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Everything posted by heakhaek
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Cool I can finally have an accurate stockalike shuttle
- 156 replies
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- stockalike?
- mod
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(and 3 more)
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Does this mod have cryogenic rs-25? (with Cryo tanks and engines).
- 156 replies
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- stockalike?
- mod
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(and 3 more)
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Help the toolbar icon for Kerbalism is missing so I can't access any of the Kerbalism settings and stuff.
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[1.12] CommNet Antennas Extension / Info / Consumptor (2024-09-16)
heakhaek replied to flart's topic in KSP1 Mod Releases
Is it compatible with Real Antennas? -
Oh yeah when I offset CoM do I just offset it to give it slight instability? On an unstable plane the CoM is behind the CoL and that causes the aircraft to nose up without FBW. Like which way should the CoM be have the Capsule generate lift?
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Scott Manley to the rescue education! Cus when in doubt Scott has a video on it.
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
heakhaek replied to Theysen's topic in KSP1 Mod Releases
Where in the code does RO do that? i actually want to do the opposite for stock since it makes more sense to me seeing an actual turbine instead of just the exhaust nozzle. I came here to ask if SOCK compatible with RO or do I have to make my own configs for it. I'm also playing with FAR but not real-fuels too stop my laptop from becoming an RTG. Though I want to be able to get a shuttle OV in RO. I'd also like to know if there is Bluedog Design Bureau compatibility in RO since I love the models and textures of BDB (albeit it is stockalike textures which may be slightly out of place for RO though I could try my hand at re-texturing) since they're (tbh not that other mods are worse but BDB imo is the most detailed for pre-2000s space flight) far more detailed than any other mod making stockalike Cold War/Space Race rockets. Sorry for yapping there but basically is SOCK and BDB compatible with RO.- 2,214 replies
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- realism overhaul
- ro
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No problem and thanks for having me. Thanks for the help, I think I understand reentry a little better now.
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[1.8-1.12.x] Buran Energia [Fully Usable]- 2.1 [RSS/RO Compatible]
heakhaek replied to papasid's topic in KSP1 Mod Releases
Does this mod need RO engines for stock as well since I can't find the engines for this mod. -
Ace Combat 7: Skies Unknown Replica Collection
heakhaek replied to Mars-Bound Hokie's topic in KSP1 The Spacecraft Exchange
Thanks for the info. -
Playing KSP with stock system and I'm using the Trajectories mod. It made me wonder how NASA calculates the ideal angle and altitude of reentry considering how Earth is far more unforgiving than Kerbin since I want to be able to calculate the best angle and altitude of reentry to kinda "simulate" how it would be on Earth because where's the fun in not trying to give myself tight margins. Btw new here and thanks for being really nice guys and being willing to help out with my questions, and thanks mods for doing your best to keep the forums up considering what's been happening with ksp, really appreiate it.
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Help, I'm playing with X Science and I'm doing an orbital reconnaissance or whatever but when I try to do the experiment and record it, it says there is now space on hard drive so how much space does it need. Important: I'm playing with X Science as well, so the science is not instantly done in stock, so I'm wondering if it's an incompatibility. Edit: I also have ScanSat. Edit 2: So basically wondering if I'm doing something wrong or is it a compatibility issue.
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Ace Combat 7: Skies Unknown Replica Collection
heakhaek replied to Mars-Bound Hokie's topic in KSP1 The Spacecraft Exchange
Think I'll try doing an F-15C though I've got to remember and find time for when I'm not gofing around in sandbox or making MORE satellites. -
[1.12.x] Planes With Purposes Continued (PWP)
heakhaek replied to Tudor Aerospace's topic in KSP1 Mod Releases
Mach 4 plane contract. Me with BDB X-15: chuckles.