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Everything posted by darthvader15001
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EVE clouds broken (maybe)
darthvader15001 replied to darthvader15001's topic in KSP1 Technical Support (PC, modded installs)
I don't know how many times I've read that thread -
EVE clouds broken (maybe)
darthvader15001 replied to darthvader15001's topic in KSP1 Technical Support (PC, modded installs)
I don't know how (nooby ikr) -
probesplus not loading
darthvader15001 replied to darthvader15001's topic in KSP1 Technical Support (PC, modded installs)
please send link -
probesplus not loading
darthvader15001 replied to darthvader15001's topic in KSP1 Technical Support (PC, modded installs)
ok thanks for the reply @jimmymcgoochie I'll try that soon sorry i added the name of another thread here -
@akron please look at this thread: https://forum.kerbalspaceprogram.com/index.php?/topic/209041-probesplus-not-loading/
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Hi, I have a suggestion for ksp2. could you add contracts in sandbox mode if you are bored but career is too complex? like there aren't any rewards but you can do them just for fun?
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
darthvader15001 replied to Kartoffelkuchen's topic in KSP1 Mod Releases
one of my fav mods! have some rep sadly my pc couldn't handle it so I had to uninstall it -
I have a problem. if I spawn the pre-made craft it simply explodes when I throttle up.
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[1.10.x] Mark IV Spaceplane System (August 3)
darthvader15001 replied to Nertea's topic in KSP1 Mod Releases
a new favorite form-factor to replace that mk2 form that I thought was fast! have some rep! -
sounds interesting, but i play without rss. P.S. have some rep for the cool suggestion
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if you want powerful jets, use whiplash. for rover bays, use that mk3 back cargo bay or whatever its called. to create long cargo bays just stack them. quiz tech, mk2 expansion, and mk3 expansion (maybe) have powerful engines that retract for vtols.
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Welcome to the forums @Rocket builder! I'm sorry, but I don't know of a mod that adds this buuuuuut the stock IRSUs might let you convert intake air to ox. (no guarantees but give it a try) also, if you suggest this in ksp2 development suggestions or whatever it might be read by the ksp2 team. (no guarantees but give it a try) Edit: P.S. nice suggestions P.S. 2: have some rep! Edit 2: just saw this part: "that doesn't make much heat but a lot of noise" if those are the requirements, im completely blank. sorry.
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So, I have the EVE mod (environmental visual enhancements) with SVE as the config pack. the clouds are kind of 2D and are very low quality. Is this how the clouds are supposed to be or is it a glitch? P.S. I'm new to the forums and have no idea how to submit a screenshot P.S. 2: I downloaded the med res SVE version