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Everything posted by Entr8899
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[WIP] G.R.A.P.E.F.R.U.I.T (formerlyTankHabs) [HELP WANTED]
Entr8899 replied to SqrlGrlDawn's topic in KSP1 Mod Development
@Don0303 This is an amazing mod and a really novel approach to an issue which has plagued me for a very long time. If I may make a critique, have you looked into using Benjee10's HabTechProps for some of the IVAs? https://github.com/benjee10/HabTechProps Is there any chance you could add 0.9375m and 1.25m part switches for the docking port nodes so they can be used with APAS and CBN ports, and possibly use the lovely new endcaps Benjee10 made for Habtech? Also, would it be possible to fix the Z-fighting issue with the habitation unit when attached to a 5m External Tank (outlined in image below), and possibly add a switch for some sort of aesthetic hatch or connection or something so it doesn't look like the raceways just abruptly end (circled)? https://prnt.sc/XSMLHdckI7aC -
You should ask in the FAR thread.
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@Well Now that KSP 2 has died, do you have any interest in returning to KSP 1 modding?
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Okay, thank you, KSPCF fixed it, I have no idea what caused the issue or why that fixed it.... I don't think it's a problem with KSP itself, I have a ton of mods that don't all work well together, like degradeable solar panels, which spews hundreds of serious warnings for any solar panel with more than 1 B9PS module. But it seems to work, and I have some very important memories in my KSP saves of a now deceased person, so I really don't want to reinstall the game ever again, not to mention the horror of having to do it every single time there was a KSP update.....
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@Rodger I get a strange issue whenever I try to play KSP as of yesterday, I narrowed it down to the BDB development branch. Every time I try to enter the VAB or SPH, I can't enter, clicking on it does nothing. If I try to load a quicksave, the screen breaks and the KSC goes underground. I have attached KSP.log file: https://www.dropbox.com/scl/fi/q7uw7yp298pt6fhwl56l7/KSP.log?rlkey=jxjghpd00606e2re7dlq3jvju&st=7ia2bnic&dl=0
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@CobaltWolf Do you think it would be possible at some point to refresh some of the 1.875m Gemini Ferry parts to look more like the Big-G parts? Particularly the endcaps, they have little square windows on them so it looks weird when you attach an Apollo docking probe to them, because it clips into the window. Also, the Big-G docking tunnel just looks so much nicer than the regular Gemini one, https://prnt.sc/1xwEuiO6kUFi https://prnt.sc/GWSv9goW_ygg
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@linuxgurugamerIs there any chance you could take a look at this mod please? It's a must-have for me and the original author is AWOL.