uncertified_engineer
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Wanted to ask if a parachute deployment angle option is ever planned? unless it already exists and im just blind lol, I personally want to use three different chutes on my capsule given i'm using an aerodynamic docking port, although I can do it, they all phase inside eachother.
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So, we had some kind of technical problem.
uncertified_engineer replied to Vanamonde's topic in Announcements
I used to pray for times like this -
[1.12.x] Far Future Technologies - October 9
uncertified_engineer replied to Nertea's topic in KSP1 Mod Releases
Rejoice, a new method to obliterate the KSC and all life on kerbin -
[1.12.x] Periapsis Motors: Sepratrons Expanded
uncertified_engineer replied to Starseeker's topic in KSP1 Mod Releases
Wanted to wonder if waterfall configs are ever planned? if not I might try make them myself if possible- 19 replies
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- parts
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[1.12.x] Near Future Technologies (September 6)
uncertified_engineer replied to Nertea's topic in KSP1 Mod Releases
That is 100% a very weird issue, if i'm being honest it could be one of two things I'm not necessarily well versed or knowledgeable enough to give you an educated opinion, but from personal experience I've had headphones where there's a faint beeping/alarm noise as you described. It could also be coming directly from your PC, i've heard that happen to people. But really your issue is incredibly unique, I know my way around computers but this is a field i'm 100% not an expert on, i'm sure someone on this forum could answer it, if you haven't already try bring it up as an issue on github, but given how unique this issue is I don't think it could be 100% the mods fault. -
As the comment above says you just need to update CD, in other words though, in the updated one, I do see the black textures thing happen at times, but usually you just need to put a new part on it, it usually only occurs when you move it sometimes.
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uncertified_engineer started following Nertea
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Like the guy said above i'd probably scale it up a whole lot more and make the planets just much more detailed and unique, especially more detailed geological features like canyons and volcanoes, add an extra gas giant with rings (basically opm). One of the problems i've always had with the stock system is that even with all the mods the stock planets often look cartoonishly bland. I've always adored the way the tharsis plateau and valles marineris look on mars.
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[1.12.x] Near Future Technologies (September 6)
uncertified_engineer replied to Nertea's topic in KSP1 Mod Releases
Words can't describe how much i've enjoyed the near future mods over the years. Such a brilliantly crafted collection and I can't thank you enough for your work. Wish nothing but the best -
I don't think it'll be too long until we see a volumetric mod arise again for JNSQ, as above has stated that we now know it's possible, possibly even more. I personally would love to see a LOT more jnsq mods in general. On the bright side at-least some of us got the files in time, enough to be satisfied until another mod arises.
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It usually happens during flight in normal view, it subsides in internal or map view, I'd explain it as like hearing the sound from a lower quality video, sounding somewhat muffled and less clear, hearable and audible, no crackling or anything it's just "lower quality" just a little less clear that it's well notable. Both this mod and RSE have muffling effects, moreover RSE muffles audio in internal and slowly muffles it to no sound in a vaccum. I'm not really educated enough on modding here to make a sound judgement but those were just some things I'd point out. The issue does go away when I uninstall the g-effects mod, with audio returning to it's normal clarity. (but I also might add an unrelated thing that when uninstalling it the consciousness bar is still there and g-ratings but the effects themselves aren't). Again i'm not really well versed in ksp modding so i'm unsure if it's a conflict or an isolated issue.
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I've had some issues with the audio when I installed this mod, for some reason whenever I have it installed in-flight the audio quality drops noticeably, while going back up to normal quality when in map view, tracking or just at the ksc. It seemingly only occurs when this is installed, I must add that I do have RSE, which could be conflicting in some type of way as it is a sound mod, but i'm not sure myself.