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Everything posted by DaveyJ576
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
DaveyJ576 replied to tony48's topic in KSP1 Mod Releases
Hello! I am new to KSRSS Reborn and I have a question: when you have Reborn with Parallax, which mod generates the rocks on the Moon's surface, KSRSS or Parallax? 1. If it is KSRSS, is it possible to reduce the amount of non-collider rocks on the surface and if so how? 2. If it is Parallax I will ask in that thread. Thanks!- 1,932 replies
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MAN IN SPACE SOONEST It is 1958, and President Dwight Eisenhower is very alarmed at the recent Soviet space successes. He feels that we have been made to look like fools and genuinely fears the seemingly ever growing technological gap between the U.S. and the Soviet Union. He succumbs to pressure exerted by the Department of Defense and orders them to "put a man into space at the earliest possible date. I don't care what it takes, just get it done NOW!" The Air Force's Project 7969, aka Man In Space Soonest (MISS) is put into full swing. Fully funded and with the full backing of every resource available in the United States, the project rapidly moves forward. With the DoD leading the way, very little about the project was released to the public, with many details classified. Wanting to keep it as simple as possible, the Goodyear Aircraft Company was chosen as the prime contractor for the spacecraft. Goodyear's design was a simple spherical ball with an RCS module and parachute canister on top. To help slow the spacecraft after reentry four air brakes would deploy to slow and stabilize until the spacecraft reached the lower atmosphere, where a parachute would safely lower it to a splashdown in the ocean. After a rancorous debate, the Air Force's still-in-development Titan ICBM was chosen as the launch vehicle. This would prove to be the long pole in the program's development, with delays in the booster resulting in the program missing its early 1960 launch date by several months. Meanwhile, Goodyear surged forward with spacecraft development and enjoyed a comparatively benign build and test regimen. On July 4, 1960 President Eisenhower ordered a name change for the program, always of the mind that MISS was a tad on the silly side. The whole effort was now known as Project Liberty. On September 28, 1960 they were finally ready. A Titan I missile with a mysterious fairing at the top had been erected at LC-19 at Cape Canaveral. It was all very hush-hush, with no announcements or information made public. At dawn on the 28th the weather from Hurricane Donna had finally cleared. The gantry was lowered and the countdown entered into its final phase. Unbeknownst to everyone outside the program, young Air Force Lieutenant Michael Alfred Robert Sampson was strapped into his seat inside Liberty 3, itself hidden from view by the fairing. Liberty 3 launched exactly on time, with the climb out and ride uphill going quite smoothly. For once, the mighty Titan flew straight as an arrow. Sampson and his brand new spacecraft made it to a 30 degree, 120x105 km orbit in fine shape. He deployed antennas and made his first report to a Navy tracking ship in the southeastern Atlantic, just as he crossed the coast of Africa. His first of two orbits took him nearly directly over the Cape Canaveral launch site. Several hundred miles west of Baja California, the three solid retro motors lighted in succession to lower the orbit back into the atmosphere. The maneuver was successful and at 90 km he jettisoned his battery and retro pack. His firey ride through the atmosphere brought on a heavy 6 G's, but Sampson took it well and opened the air brakes at 40 km. Stabilized and rapidly slowing, the parachute deployed at 3000 meters and he gracefully dropped into the Atlantic Ocean 350 km northwest of Puerto Rico. The mission was a complete success. The President could now trumpet that the United States was the first nation on Earth to send a man into space! This was a long and sometimes tedious kitbash. The Tweakscaled down KV-1 "Onion" Stock pod had to be patched to add basic functionality to it like additional ablator and EC, reaction wheels, and monoprop (thanks @Rodger for your assistance with the patch!) I went through several versions before I got something light enough to be put into a stable orbit by a BDB Titan I. I was inspired by the image below of the Goodyear proposal for Project 7969. It struck me as cool looking and a fun KSP kitbash so I dove into it. The air brakes work rather well, but it is not as stable as I thought. I had to leave SAS on the whole time in order to keep it flying properly retrograde. As it slowed down it had the tendency to go heavy end first, i.e. with the parachute canister facing down and the air brakes pointed the wrong way. The RCS unit at the top is the BDB Athena module (Tweakscaled). Please, do not refer to it as an "American Vostok". Rather, I prefer to think of the Soviet craft as a "Russian MISS"! LOL By the way, this is the first manned mission of my new KSP build, incorporating KSRSS Reborn. The views of Earth are nothing short of amazing! Very realistic.
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Is anyone else suddenly having trouble with Imgur? Within the past week I can no longer access any of my KSP albums. They show up, but I can view the album. I also can not post any new images. I can upload images, but when I go to make the post I get a "share post failed" message. Is this a problem with my browser (I use either Edge or Firefox) or is it a Imgur problem? Thank you.
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For the newer players of Bluedog Design Bureau, you should take into account that BDB is one of the most highly tested and developed mods for KSP. The development team is quite professional and has been working on this mod for over nine (9) years! While there certainly is a possibility that you might stumble across a previously unknown bug, it is actually far more likely that your unfamiliarity with the mod and with KSP in general is much more the likely culprit of your issue(s). Installation problems being the next most likely. Everyone here is more than happy to help. I have been playing for five years and I am still learning things all the time. It would pay you large dividends to make sure that your installation is good, and that you understand the basic mechanics of the game first. There are other forums on this site that can answer those questions. Another big help is searching within this thread before you post. You may very well be able to answer your question before having to make a new post. So do some research first, read through the other threads, check out the various Wiki's available, and if you are still stumped then ask away! The dev team and the other experienced players will bend over backwards to assist. This is one of the best mods available for KSP. Enjoy!
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Most of the BDB rockets (if assembled correctly), will fly to orbit just fine on KSRSS on MJ Classic Ascent profile. It is somewhat inaccurate historically as it puts in a coast phase and engine restart. Some rockets (Saturn I, Saturn IB) work better with PVG. It has been my experience that MJ does not play well with solid motors as upper stages. You have to manually ignite them by tapping the space bar.
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I was using them on Gemini B. I had built a version that would fly military missions independent of the MOL, and with only the reentry RCS your options are limited. I can use the Hexagon RCS block instead. I found out that indeed the Gemini B that was to fly with MOL did not have any OAMS/RCS thrusters in the adapter section, only the reentry RCS near the nose. Apparently, once undocked from the lab reentry was fairly quick, so a lot of maneuverability was not needed and the reentry RCS that Neil Armstrong and Dave Scott so famously used to recover from their wild ride on Gemini 8 was sufficient for the mission.
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@Zorg, the new OV parts are very well done. Thank you and to all of the dev team for putting in the time to make them. I am in the process of loading a clean KSP build, so I haven't had time to fly it yet, but I have been looking forward to it for some time. The Jupiter kitbashes are a very interesting path not taken. The Jupiter was the proverbial "red-headed step child" of U.S. rocketry. An Army program, there wasn't top level enthusiasm for it as the Army didn't see itself in the IRBM/ICBM game. They were more interested in local battlefield weapons. But since von Braun and his team were employed by the Army they let the project go forward. It was very nearly canceled in 1957, but Sputnik laid to rest any ideas of cancelling any missile program. It was pushed rapidly forward, ostensibly as an Army developed missile for use by the Navy as a Submarine Launched Ballistic Missile. However, basing the large Jupiter within the confines of a submarine hull proved to be a vexing problem for the Navy, along with all of the dangers of storing liquid rocket fuel aboard a submarine. If it had been put into service this way, the submarine would only have carried three missiles, and the boat would have to surface, raise the missile up out of the hull on an elevator platform, fuel it, then launch. It was an lengthy process that exposed the boat to counterattack. The design of a Jupiter firing USN submarine would have been broadly similar to the Soviet Hotel-class submarine (i.e. the K-19 "Widowmaker" from the Harrison Ford movie). Missile technology was rapidly improving and warhead sizes were getting dramatically smaller so the Navy abandoned this Rube Goldberg setup in favor of the much smaller but equally capable Polaris solid-fuel missile. It was absolutely the right decision, but it left the Jupiter without a ride. Decisions within the DoD pulled the IRBM/ICBM mission away from the Army and placed it within the Air Force and Navy. The Air Force reluctantly adopted the Jupiter, but again there was little enthusiasm for it as they already had their own program, Thor. The Jupiter was actually placed in service as an operational IRBM based in Turkey and aimed squarely at the USSR. However, it was pulled from service as a means of standing down from the Cuban Missile Crisis and never saw any further military service. It was reconfigured as a space launch vehicle as the Juno II, with a 2nd and 3rd stage consisting of clusters of Sergeant solid motors. It could even be equipped with a fourth stage of a single Sergeant when necessary (all available in BDB). Its record was quite mixed, with only four complete successes out of 10 flights. One flight, AM-16/Explorer S-1 ended at T+5 seconds in one of the most spectacular Kerbal-like crashes in U.S. rocketry history. With Thor constantly looking over its shoulder, any further moves to modify Jupiter with better upper stages (i.e. Able/Delta or Agena) essentially ended at the study stage and were never seriously considered. However, in some alternate universe, if Thor had been unsuccessful, it is quite possible that Jupiter Able or Jupiter Agena would have flown, and quite often at that.
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Thanks! I finally got it. It wasn't entirely clear from the instructions on how to install everything, but it finally worked out. Great work! I am using the Retro model and Vandenberg looks amazing. If you are in the mood for it, how about Johnston Island Air Force Base? Thor flights were launched out of there historically (none orbital), but several alternate history buffs have speculated that it would be a perfect location from which to launch classified manned military space missions. Just a thought...
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I am doing a fresh KSP install because I wanted to incorporate this mod. Currently I am still in the early stages, with just the bare bones installed. I have KSRSS Reborn and its dependencies, and this mod with the prerequisites and dependencies as listed. Upon booting up I am getting an error message saying that Kopernicus can not load. I backed out the mods one by one and the conflict lays with EarthUHD. Does anyone have a quick fix for this Kopernicus/EarthUHD conflict? I can provide logs if that will help. Thank you.
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[1.12.x] Kopernicus Stable branch (Last Updated August 29th, 2024)
DaveyJ576 replied to R-T-B's topic in KSP1 Mod Releases
I am doing a fresh install of KSP. I am attempting to load Earth UHD (a dependency for another mod), but it seems to have a conflict with Kopernicus, preventing Kopernicus from loading. Have you heard of this? I can provide logs if necessary. Thank you. Disregard. I was able to figure it out. I had to use a different fork of Kopernicus to get it to work. -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
DaveyJ576 replied to tony48's topic in KSP1 Mod Releases
I am new to Reborn. I just loaded it and noticed that I can walk through rocks. Is that supposed to be this way? The original was not that way. Thank you for your help.- 1,932 replies
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@Pappystein For your Hypergolics patch, you stated previously to defuel the Titan stages to 90% to get realistic performance. Is this because of a weight issue when fully fueled? I have not used the patch before and was curious. I wanted to make sure I understood it properly. I fly on KSRSS at 2.5x. Thanks.