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Arcade Duck

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Everything posted by Arcade Duck

  1. i was using the space shuttle mod (shuttle orbiter construction kit) and i had put spacehab as the payload, upon launch i spun out of control, im not the best pilot but i found it funny
  2. Definitely enjoy this mod! Most of these historic rocket builds are hard to build stock, atleast for me, But this mod makes it all easier! and i also enjoy building all this stuff! One of my favorite builds has to be skylab!
  3. awesome mod, hard to use sometimes, but i've gotten better, definitely one of the first mods i put in whenever im modding ksp
  4. I Dont know if theres any post about this? but yeah, im stuck in the local instances menu, and even that doesnt work, im at the launch pad at ksc very short topic, but i need help
  5. I am trying to use RSS/RO and whenever i get through some of loading i get to a point where the loading needs to quit, the error log thingy was this Loading has failed due to an unhandled error Failure in subsystem : Part compilation Part: () System.Reflection.CustomAttributeFormatException: Could not find a field with name guiUnits at (wrapper managed-to-native) System.MonoCustomAttrs.GetCustomAttributesInternal(System.Reflection.ICustomAttributeProvider,System.Type,bool) at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x00013] in <9577ac7a62ef43179789031239ba8798>:0 at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <9577ac7a62ef43179789031239ba8798>:0 at System.Reflection.MonoField.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at BaseFieldList`2+ReflectedData[R,K]..ctor (System.Type type, System.Boolean ignoreUIControl) [0x00050] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList`2[R,K].GetReflectedAttributes (System.Type type, System.Boolean ignoreUIControl) [0x00026] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList`2[R,K].CreateList (System.Object instance) [0x00006] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList.CreateList (System.Object instance) [0x00000] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList`2[R,K]..ctor (System.Object host, System.Boolean ignoreUIControl) [0x00040] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList`2[R,K]..ctor (System.Object host) [0x00000] in <4b449f2841f84227adfaad3149c8fdba>:0 at BaseFieldList..ctor (UnityEngine.Object host) [0x00000] in <4b449f2841f84227adfaad3149c8fdba>:0 at PartModule.ModularSetup () [0x00028] in <4b449f2841f84227adfaad3149c8fdba>:0 at PartModule.Awake () [0x00023] in <4b449f2841f84227adfaad3149c8fdba>:0 at Part.AddModule (ConfigNode node, System.Boolean forceAwake) [0x00069] in <4b449f2841f84227adfaad3149c8fdba>:0 at (wrapper dynamic-method) PartLoader+<CompileParts>d__56.PartLoader+<CompileParts>d__56.MoveNext_Patch0(PartLoader/<CompileParts>d__56) at KSPCommunityFixes.Performance.KSPCFFastLoader+<FrameUnlockedCoroutine>d__62.MoveNext () [0x0006c] in <c08d6ea084ba41369dbf89fe1fba85db>:0 The mods i activated with ckan were: Real Solar System, Realisim Overhaul, RSS-Canaveral HD, RSS-Time format, RSS-Airports, Rasterpropmonitor, Space Shuttle System, And ckan installed their Required mods,
  6. Thank you, guess i wasn't paying enough attention and I'm sorry for that.
  7. Just got this mod, whenever i boot up the game it gets stuck at Kerbal Space Program\GameData\ATS\SATURN_V\DECQ_PROJECT_APOLLO\SUBSAT
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