwith Noname Your advice worked, thank you! All of it has been so incredibly helpful and I've managed to get the mask working... err, kind of. I'm having an issue with the black part of the Mask creating this very glossy look. Do you have any advice here? -
CalixK started following OnlyLightMatters
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CalixK changed their profile photo
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[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
Thank you so much for your response! https://imgur.com/a/iAAR3aF Does this help any? I have experience in photoshop so I've extracted the texture and painted a mask over it then used that file name after copying your code. I'm not the best at coding but can understand a pattern so I tried to follow yours. Overall I've very grateful for any help. -
[1.12.x] Textures Unlimited Recolour Depot
CalixK replied to Manwith Noname's topic in KSP1 Mod Development
I've managed to edit config to add a part, and in KSP the part is showing the menu to open the GUI but my texture isn't loading into the part... looking at the config it's linking to the texture. Any general idea of what I'm doing incorrectly? -
Hey, thanks for reaching out I really appreciate it. I use Scatterer, EVE, and Astronomer Visual Pack. The sunflare pack is here: https://spacedock.info/mod/1843/Kabrams Sun Flare's Pack for Scatterer. I followed the download instructions but cannot get them to look like the previews. The flares show up, but the sun is still stock
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
CalixK replied to Nertea's topic in KSP1 Mod Releases
This is by far my favorite mod. Whenever I load any parts from this mod in, I get this construction sound before the game is playable again. Is this intended?