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Everything posted by Spaceman.Spiff
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Fair 'nough
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I had not seen this..... I guess if the mods want me to remove this I will.
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[1.12.5] Restock - Revamping KSP's art (August 28)
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Releases
I personally will be using Waterfall and the configs for Restock regardless, but IMO more people should know about it. Maybe include a link in the OP or bundle the configs? (and Waterfall... it's awesome) -
[1.12.5] Restock - Revamping KSP's art (August 28)
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Releases
WOOHOOO IT'S ALMOST HEEERE. not that i'm going to be able to use it until this weekend Also looking at the GitHub I;m very happy there's a Launch Escape system Jr. -
Lists of things that SHOULD NOT BE ADDED IN KSP2
Spaceman.Spiff replied to Lo.M's topic in Prelaunch KSP2 Discussion
I suppose, but at the same time, the new game is about more than just scooting around the solar system; it's about developing interplanetary infrastructure and colonies. If there are interstellar fusion engines, but no terraforming, I think that would be a bit of an oversight. IMO it would make more sense to terraform laythe than to make an interstellar journey to find a new homeworld. TL;DR KSP2 seems to be about colonization, and terraforming makes a lot of sense in the grand scheme of things. -
oh hey llok new page @DunaManiac
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Lists of things that SHOULD NOT BE ADDED IN KSP2
Spaceman.Spiff replied to Lo.M's topic in Prelaunch KSP2 Discussion
I would actually quite like terraforming. It would be cool if Laythe, for example, started with frozen over oceans and a thin atmosphere, but eventually it can become a more hospitable world. Obviously that would be tier 3 (4?) of colonization, but it would be cool nonetheless. -
I accept and continue, @Angel-125
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I don't know if i'll organize it that much, but then again, maybe I will! My hope was for this to be like the face thread but with people's current occupations.
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Yes, but Kerbalism is fairly modular, so you could replace or change specific systems while leaving for example, radiation intact.
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I'm curious! It seems like the community has a very wide variety of people, who are creative and talented. I'm guessing that there are quite a few programmers because we have such a great modding community, but who knows! Unfortunately, I must start this off quite boringly with my current occupation: School Very unique and interesting, I know. So basically, say what you do for a living, and ask others about their jobs as well
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HypeDrake
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Welcome to the Forums! (the Kerbal emojis are the best!)
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It may be easier to build on Kerbalism rather than totally replacing it.
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haha no. itsa me, sleep deprivation man! @Souptime
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@hemeac I agree. It looks very good. You may need some smaller fins to go with that diameter
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nope @Lewie i must go, my sleeping needs me
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banned for being a piece of scientific equipment
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Change, add, or remove one letter from the word of previous post.
Spaceman.Spiff replied to Turf's topic in Forum Games!
rimper -
JNSQ: Commercial Space Ventures - Epilogue
Spaceman.Spiff replied to Angelo Kerman's topic in KSP1 Mission Reports
One of the best mission report series is back! Woohoo! -
hoopdragon
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indeeeeeeeeeeeeeeeeeeeeeeeed @Melontime they are souptime but a melon
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This is getting out of hand! Now there are two of them!
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