imcute
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Everything posted by imcute
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Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
bc it can waddle through fluids and contain a lot of ore ballast? whoops okay ill make it smaller but i think that junior doms cannot mine in low abundance ore areas(is that correct?) that sas module?sure!it should be replaced into a nose cone with no circuits or chips plus im using mech jeb smartass so not needing that at all -
Renewable xenon
imcute replied to imcute's topic in Prelaunch KSP2 Suggestions & Development Discussion
oh right i forgot wow okay that would make my kal solid more convinient whoops mixed up argon and zenon which ik that argon is very abundant atleast in kerbin atmosphere but planets with no hydrogen or oxygen in their crusts have even lower lf/ox than xenon in earth atmosphere whoops -
the only un renewable propellants are rcs fuel,solid fuel,and ion fuel. rcs is only needed in docking so its not a huge problem solid fuel,if u make it renewable,has no way to get to the engines,plus it is designed as a one use booster but xenon is really useful and consumed just bc we can't collect xenon from the atmosphere of laythe or kerbin,it is not used on sstas so make some type of xenon making things(except kal underclocking dawns)at least in ksp2?or someone make a mod abt it?
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Lowest Ever Legit Solar Orbit With Evidence?
imcute replied to Ultimate Steve's topic in KSP1 Discussion
does kal overclocking count?if so,----------------------------------------my craft got an eliptical orbit at apoasis 1/5 moho and then melted on that point -
my list of missions: make a refueling station on planet surface or orbit asteroid rendesvous improve ssta
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Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
what if...there is a xenon collector that can collect xenon from atmospheres and/or really low polar orbits(keocorona) -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
jeb did some flying acrobatics on a parachute,and bill wanted to dive so he cut off his parachute at 100m -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
landing orbital refueler(kal refueler,now need to land it,ill just recover jeb and bill,and bill can do isru next mission) -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
okay it rose to sea level and i briefly saw a sea,just under the land and then,after a second,it fell back to the land,and crashed so kerbin is 99.98% water and all of its magma is water oh just found out that the right side(where u can see the remaining resources) got glitched after collision with land,and had lots of duplicates lemme see if other probes have this glitch too nope oh no that glitch was permanent i need to restart ksp -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
and it has a ballast so i cxan remove that ballast and make it float faster now it is 46.4m/s and trembling -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
rising steadly with a 25.4m/s rate and the f3 says that it is splashed on kerbin,and nothing broke so i found a huge ocean inside kerbin??? -
The Historical Replica Challenge!
imcute replied to Akagi's topic in KSP1 Challenges & Mission ideas
whoops my luna probe is getting a skycrane infection on its head(lol) -
Advanced spaceplane design
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
okay after sticking 2 twin boosters and removing the guts(eww) they say that they are mach better and we get a quad booster which can also go to orbit and has 2314 dv left(whoops only 100dv more than a twin booster and takes twice as much time to isru ) i think that the issue is um we should add more mass per engine?idk @James Kermanwhy is this running low on dv would adding a single nerva make it better?(this way,we can do planetery transfers alomst free,but still have this much dv) whoops when the plane has orbited to the correctly landed ssto test 13 monument,i found out that it was in an orbit inside kerbin and still untouched?????? looks like some problem the same reason of stratablitz's dres bridge its apoasis is always decreasing nope,increasing it might come out of the ground with a large booooom -
okay so I progressed a lot on a previous topic(vanamonde,that topic is going 7 pages so pls do not merge ) now i would like to upgrade my spaceplane. changes: lights for landing at night(19 times failed on ike night landing) better controll in atmosphere(always tumbling and requiring powered decent on atmos planets except kerbin(idk why not working on laythe!!!)) more dv(dv running really low when i decided to go to jool system from duna,and i had to refuel on dres) more reaction wheels(hard to control in everywhere except kerbin atmosphere) landing gear on engine(powered decent makes ur engines the first to touch ground instead of the designed lv99s) https://kerbalx.com/imcute/twin-booster_2 im working on the easy parts like lights and reaction wheels and landing gear,but changing wings...(oh i see!com changes when fuel goes low!making it unstable!)
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problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
just realized that this has nothing to do with intake yes using a kal overclocked nerv can make it work in lower atmosphere despite being low on isp moar fuelsages! i just made an ion to orbit with KAL -
Capture and powered landing:(unpowered,using parachutes is always needing ignorable dv and skill) Ignorable:gilly minmus bop pol A bit:mun vall ike laythe(wings) Intermediate:moho eeloo dres A bit too much:kerbin(wings) tylo duna(wings) WHAT ARE U THINKING ABT(wings and helicopter system):eve jool Going to orbit: Ignorable:same as above Jet engines:laythe kerbin A bit:mun vall ike moho eeloo dres what????(wings and helicopters):duna eve jool Hohman transfer from kerbol: A bit:moho eve kerbin what???:duna dres jool eeloo Hohman transfer to moon: A bit:mun laythe vall tylo gilly ike A bit too much:minmus bop what:pol Double escape:(single escape equvalent to capture) A bit:minmus bop pol ike gilly A bit too much:mun vall what???:tylo laythe Aerobreaking:(counting on difficulty instead of dv) Easy:duna laythe Needs practice:kerbin jool what:eve Lithobreaking:(counting on damage probability) Safe:gilly(safe even from escape speed!!!)minmus bop pol eve(low terminal speed) Not so safe:moho mun ike laythe vall dres eeloo duna BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM:kerbin tylo
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problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
bob's snack'n'spaceplane station is open! -
problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
this is the end of this ssta's route(bob can wait for a nother mission) so let bob get out of his seat,out of the service module,and out of this spaceplane,to plant a flag! -
problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
success!but...umm...on water okay now trying to land on land success!192 space dv left -
problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
laythe aeroburn 202dv change to jet mode 7469dv -
problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
jool capture 1042dv a bit low but able to get onto pol change! i found out that going to laythe costs lower dv 670dv laythe transfer capture burn took little dv due to a lot of gravity assists and resononce orbits -
oh wait i meant that it is landed and it needs a plane to take off and refuel not using the plane to make it land
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problem with spaceplane urgent
imcute replied to imcute's topic in KSP1 Gameplay Questions and Tutorials
2 years of waiting,at the cost of 200dv for manuver offseting okay jool transfer 1203dv stillll need to wait 3 years to get into korrekt place for capture -
oh