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About me
Rocketry and Aircraft Designer
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Florida
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History of Spaceflight, Aerospace Engineering, Rocketry, that one tv show about Australian Dogs
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I have the most recent versions of Waterfall Stock and RSE which have ben installed using Via Ckan and I'll try the configs to see if this works.
- 789 replies
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- sound replacement
- plugin
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I have both RSE and Waterfall stock configs installed however the stock sounds are played over the RSE sounds if Waterfall stock configs are installed. can anybody who had a similar problem before help me out?
- 789 replies
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- sound replacement
- plugin
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Kerbalwings changed their profile photo
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Kerbalwings started following [1.12.x] Textures Unlimited Recolour Depot
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[1.12.x] Textures Unlimited Recolour Depot
Kerbalwings replied to Manwith Noname's topic in KSP1 Mod Development
Thanks for making these configs! What other mods could you be working on in the future? -
EF-100 "Boom Jet" Jet/Rocket propelled fighter
Kerbalwings replied to Kerbalwings's topic in KSP1 The Spacecraft Exchange
No It's really a North American F-100 Super Sabre with 2 extra nacelles. -
[1.12.x] Textures Unlimited Recolour Depot
Kerbalwings replied to Manwith Noname's topic in KSP1 Mod Development
Ooh! that's pretty neat. Could you do one for b9 Aerospace? -
What is essentially a barrel with 1 turbojet and 2 rocket engines slapped onto it, the EF-100's was a flawed design at first due to it not being able to catch up with enemy fighters during combat testing, our engineers had a radical idea to mount 2 terrier rockets into air cooled nacelles for a speed boost. The Boom in the name comes from the Sonic Booms the aircraft creates and constant engine flameouts.
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I was having some fun with Procedural Parts and Conformal Decals along with some other Plane mods and built this Cargo Plane. https://imgur.com/gallery/1b9d40U Comin in for a landing with the Ehpowt in the back.
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Kerbalwings started following EStreetRockets
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[1.12.x] Textures Unlimited Recolour Depot
Kerbalwings replied to Manwith Noname's topic in KSP1 Mod Development
We should have a mod like Quicksilver (https://spacedock.info/mod/2721/QuickSilver) but it allows you to make everything paintable. -
I saw your Jet and Turboprop concepts, they look pretty neat.
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The Text Decals Disappears when I type a word onto It.
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- decals
- totm july 2020
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[1.12.x] Textures Unlimited Recolour Depot
Kerbalwings replied to Manwith Noname's topic in KSP1 Mod Development
Hey whenever I use use the b9 procedural wings Config it resets to normal and I don't know why. -
[1.12.x] Textures Unlimited Recolour Depot
Kerbalwings replied to Manwith Noname's topic in KSP1 Mod Development
Well someday we will have a smart local recolouration program. I don't know how to make parts compatible with TURD