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MrF0X

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  1. It all depends on the editing capicity, I personally like some flat designs, but it is also true that the interface can be seen much better with slightly more elaborate designs. I think it would be nice to access that repository, to see how far we can customize the game as external designers. What I am looking for is to give the game a better interface thought from the point of view of visual load, so that the controls do not lose functionality, but are not so "noisy" either. It all depends on the community, what you can contribute and suggest, I will take into account all the paths and aspects that serve to improve the gaming experience. (and some streamings) The general idea is: 1 Improve UI usability (without making big changes) 2 Improve visual appearance (to make the game feel more modern) Anything you can contribute and teach me to carry out this project is welcome! I think those who like to use improvements in textures and shaders think sooner or later of improving something in the interface, adding this to all that great work of the community would be incredible!
  2. Hello all cosmonauts! This is my first post in the community, I hope to post this in the right place. I'm a graphic designer, and I've worked on some mods for other games. But KSP is my passion and I would like to collaborate with the community. I decided to do some tests for an improved interface in the graphic aspect, without intervening in the size, functions or positions of the elements, just perform in reskin of the interface. (especially for QHD and 4k) Seeking to unify unnecessary colors to decrease unnecessary visual complexity, and also make those long trips to Elo more comfortable. The idea is to use flatter textures, with greater contrast when necessary and greater clarity in the shapes. This is a very easy redesign job to apply to the game if the configuration and texture files can be easily modified. With KSP I am a little confused on how to start the work so I decided to ask the community for help to form a team and work on the aspects that I do not know about the game. I have always worked alone, without sharing many of the mods I made, but I think that should change, and the KSP community is one of the best to start learning and sharing experiences.
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