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KSP2 Release Notes
Everything posted by NH04
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Yes, you can release it on Sunday morning (local time) or Saturday evening (local time). It is up to you.
- 51 replies
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Yes, however, I would recommend having a ops summary template ready so that it isn't so rushed on Sunday. No comment. This is fine, however, I would recommend saving orbital launches for probes, as revert flight and Kerbal respawns are off, and a no-turn orbital flight is normally cheaper than a return to Kerbin orbital flight (that is, if the same launcher is used). The first summary will be released on the 14th.
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Nope. @The_Arcitect?
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I have no clue. If I knew, I would do it too. Oh, and my test flight is complete. 1,447 M/S. Used a whiplash.
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Seems a little too easy... but challenge accepted!
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Yes. No, but the person who reaches it first with the lowest time does get a +25 point bonus. That's fine. You can still request the badge. Enjoy the challenge.
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@Shinikitty, you can use them, but you will not be featured on the leaderboard. Or, if you want to be featured, just use the TACLS mod and install a mod that adds construction time. You will gain points that way for "extra realism". @AeroSky, the mission reports will be released every Saturday. Playthrough happens Sunday-Friday.
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No, it will be released every week IRL, starting on the 14th of November. Please include a list of everything you accomplished during that time and the IN-GAME time and date that it was accomplished. Again, video/photo proof is not required, but it is highly encouraged. Thank you for joining!
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Nice job! One thing, though. You posted this in the wrong thread. This is the KSP Fan Works, not the Spacecraft Exchange, where I believe this would go.
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As Restock adds only new textures, yes you can use it. You cannot use Restock+, as it adds new parts. You are supposed to create your own space orginiztions/companies/etc. Thank you for your interest in joining!
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Hi there! I have some answers for you. Yes, you can even sign up now, if you are willing. I will make that edit as soon as I can. Yes. You can start NOW, if you leave it alone until the 13th. Sort of. You can make Kerbalized versions of real-life space orgs. You are supposed to make your own. Yes, KER and visual edit mods are allowed, just no part-adding mods (DLCs are fine). Thank you for your interest in joining! Please Private Message me with the following details:
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Laythe, as it has water, Kerbals can breathe there, jet engines work there, and it is just like Kerbin.
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Nice job! I'm working on mine currently. Almost done.
- 11 replies
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- submarines
- submarine
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Goal: Build a vehicle that is able to explore underwater sites. Try to dive as deep as possible. A badge will be awarded for participation on request (I won't send you one if you don't request it). Rules: No mods, no cheats. No using glitches (K-Drives, ZK-Drives, etc.) The sub must be launched from the KSC runway and into the water off the coast of the KSC. From there, you MUST travel by water to your dive site. Vehicle Classes (Choose 1): Submarine- must carry a crew of at least 1 kerbal (+5 pts) ROV- must be unmanned (+10 pts) MiniSub- must be under 10 tons (+15 pts) DSEV- must be able to exceed 500 m below sea level. (+20 pts) Depth Scores: 100 m: +25 pts 200 m: +30 pts 300 m: +35 pts 400 m: +40 pts 500 m: +45 pts ... and the list continues (by +5 points per 100 m) Submissions: Photos/Video submissions only please. Leaderboard: @ralanboyle mini ROV "Sub 1" reached a depth of 1092m Below sea level- 110 pts @Klapaucius mini-sub "Jacques" reached a depth of 1048m Below sea level -105 pts @dnbattley 5 ton mini-sub "Stratzen-Pellor" reached a depth of 971m Below sea level (claims ability to have infinite depth and range, but photo shows 971m Below sea level)- 95 pts Outliers (Used Glitches for Max Depth, or Below Ocean Floor): @Pds314 unnamed sub, would have been 300050 pts.
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- submarines
- submarine
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Airship and Baloon Challenge!
NH04 replied to Hebzepbiah Kerman's topic in KSP1 The Spacecraft Exchange
CHALLENGE ACCEPTED! (I have NEVER built an airship before, so this will be fun.) -
I worked on a rocket-propelled rover. Sadly, I have no pics of it, but it has over 2000 m/s of Delta-V on Kerbin . I will be using it in this challenge:
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FINALLY! I can replicate the Space Shuttle much better! Thank you to everyone who made this update!
- 26 replies
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- enhanced edition
- ps4
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The challenge starts in November... and besides, you need to PM (Private Message) me with your "faction" name, so I can input that. Read through the top section for more info.
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Kirrim Kerman's Spacecraft Exchange
NH04 replied to kylelander's topic in KSP1 The Spacecraft Exchange
Thanks! Matt Lowne is good with SSTOs, but I like yours too, @kylelander. -
No, since that is essentially a "Revert To Launch". Revert to launch is not allowed.
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Quicksave is allowed. Did you see "Don't edit anything else"? Quicksave is on by default in most career game modes. Try not to rely on it too much, though. The entire point of this challenge is that it is as realistic as possible.
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Would you like to prove your ability to be the best at career mode? Would you like to earn an awesome badge as well? Then join the Stock Space Race Challenge! This challenge begins on November 14th, 2020, so make sure to sign up fast! To sign up, PM me with the following: Your account name, your faction and faction type (company, country, organization, etc.) name, and any extra info relating to your faction (optional). Each in-game week, an "Operations Summary" will be released by the players, detailing all of the mission progress in that time. The final goal: get as many points as possible. The challenge will end on December 31st, 2020. Please follow a historic-ish flight timeline (probes first to the destination, then Kerbals exploring it, then a permanent base for exploring the location). Rules: The following settings will adjusted made to a new career save: Kerbin time: On Revert Flights: Off Kerbal re-spawns: Off Re-entry heating: 120% Funds rewards: 110% Science rewards: 110% Funds penalties: 50% Science penalties: 50% Kerbal G-Force Limits: On Part G-Force Limits: On Part Temperature Limits: On Part Pressure Limits: On DO NOT EDIT ANYTHING ELSE The following rules are for functionality: No prior achievements that work for the challenge (before Nov. 14th) will be accepted. Pure Stock is defined as no mods except visual mods and DLCs. Must-have mods for extra realism (+10 points): TAC Life Support, Kerbal Construction Time. If you don't have one of these mods, but intend to use mods, YOU WILL NOT BE FEATURED ON THE LEADERBOARD, but under a modded catogory! No cheats No K-Drives, etc. No finding loopholes in rules If two factions reach the same destination at the same (in-game)day, then whoever got there quicker (Hrs, mins, sec) If you break these rules, you will be removed from the leader-board. Pictures and videos are not needed to show proof, however, it is encouraged. Missions: Reach space: +5 pts Reach orbit: +10 pts Probe network (Kerbin): +15 pts Orbit the Mun/Minmus: +15 pts Land on the Mun/Minmus: +20 pts Mun/Minmus Return Mission: +25 pts Escape Kerbin's SOI: +20 pts Dock/Rendevous: +25 pts Asteroid Rendevous: +30 pts Orbit Duna: +45 pts Land on Duna: +50 pts Duna Return Mission: +60 pts Asteroid Redirect: +75 pts Jool flyby: +65 pts Jool orbit: +70 pts Jool 5: +100 pts Kerbol Grand Tour: 150 pts Kerbol Grand Tour (+ Kerbol Escape): +175 pts Kerbol Grand Tour (+Kerbin Return): +200 pts Largest/Smallest (Weight and Size) Spacecraft: + 10 pts, and +10 additional pts for every player you pass Largest Space Base/Station (Size): 15 pts, and +10 additional pts for every player you pass Note: a 25-point bonus will be added if you are the first to do something Note: If you have accomplished something before in the challenge, no points will be added. Current Factions: New Horizon Aerospace Division [NH Aero] (@NH04 's stock aerospace company) APEX Orbital (@Shinikitty 's modded organization) Kerbinational Aeronautics and Space Administration [KASA] (@AeroSky 's stock space program) Modded Leader-Board: APEX Orbital (Shinikitty)- 65 PTS Pure Stock Leader-Board: KASA (AeroSky)- 30 PTS NH Aero (NH04)- 5 PTS
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My rover is ready, still working on attempts on getting to 750 m ASL.