mmamh2008
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KSP2 Release Notes
Everything posted by mmamh2008
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some important news is that ksp 2 on steam has switched to coming soon , it was : release date 2022 and If we see any other game like stray for example , it's still coming in 2022 , not coming soon so coming soon means it's sooner than ever , but when ?
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you mean day 5 ? or 6 ?
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who forgets RSS and KSRSS ?
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Only smallest parts to minmus and mun.
mmamh2008 replied to Anonimus F1's topic in KSP1 Challenges & Mission ideas
one lunch ? Ok , go eat and play while you eat ... -
KSP2 at games industry events
mmamh2008 replied to Spaceman.Spiff's topic in Prelaunch KSP2 Discussion
But when does gamescom happen ? -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
I wanted to ask a question , I made a lunar rocket but I don't know if it's small or very large , here is the blueprint : https://imgur.com/a/ZNpGZpk I'm using 2.5x now.- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
Thanks- 1,958 replies
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Let's start with this : parts : MK.I rover cockpit commoutron 16 ( from ksp 1 ) Mk.I triangle cargo box "Sikan"Rover truss "Duner" ruggedized wheel 5 parts for the rover , if I recognized all of them.
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I'm thinking of something insane , why don't we collect every part revealed in ksp 2 , in the trailer and dev diaries , and put unofficial names just like minecraft ?
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Compatible ? We are not sure about anything , it may be delayed again , which will make people get upset Edit : Harder ? No , They said it'll be more advanced which allows to make more changes , maybe we can make humans that travel in RSS
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I'm not worried about ksp 2 , except in one point , MODS , visual mods are out of the list and will not be needed anymore , but parts ? We need lots of work to maintain them again.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
Are you sure you have kopernicus and it's dependency installed ?- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
I was searching for configs for ksrss , You're welcome to post the configs.- 1,958 replies
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- totm mar 2022
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
mmamh2008 replied to Athlonic's topic in KSP1 Mod Releases
So , will this be included as a player setting in the 1.0.00 update or I Need to do it myself ?- 751 replies
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
mmamh2008 replied to Athlonic's topic in KSP1 Mod Releases
Can this mod make mission control speak while the rocket is flying , like the countdown , the phrase " launch trajectory nominal " , " maneuver complete " .... etc I will make audios but not sure it will work , it would be odd that during coasting to maneuver or something an audio say " Landing complete " , it would be very very very odd , I want it to run audios on occasion. Thanks in advance- 751 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
So , I'm trying to make an artificial island but when I change earth map and make it grass so nothing gets wrong or it appears brown , this happens : [LOG 18:26:40.738] [OD] ERROR: Failed to load map KSRSS/Textures/KSRSS/8k/PluginData/EarthSurface.dds at path KSRSS/Textures/KSRSS/8k/PluginData/EarthSurface.dds How should I do that ? Note : I made it in the heightmap but I don't know if it will appear normal- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
So I somehow got 0.7 to work again with all problems fixed + water is back again , Weird...- 1,958 replies
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- totm mar 2022
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How to make a launch escape system (poorly illustrated)
mmamh2008 replied to Aerodynamic Kerbal's topic in KSP1 Tutorials
Thanks , I just thought that I didn't need decouplers... -
[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
Maybe , but very rare I'll re-install scatterer and try again- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
So , there's something weird happened after I fixed everything , Water disappeared , no , It's not invisible , It's not there.... How to fix ?- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
The research celestial bodies mod was recognizing Saturn as eeloo and halley as dres , so it didn't put any celestial bodies more than that as the kerbolar system ends with eeloo. I forgot to say that letech is for landing vehicles and jnh is for some spacex parts- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
It worked ! @OrbitalManeuvers Thanks a lot !- 1,958 replies
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- totm mar 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
mmamh2008 replied to tony48's topic in KSP1 Mod Releases
kerbal hacks are kerbal accessories , the second is for footprints , the third is for 3d printed parts , the fourth is for researching celestial bodies ( deleting soon ) , sandcastle is a 3d printing mod too , was testing which 3d printing mod is working and still no result Thanks , It may be the reposoft research mod- 1,958 replies
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- totm mar 2022
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