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KSP2 Release Notes
Everything posted by Sir Eskomaz
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Reported Version: v0.2.1 (latest) | Mods: (Other Attachment) | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 5600H with Radeon Graphics | GPU: NVIDIA GeForce GTX 1650 Laptop | RAM: 16GB Straight to the point, ended up landing my craft on the side of kapy rock's head, noticed shadows both on the rock and behind it. (Black strip to the right of the head in screenshot) Included Attachments:
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Other Experiment Interrupted Warning Spam when TimeWarping
Sir Eskomaz replied to ssdd_9's question in Other
I get this too sometimes -
Missions For the difficulty of the LIL CHONKER mission 35 Science as a reward is too low
Sir Eskomaz replied to Vortygont's question in Missions
I literally havent bothered because of the science reward even though im going into tier 4 at this point -
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 5600H with Radeon Graphics | GPU: NVIDIA GeForce GTX 1650 Laptop | RAM: 16 GB I collected a surface sample after landing in eve's ocean with the rover arm part and noticed the science reward was quite low for the destination Space Peacock note: this also happens on Vall and Laythe Included Attachments:
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 5600H with Radeon Graphics | GPU: NVIDIA GeForce GTX 1650 Laptop | RAM: 16GB I couldn't film the start of it but as you can see in the video the craft unexpectedly begins to violently shake. So far today it has happened twice on this one craft (also happens to be the only craft I've used in this save with fairings so far). Once not very long after launch causing the craft to tip over and a second time just recently while on my way to orbit. Workaround?: During my first launch where it happened i simply reverted to launch and the launch after it went fine, I assume it will be the same for the second time it happened to me but I started this report right after. Included Attachments: 2023-12-2020-29-19.mp4 MunMission1.json
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HYPE
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KSP2 For Science! Performance Check-in
Sir Eskomaz replied to Intercept Games's topic in Announcements
gaming fr ong lit -
keep the mods coming
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Release KSP2 Release Notes - Hotfix v0.1.3.2
Sir Eskomaz replied to Intercept Games's topic in KSP2 Dev Updates
One step at a time! Keep going team -
PLANET PACK WITH UNUSED CONENT (concept)
Sir Eskomaz replied to raptorguy100's topic in KSP1 Mods Discussions
This does seem interesting, maybe this could be like an early kerbol system sorta planet pack. Like Harvest could be the reason the Mun exists kinda like Theia IRL? Juni seems cool too. -
Developer Insights #17 - Engines Archetypes
Sir Eskomaz replied to Intercept Games's topic in Dev Diaries
Chris probably meant booster and sustainer engines like an rs-25. Hydrogen is still needed for NTP.