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Quinby Kerman

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Everything posted by Quinby Kerman

  1. For some reason, the CBM files are not in the mod. Am I crazy, or are they actually missing? Are they in a different mod? I've checked everywhere they would be, on Spacedock and Github.
  2. Some SAF fairings don't show up, and some investigation shows that some part files are missing. What's going on?
  3. Well, we're on a KSP forum, and on a page where people can create some super-realistic shots. Really though, I know that this is probably real life, just sorta commenting that this would be something someone would make in KSP.
  4. Yeah, I sorta figured that out already, in my own way. I forgot to update the post, and reply.
  5. Thanks, I'd probably have a hard time figuring this out otherwise. Thanks, you probably saved me the better part of an hour of work. Damn it I said thanks twice.
  6. I've noticed that the IVA on the RKPV-L Lab is offset from where the IVA should be, creating an overly long connection to docked craft, and a very strange look when using otherwise.
  7. @CobaltWolf I have an idea on how to split up BDB Basically, have one for each family of LV's (i.e. Saturn, Vulcan/Delta, etc.) Then have some for each class of spacecraft (including things like landers and variants) (i.e. Apollo, Gemini, etc.) some way to split up probes (I would do Earth probes/interplanetary probes) Then there would be group for space stations (MOL and Skylab/Spacelab) Then "packs" of spacecraft and associated with them (i.e. Apollo + Saturn + Skylab) This is more of a framework and may create instances of duplicate parts, but that's my basic idea.
  8. Nevermind, can't get GLV to work (doesn't load in-game)
  9. What I mean more specifically is; how can I repurpose and generally use these parts almost like stock parts, and/or mix and match parts. I've always found realistic mods very cool, but they feel very restricted and cluttered.
  10. I'll do my best to combine this with the great Fuji mod, will update later. Might do something dumb with it.
  11. Now I know that both Orion and Starliner can effectively ride Falcon! What can't it launch? Wait... I have a cursed idea. Meet me on reddit soon! Also, can't wait to jury-rig this for maximum kerbal-squashing.
  12. Oops, uh, my bad. I sorta meant like it would be cool to slap this on an SLS, and Benjee's is really good. But also, how do I download this? To clarify, when I go to the download page, there's no place to download it. Like there's a thing to go to the file, but nothing to download from. I guess I'll keep searching while the new stuff comes out...
  13. IMO there should be some adapters to standard sizes, and making this compatible with @benjee10's Orion would be so cool (and very interesting) to see.
  14. Oh, make it so that the airbags crumple on landing, I don't know how it works, but in stock KSP some parts have a "broken" state. This is where they're still on the craft and can be repaired using repair kits, but don't function properly, a prime example being the panels of a solar panel breaking off but casing staying.
  15. Man, I needed something to get tiny things in orbit, and cheap, this is great! Plus, it looks good.
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