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Aerilon91

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  1. I somewhat was able to do a workaround. Since PASSthe40 mentioned that destroying his space stations solved the problem I tried the same. I don't know which of my numerous vehicles was the erroneous but I send all active ships back home, crashed all sattelites and space stations down and well...now it loads! So apparently this behaviour has something to do with some vehicle being broken. Do you still want to have a savefile?
  2. Same here. When I disable it via CKAN it works and I can load my savegame. So I thought maybe I try a savegame that is not midflight but in the spacecenter but no change. Gets stuck at KLSS_water_tank_2v_radial. Tried to uninstall any other mod except KLSS and dependencies. Did not solve. Only workaround seem to be a new campaign but I rather not want to loose 400hrs of gameplay
  3. Reported Version: v0.2.1 (latest) | Mods: K2-D2 | Can replicate without mods? Yes OS: Win 10 22H2 | CPU: AMD Ryzen 9 3900X 12-Core Processor | GPU: NVIDIA RTX4060 Ti | RAM: 32GB I changed the keybindings for the X-/Y-/Z- Translation to my Numpad instead of J,K,L etc. After changing it, it works fine. When the game is closed and reopened the next time this setting is gone and the Translation is again controlled with the Letter-Keys instead of my Numpad keybinding. Looking into the Keybinding options shows my custom keybindings though. This is after restrting the game. The settings are still shown as my custom keybinding the control has actually switched back. After reassigning the keybindings it works again until the next game close and restart. Included Attachments: .ipsImage { width: 900px !important; }
  4. I feel the exact same way. It just causes me physical pain when reading something like "107kN" when I want it to be a nice, smooth, even 100
  5. Tiny probe core is a good idea! For my understanding it would feel a little bit like a realistic workflow. To first send out a tiny probe lander as like a scout. And then send a larger mission after it. Where do you read the coordinates from? Right now tbh I would try to hit the location only by having a look at the Muns surface and craters :D
  6. Hello there, after my first visit to the Mun Monument I wanted to return with a rover mission to get that science points I left on my first visit. The problem is, how can I find the Monument back? I placed a flag upon my first landing and I thought I can see the flag on the map like in KSP1 but unfortunately it does not. So: 1.) Where is the Monument located? How can I find it after it is no longer shown with the signal on the map? 2.) Is it intentional that planted flags do not show on the map or is this a known error? Thanks in advance!
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