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SpaceX Landing Pads [1.10.1+] [2-27-22]
Sputnik Planitia replied to Fossilized's topic in KSP1 Mod Releases
My best guess is that the MIT is for the config and ARR is for the model and textures. Although it should have been specified. -
K.I Quick Disconect Arm (QD) [1.9.1-1.12.3]
Sputnik Planitia replied to Kochi's topic in KSP1 Mod Releases
Now this is what I am talking about -
It is bundled so that you don't have to go looking around and also it is so that you don't forget about that dependency, just be aware sometimes the bundled dependency may be outdated
- 88 replies
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- ksrss
- konstructs
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Because KK basically just places statics and the only thing that happens to them is the explosion effects (when you crash into them). And even for animated Statics they are still still objects just like the VAB or the tracking station. The only real time where you would hit the limit is when you have millions of these. Also, KK loads parts individually and unloads them after a certain range, which maintains performance. Because of this, there isn't really a limit at all. Press the KK menu on the Space Center scene of your save (as in, the scene where you can access the VAB and astronaut complex, etc) and there should be a button to repair statics.
- 88 replies
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- ksrss
- konstructs
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its a part mod so it should work with any version
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Sputnik Planitia replied to tony48's topic in KSP1 Mod Releases
I'm pretty sure this has been reported before, but I can't find it anymore. Australia looks weird in Orbital Sunrise https://imgur.com/a/4Os982I- 1,971 replies
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- totm mar 2022
- rss
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[1.12.9] Starship Launch Expansion - v0.5 Beta (May 31)
Sputnik Planitia replied to SAMCG14's topic in KSP1 Mod Releases
pretty sure there is a github issue thingy -
Just spotted this mod and can't wait to try it! ...Just gotta add some Landing Zones... EDIT: there is already landing zones..
- 88 replies
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- ksrss
- konstructs
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Sputnik Planitia replied to Ger_space's topic in KSP1 Mod Releases
Actually, quick note, it is working for me now after a reinstall. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Sputnik Planitia replied to Ger_space's topic in KSP1 Mod Releases
Nope, Nothing. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Sputnik Planitia replied to Ger_space's topic in KSP1 Mod Releases
ok I'll give it a go. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Sputnik Planitia replied to Ger_space's topic in KSP1 Mod Releases
Oh yeah... about that. I have reverted to 1.11.2 since I wanted to keep my mods compatible and I don't really think 1.12 did much change. However, the issue had stayed and the ctrl - k menu is still not working.