Norocketscience
Members-
Posts
32 -
Joined
-
Last visited
Reputation
26 ExcellentRecent Profile Visitors
-
That is… complex. Well, it sounds very good, but that isn‘t how the devs thaught KSP nor KSP 2. KSP is made to be single player, at max 2 Players. Its chill gameplay and almost no stress at all. i don‘t want that to fade away
- 56 replies
-
- 2
-
- multiplayer
- mmo
-
(and 2 more)
Tagged with:
-
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
heh…. -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Version 1.0 is out! https://spacedock.info/mod/2782/TriOdysee Dev release -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo i guess it‘s time for a Statement on my End Soo, first of all, this mod will be my last and only one. it showed that i enjoy playing the modded game much more than i do coding extensions or mods for it. This doesn‘t mean this mod will never finish. The next days (I promise!!! if nothing happens…) i will roll out the (probably, veeery likely) last version of this mod. This update will include: -the long awaited Terrain fixes on Kilada (i couldnt get rhoa to. work sadly…) -A updated Zeus texture -maybe more stuff thats half finished lol -
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
Norocketscience replied to Dr. Kerbal's topic in Forum Games!
281- 7,445 replies
-
- lets count
- dr.kerbal
-
(and 2 more)
Tagged with:
-
Smells like Release is coming next Year!
- 156 replies
-
- show and tell
- ksp2
-
(and 2 more)
Tagged with:
-
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Sooi unfortunatley can't fix the error... Whatever that is i did not find any errors in my config... Semms like my only way is to rewrite the 2 configs -
Starhelperdude started following Norocketscience
-
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo i got the motivationn to come back and (maybe) Finishing this mod! Expect (some) content to come in a few days -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
Soo, as i don‘t feel any motivation right now to continue the Mod, i will state following: this mod is having a break. Sorry but i have so many other tings going rn. -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
thanks! its almost summer vacation (6 weeks) so i have some time to spare -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
sooo i did not find any errors. i definetly need help here… -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
huh. i dont exacly now what error this is doing. i will look into my config and see! -
TriOdysee Development Thread [Discontinued!]
Norocketscience replied to Norocketscience's topic in KSP1 Mod Development
huh what. idk if this is a bug or just a random thing from that kerbal which version do you have? -
try using a moon heightmap for atmo less bodys. also i would recommend 8192*4096