glorsh66
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Everything posted by glorsh66
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What are the best mods to start a new career?
glorsh66 replied to glorsh66's topic in KSP1 Mods Discussions
Do I need to setup additional tech-tree mod, so new part must be researched in the career mode? Are there any working alternatives to Career Evolution Contract Pack or Contract Pack: Historical Progression. Something that makes satellites, and yearly game viable. -
[1.2.2 / 1.3] Career Evolution Contract Pack
glorsh66 replied to pap1723's topic in KSP1 Mod Releases
What are the best parts mods that complement this mod? (so i have historically accurate parts). -
[1.2.2 / 1.3] Career Evolution Contract Pack
glorsh66 replied to pap1723's topic in KSP1 Mod Releases
Does it replace the default contracts or adds new ones? What is the best one for the current version of the game? -
Is there a way to store several crew reports?
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
glorsh66 replied to Nils277's topic in KSP1 Mod Releases
Does it work well in the career mode? (I mean does it change the tech tree?) -
[1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x] 4kSP Expanded
glorsh66 replied to linuxgurugamer's topic in KSP1 Mod Releases
Does this mod work well with the newest game version? How do I download and install it? Does it allow to change font size only (without scaling the whole UI). -
What are the best mods to start a new career?
glorsh66 replied to glorsh66's topic in KSP1 Mods Discussions
What are the best mission packs? -
What are the best mods to start a new career? What are the best mods to start a new career mode? (I have never played long enough in the vanilla version). I don't like the sandbox mode, so I like where there is some handholding by the game, so you know your next objective. What I want: - more mission types (without removing old ones) - New parts, that are balanced. - Balanced and well-implemented game mechanics that work well with career mode.
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[1.2.2-1.9.x] Contract Pack: Exploration Plus 2.0.1 (24/05/2020)
glorsh66 replied to severedsolo's topic in KSP1 Mod Releases
Does this mod only add new missions? Doesn't it replace any vanilla ones?- 134 replies
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- contract configurator
- contract pack
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(and 1 more)
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Transfer data/store data? Is the science is lost forever if I transfer data with the transfer bandwidth less than 100%? How do I store all the data? Can someone please explain to me how the science transferring works? If I have bad bandwidth/connection quality below 100% does it mean that if I transfer this particular data from this particular biome I will lose science points forever? So it is possible (if transferring data, not collecting it), to break the science/career mode and don't get enough science points to open up all available technologies, so I won't be able to use all technologies? Did I get it right? Or does mean that if you have a probe with 50% science transferring efficiency I will need two of these probes to get all available science points:? Is it ever a wise decision to transfer science with an efficiency below 100%, except in cases when you desperately need a few points to research something important to you? The second part of my big question - how does the manual data work? Does the command module have unlimited data capacity, so you can check and store an unlimited amount of biomes of crew reports? Is it true for EVA reports? So I do an EVA report, go back to the command module, and can make another EVA report? What about scientific instruments such as mysterious goo, thermometers? Can I use them several times in one mission? Or are they one-time use only?
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Does it work with the latest version of the game?
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Are there any mods that improve and expand the campaign mode? I don't know maybe more missions types? Something like building a moon base or colony, a mod that adds needs forwater/food/oxygen for your kerbaunaus. Additionally what quality of life mods can you recommend? Which are good for campaign mode, not something overly complex but improve the game experience. Something that everyone uses. What are the best mods that add new missions? Maybe searching new anomalies? Something like DMagic Orbital Science, which seems to be incompatible with the latest version of the game.