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KSP2 Release Notes
Everything posted by RhodeWithBrim
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Intercept Games Official Discord is Now Live!
RhodeWithBrim replied to Ghostii_Space's topic in Announcements
Might I ask what you mean by that? -
Intercept Games Official Discord is Now Live!
RhodeWithBrim replied to Ghostii_Space's topic in Announcements
Mod from the server here, not sure why it's being lumped in with matt's. There's a rule against directly NSFW content and it's a pretty inclusive place. -
[1.10.1] Dodo Labs - v1.3.1 - Stockalike Electron
RhodeWithBrim replied to tygoo7's topic in KSP1 Mod Releases
Any progress on this? -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
RhodeWithBrim replied to tony48's topic in KSP1 Mod Releases
New Scatterer version dropped, now a few planets (Mars, Jupiter, Saturn and Titan) Are pretty bugged. Any plans to update the scatterer file?- 1,958 replies
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- 1
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- totm mar 2022
- rss
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[1.12.5] Restock - Revamping KSP's art (August 28)
RhodeWithBrim replied to Nertea's topic in KSP1 Mod Releases
When on the pad, the Gigantor is fully extended, despite being in the retracted state. -
Do we have any confirmation that squad is gonna fix the Docking port issues? It's practically impossible to make stations now... they just kraken apart.
- 321 replies
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- grand discussion thread
- on final approach
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(and 3 more)
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RhodeWithBrim replied to Ger_space's topic in KSP1 Mod Releases
Thanks! -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RhodeWithBrim replied to Ger_space's topic in KSP1 Mod Releases
Where is the location of the "Instance Config"? -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RhodeWithBrim replied to Ger_space's topic in KSP1 Mod Releases
I believe a quick reinstall can fix that, worked for me. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RhodeWithBrim replied to Ger_space's topic in KSP1 Mod Releases
Makes sense, thanks! -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
RhodeWithBrim replied to Ger_space's topic in KSP1 Mod Releases
There seems to be an issue that prevents the CTRL-K menu from working/closing, and the spawning of any statics in 1.12. Does anybody have an ETA (if there is one) on when this bug will be fixed..? -
Whenever I install this mod, I end up in the middle of Florida and no Cape ever actually appears, I have all the dependencies. Is this a known bug or am I doing something wrong?
- 88 replies
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- ksrss
- konstructs
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[1.10.1] Dodo Labs - v1.3.1 - Stockalike Electron
RhodeWithBrim replied to tygoo7's topic in KSP1 Mod Releases
Will this mod every have WaterfallFX Support? -
In the beta the Gojira Flaps have much more authority, is this intended because I sure like it. Edit: The Raptors no longer have a spool up and I don't have mechjeb installed, any ideas?
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I seem to be getting a load of lag while using the FH. Specifically the engines seem to be causing it, even lowering the smokescreen particle count doesn't seem to fix the lag. As soon as the main core exits the physics range of the boosters the lag stops.
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So, I started using Tundra back a while ago and my Raptor engines always had a sort of "Spool up" time where it wouldn't instantly throttle up the raptors (Like stock engines.) with the recent update this has disappeared. Any ideas?