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RandomKerbal

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Everything posted by RandomKerbal

  1. Well, I am playing sandbox and it's for sample return missions. Besides, from now on, maybe I will just look at the forum for about twice a week. Please don't expect quick replies.
  2. When convert to fuel, of course it's all the same resource. What I mean is in the Pop-up draggable screen that indicates the ore you collected, it will not just be a single resource bar named "Ore"; instead there will be multiple resource bar named "Eve Ore", "Duna Ore", "Tylo Ore"... once you collected ore from those planetary bodies. Besides, it will be wonderful if the ore on each planetary bodies has different amount of fuel-substances inside.
  3. Is there a trailer or introduction video about this mod? Surely you must have put a lot of effort in this one.
  4. I have seen there are mods such as the "Old Parts Redux" that revives the old parts from KSP 0.73, but I just want the old texture(or a similar silverish-white texture from Restock) for the Rockomax X200 tanks, not all of the parts. Can anyone tell me if I can do it DIY, or is there any mods that have done it?
  5. I am not saying that I hate it, I just want to know if there is any mod that makes the alternate variant of "poodle"—Ariane-5's second stage engine, into a new part? This should be a new stand-alone part.
  6. Each time I drilled the ore from a planetary surface, I wondered is there a mod or plugin that specifies the ore I collected in the ore tank, like "Eve Ore", "Duna Ore", "Tylo Ore", etc. The module can be the same as the stock ore system, except for the names that they are called. Before mining, this is how the pop-up window of the ore tank should look like: *no resource bar After one started surface harvest on a planetary body: *resource bar appear, with the name of the resource (eg. MunOre, MinmusOre, DunaOre) Of course the ore that is filled inside the VAB will be called "KerbinOre". For the drills: It can just be increasing the amount of (X)Ore in the ore tanks. The (X)Ore refers to MunOre, MinmusOre, DunaOre... For the ISRU: Just take all of the (X)Ore as normal ore, and do the conversion.
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