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Spaceman.Spiff

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Everything posted by Spaceman.Spiff

  1. Mate that’s more RAM than you’ll ever need. KSP isn’t a very big game, even with tons of mods. It sounds like you have a very beefy PC overall. You probably don’t have to worry about performance.
  2. I wonder if effects could be applied randomly under certain conditions. For example, could the Raptor plume turn green when throttled down, as an Easter egg. Obviously this wouldn’t happen all the time, maybe 1/100, but it would be funny if the plume randomly turned engine-green.
  3. Yay! Just as i'm getting my PC back online! @Zorg great work on the plumes but dear god that thing....
  4. nnnnnoooooooooooooooope @JcoolTheShipbuilder
  5. @Dr. Kerbal If you want to base your theories off GL's mods, make sure you look at Before Kerbin and After Kerbin
  6. It works OK for Kopernicus... You may just want to have a separate branch.
  7. @kerbiloid you have been banned for 5 minutes from the thread for not saying "oh hey llok new page"
  8. Welcome to the forums! Do you mind taking a look at this and following the steps provided? If that doesn't help please come back here and provide the needed info so that you can be helped.
  9. Go for the dev branch now and play with the engines. You can go to the release once its released. Just know that it is not entirely finished and there may be bugs that aren't in the final release. Make sure you get the Waterfall dev branch as well for extra pretty Plümes and update CryoTanks
  10. Mr. suiptom. There is a tool in the VAB that will show you how much Cooling capacity you need. Make sure you read the wiki too
  11. My new neighbors walk their cat. He’s quite fluffy
  12. It looks like it was discussed earlier on in development. Not sure if it was implemented. Also, really random, but is there any chance you could add sonic boom effects?
  13. @StrandedonEarth First pic: d̶̨̢͉̲̺̤͚̔͗̆̍i̶̖͕̖̤͖͊̑̋̄̀̑̕d̵̹͈͐́̚ͅ ̷̝̩̙̖̮̼͚̄̆̀̾̅́͗̃̌̉ͅs̴͉͎̖̟͂̈́̃̑̈́̍̔̚̕͠o̵̝̥̞̥̻͔̞̓̽̍̎̀́̐̋m̷̰̪̰̏̐̔̔̑̄̒̌ȅ̵͔͇̟̙̯̼̳̮͎̲̿̅̈́͌͂̉̇b̸̢͙̼͖͉̤͔̥̮̹́̀̓̃͛o̷̗̳̒̓̆̎d̶͔̜̝͇̗͓̘͑͆̍̄̎͘̚̚y̵̥̋͌̔͠ ̵̹̻͖̯̫͕̿̆͌̂̒͛̄ş̷̛͔̙̦̳̺̙̼̊̈́̍͒̈́͋a̸̢͎̣̺̥͑̃̓̇y̸̡͉̖̰̲͎͇̑̋̓̿̿ͅ ̶̨̣͍̦̹̻͆͋͒͌̃͐͗̈́͜͝T̵͙̣̖̻̣̝͍͌̓̈́͆̚R̸͖̳̲̖̬͍̠̖̟̊̊͐̚ͅE̶̡̢̹͎̼̺͂͐̄̆̚͘̕A̷͙̗̮͇̹̤̯̙͋̑ͅT̷̤̻̰̀̿̓͒̀̃̉̏̈́?̷͉͓͙͍͔̟͑̎̑ͅͅ?̶͍͇̳̬͔͖͑̿ͅ
  14. Now, is it possible to your new suit variant as an “archetype” like the MH and BG suits? That way we could have the best of both worlds Also I like the name.... sounds cool and makes sense based on the inspiration
  15. is there any chance of you dropping two versions one with this and the other with the different suit design
  16. i shall perform my buttery smooth brained explanation make some stars slightly more sky colored and others have less change how big the circle is texture is just a few gray lines lol
  17. @mangulator Howdy! You don't need much math ability, or knowledge of the metric system to be good and have fun! Scott's videos are great and very helpful, so you should already be prepared. I would recommend you familiarize yourself with the keybinds and controls. Fly safe!
  18. The sky is much better overall. Changing the brightness and diameter of the circles stars would make it more betterer. The van looks less like a punch buggy and more live something you could go on an adventure with. very gud but also dang murica has enough mountains; do we really need to claim more? Adding some "texture" in with some dark grey shadowing would look nice as well
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