namreK haidebeJ
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Everything posted by namreK haidebeJ
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I tried RSSVE, RVE64k and EVO and they didn't work. Are there any other ones?
- 574 replies
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- totm april 2023
- kopernicus
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totm may 2020 [1.8.1] Real Exoplanets v0.9.6 [04/03/2020]
namreK haidebeJ replied to Andi K.'s topic in KSP1 Mod Releases
No you don't but the planets will look like the stock ones (no atmosphere or clouds, flat oceans)- 350 replies
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- star system
- kopernicus
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How to get clouds + atmospheres with RSS? Installing this mod with RSS prevents EVE/scatterer from working
- 574 replies
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- totm april 2023
- kopernicus
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
namreK haidebeJ replied to Kernowden Kerbin's topic in KSP1 Mod Releases
Drop the mod files into the GameData folder of your KSP install. If you want any other mods, it's usually the same, but certain ones may require you to drop them in the root folder. -
I'm exited for multiplayer. If BDArmory returns, the battles will be legendary!
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
namreK haidebeJ replied to Gameslinx's topic in KSP1 Mod Releases
Hey! Is this working with RSS/is there a config for it yet? I tried it when 2.0 was first released but it didn't work and I haven't tried since.- 3,131 replies
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Are there any plans for spherical habitats?
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Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
What about "Tylonol"? -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
May I ask what mod those Star Trek-like nacelles are from? -
Hi, I can't seem to get visuals to work properly. I made an issue on Github here with a link to logs and a screenshot of GameData.
- 1,711 replies
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- planet
- kopernicus
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Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
The Planetside rover was also based off of the real life SEV, although the surface variant of the SEV looked more like the Karibou from MKS. I think there was also one with an open cab and a separate pressurized area, or the cabin of the surface one could be removed, something like that. In the past I have mashed Buffalo parts with the PET rover (not the prettiest crafts, hehe) and through part clipping they can be forced to equal height. -
I tried it with RSS and the Kcalbeloh system didn't load. It's like Kopernicus didn't even see it in the GameData folder. Here's my logs: https://drive.google.com/drive/folders/1uN_MQVfIyi7o3SAhZFYtasYx31uJhLmJ?usp=sharing I'm also trying to get EVO to play nice with Spectra but no luck.
- 574 replies
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- totm april 2023
- kopernicus
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Hello all, just today my game started crashing after around a minute or two. This has never happened before in the month or so that I've been using these mods together. This happened NINE times so far. Here is the latest crash: And here's the newest player.log and raw .dmp file. https://drive.google.com/drive/folders/1uN_MQVfIyi7o3SAhZFYtasYx31uJhLmJ?usp=sharing Like I said, I've been playing with this mod list for almost a month and this never happened. I did notice that something called "lingoona_grammar_kerbal.dll" (???) showed up, what is that?
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Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
Will the Buffalo 2's cab look similar to the original's, or will it more closely resemble the real SEV? -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
namreK haidebeJ replied to Galileo's topic in KSP1 Mod Releases
I had forgotten to clean out the GameData folder before installing. Specifically, it was an RSS KerbalKonstructs thing that caused the issue. -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
namreK haidebeJ replied to Galileo's topic in KSP1 Mod Releases
Umm... why is the KSC floating on a tiny little island? I have Kerbal Konstructs installed. Nevermind... I screwed something up. -
Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
Also you could just spin the whole station and spin it down during docking/undocking -
Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
Ok. Sounds a bit small for a station but I like building huge, laggy, Kraken-enticing structures -
Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
What are the dimensions of the parts? In station configuration what diameter will they be? -
Buffalo 2 Modular Space Exploration Vehicle
namreK haidebeJ replied to Angelo Kerman's topic in KSP1 Mod Releases
Will it have some sort of jump jets or wings like the original Buffalo? -
[1.8-1.12] TextureReplacer 4.5.3 (8.2.2022)
namreK haidebeJ replied to shaw's topic in KSP1 Mod Releases
I'm having the same problem except the whole suit looks like that.