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SynFuZe

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  1. I understand, although I wasn't asking about the C-8, I was more curious about the broader family, like the Martin Marietta designs for example. If I had a good enough skill in 3D modeling, I would attempt to do it myself, but I'm nowhere near that level rn
  2. Would you be willing to add the Nova rockets? They have quite a few very interesting looking designs, and I feel like that would be an awesome way to do the Mun missions
  3. I believe it's to an improved version of the Saturn VF "500F" variant. It basically replaces the tapered SIVB with a larger stage.
  4. I use Riviva and use MAS and KAS for my IVAs, but I don't see any IVA options on any of the parts. How do I disable the IVAs on them?
  5. thank you, I've recently been trying to recreate some of them, and I've had to be really creative with the A-2 and B-1. The A-2 has a stage called "Jupiter cluster" that apparently has 4 Jupiter 1st stages with the S-3 engine (I had to find an engine with similar stats as I use Engine ignitor), and the B-1 has a stage called "Titan cluster" with 4 Titan 1 first stages (I just ended up using 4 LR-91 engines with a procedural lattice structure for hot-firing). I can upload the ones I have so far if you are interested, but I don't know if I can post them here lol
  6. found out its not entirely reliable, I'll see if I can somewhere these designs and info of them can be verified a lot aren't as far as I am aware. The cluster stages for the A-2 and B-1 don't work without using some finessing with Procedural Parts and clipping
  7. I'm not sure if this is of interest, but I recently found a set of proposed designs for the Saturn rockets on Encyclopedia Astronautica. It has a ton of details on each variant, including stage name, prop type, engine count with engine name, dry and gross mass, dimensions, etc. Just wondering if these parts could be added. The site URL with some of the vehicles is "http://www.astronautix.com/s/saturnv.html"
  8. I am having an issue with Version 2.5.3 where the screen goes black when I try to use the Saturn or Soyuz parts. the game is still running and I can hear and still control everything as normal, just cant see. Not even the pause menu is visible, I just have to guess where the revert buttons are. I've had this issue with this version and a few versions back, but I don't want to be stuck in version 2.4.0 so I want to see if anyone can help with this. Note: I am aware that someone had this issue a few years ago in the forums, but the solution that worked for them never worked for me.
  9. Is there a problem with the parts themselves showing up in KSP? I tried to get the parts from the assembly menu but its like most of the parts from BDB aren't showing up in game
  10. B9 Part Switch is giving me errors, specifically in the Bluedog_DB folders. The logs say 252 errors pertaining to B9 Part Switch Tanks. Any help would be much appreciated.
  11. It's not that, I've fiddled with the Auto Strut features and rigid attachment options and that doesn't seem to change anything. When I start to move the target to 90 and slowly move the motor torque slider from 0 to higher values the adapter rotates up by like a half a degree and then slows down and doesn't move any more. it's really strange.
  12. This mod adds so much for a geek like myself. The textures, part details, functionality, & sounds are just beautiful. I am wondering if parts for the Minotaur 1 rocket will be added. And if SLS/Artemis parts will ever be included in the mod.
  13. The Centaur G/II/III adapter only allows me to rotate it fully after I decouple the Centaur from it, and this just ends up flinging the Centaur. Is this supposed to be happening, or is there a way to get the adapter to rotate before separating?
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