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SystemPlanningCorporation

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Everything posted by SystemPlanningCorporation

  1. Made what I call the Quality over Quantity update (QoQ), fixing the SOIs and fine tuning pricipia support Stay Woke.
  2. Currently looking for testers! RealStars is now in testing, alongside RealHypotheticals: Liber (Nice 5 gas planet model 5th gas planet ) DM me for more info
  3. This looks amazing! I remember the original one. It was already a few versions old when I discovered, but I love the concept
  4. This mod seems a bit dead, and old. Could I add this to the RealExpansion Repository (well the RSS part)? Probably add some nice visual mods to it as well Not to advertise, but theres a link. I would like to add it to a new package I'm planning
  5. Testing out Neith for RealHypotheticals. We are currently working on RealHypotheticals and RealStars Edit: To hell with it, just uploading it. b0.1 of RealHypotheticals: Neith is out
  6. Thanks for this, still fiddling with additional plugins. My main goal was to add all of the planets first and then add things like DoE and Resonant Orbit Calc. If you want, i could copy you in the OP. Might be handy for people that want to plan transfers from the huge Saturn moon system
  7. Might as well have a small dev update, still fiddling with textures for TRAPPIST-1
  8. Again, HL2. The Combine Borderworld is refered to as the Aleph Universe https://half-life.fandom.com/wiki/Combine_Overworld
  9. My username? No, it's a reference to Half-Life 2, in which the antagonists are refered to as our benefactors. I warn you that the mod is still in testing, and many textures are temporary. So don't worry if you see the odd SpaceEngine texture
  10. I've been working on patching RealSolarSystem Expanded to 1.7 and expanding on it. I don't want to advertise but I feel like I should post something here. There is a patch to fix some things incorrect about RealSolarSystem (like the sun's colour) and a new Skybox I've made. It adds to the RSS experience as well, so if you feel like a real challenge, check it out. I made it aimed at people who really want a challenge, so you'll find there are some extreme orbits in the mod (all based on real statistics, still working on some though. Here's Pallas (I added some more as well)
  11. Just realised that Hale-Bopp is inside Chiron . Will fix in RealComets v1.0.1
  12. So it is. Managed to recover the files as i deleted them. Reformatted them, now testing. It should be back up in 10ish mins. I'm sorry for this, i didnt realise. Thanks for notifying me.
  13. Thanks! To answer your questions: Yes, Principia support is coming. It will come with RealPatch, and other configs will come with any other packages Honestly, i have no idea how to get to the further planets. It is entirely possible with stock, but would require thousands, maybe millions of parts and unless you are using summit, it will be the slowest thing ive ever seen. To answer your question, you could get to the very far planets with great difficulty or mods I mean, i guess the modpack is up to the user. Use it if you want. It isnt directly required, but recommended
  14. v1.1 of RealAsteroids Released, fixing texture folder v1.0 of RealMoons Released v1.0 of RealPatch Released Also just realised that my textures folder has the same name as RealExoplanets, this was purely accidental. smh...
  15. v1.0 of RealAsteroids has been released, also a link to the respository Also could a moderator move this to Addon Releases? thanks in advance.
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