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Everything posted by yoarebignoob
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Is your module manager 4.2.3? if it isnt then make sure to update it
- 3 replies
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- gamebreaking
- AccessViolation
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(and 3 more)
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Make sure your module manager is 4.2.3, instead of 4.2.2
- 4 replies
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- modded
- wont launch
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(and 2 more)
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My kerbals celebrate Christmas by trying to get back to Kerbin, all the way from Earth
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crashes my game due to memory overload modlist: https://imgur.com/FFKIqYAhttps://imgur.com/FFKIqYA log: https://www.dropbox.com/scl/fi/bmsxkzpgdj6825xem7omu/KSP.log?rlkey=1wwubhjo8t2aqyrmu8qitgm47&dl=0 TURNS OUT IT WAS MODULE MANAGER BEING 4.2.2 INSTEAD OF 4.2.3, MY MODS AUTO UPDATE SO THATS WHY MY GAME WAS CRASHING
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Congrats on a new update, wish you all of luck in your college
- 419 replies
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- kopernicus
- planet pack
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(and 3 more)
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since im desperate for views by this point
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Infinite Discoveries 0.9.9 (1.12.x)
yoarebignoob replied to Sushut's topic in KSP1 Tools and Applications
can you please make planets 10 bigger in radius but 2.5 times less massive at the same time? -
i wont lie this planet pack is severly underrated
- 419 replies
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- kopernicus
- planet pack
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(and 3 more)
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Minmus land speed record REVIVED (no cheats)
yoarebignoob replied to yoarebignoob's topic in KSP1 Challenges & Mission ideas
you need alot engines to stay down, i can say that there was ATLEAST 4gs "pulling" me upwards and the wheels dont break since it isnt rss where you get max safe speed -
Infinite Discoveries 0.9.9 (1.12.x)
yoarebignoob replied to Sushut's topic in KSP1 Tools and Applications
try making a rss mode for the funny -
Infinite Discoveries 0.9.9 (1.12.x)
yoarebignoob replied to Sushut's topic in KSP1 Tools and Applications
bro plays ksp and doesnt know that the planets are ultra dense (kerbin is 55g/cm3). try making them ""realistic"" (aka 9g/cm3 and big radius) -
Infinite Discoveries 0.9.9 (1.12.x)
yoarebignoob replied to Sushut's topic in KSP1 Tools and Applications
make a rss mode for the funnny -
Congrats on yet another update, old friend.
- 419 replies
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- kopernicus
- planet pack
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(and 3 more)
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not to hate or anything but locking on prograde wont make a good gravity turn. also literally turning your rocket using WSAD counts as a gravity turn