TBH I'd be much happier and practically content with KSP 2 as-is even @ $50 smackeroos, if it were not for 1 thing...the critical game breaking bugs. If what we got just worked, and I mean WORKED, I could see me being ok with spending 50 bucks and a lot more time in the game(though I already have 55hrs logged)but I play every day(I'm quadriplegic so games are my job), and every day, bugs screw up my sessions to where I quit, and not from boredom . I can get pretty creative, but that seems to just bite me in my green kerbal ass. The code doesn't have much function outside of a pedestrian, common, use case scenario(i.e. simple rocket going to LKO), which is quite disappointing. EA or not, this is the lowest bar I've seen a game release in.
Soooowwuhh, I'm headed back to my RO-RP1 install. but I'll be waiting for you KSP2.