

mrneon
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My computer wasn't affected. Still, very annoying. Jeb, Bob and Lizdun say hi from Volatus. Holy, Mr.Kerbin, you've exceeded my expectations about this mod. Volatus has TWO layers of clouds, and my SSTO was gliding like a bird in it's atmosphere. One of the coolest objects here. Best planet pack next to Kcalbeloh. Listen, i didn't really did it legit, i had to restart the playthrough + i still have to install some mods, but i think that it still gives me the title of "The First Volatus Landing" because i in fact DID deorbit and glide, not fly, and land to Volatus. Currently planning to return. https://imgur.com/a/vkrlJ8Q
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Still, i am going to restart on a new save and unlock the tech for the mission. It will not go unnoticed.
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Update. I had to do a fresh reinstall on my SSD, had major performance problems. The mission is nowhere to be found and my save was deleted
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KSP Lagging during timewarp
mrneon replied to mrneon's topic in KSP1 Technical Support (PC, modded installs)
Update#401919494014184 (idc) Well, i started a fresh reinstall. I hate this. -
I just want to insert the image but im stupid Also, i'm not playing on a full 100% legit save so i don't think this mission will count. (Yes, i sometimes use cheats but i am starting to disable them because it gets tedious. Now i don't set orbit (If i plan a mission) or use Infinite Propellant because DeltaV is kind of complicated.)
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First mission to this holy grail of outer planet add-ons: Volatus! https://imgur.com/a/CwJZs0k Sarkin looks beautiful.
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KSP Lagging during timewarp
mrneon replied to mrneon's topic in KSP1 Technical Support (PC, modded installs)
Another update. I went to ChatGPT to help me (don't consume my organs for this please) and the biggest problem was EVE's clouds. Uninstalled AVP but i'm too lazy to see the results. Gonna see it later. Edit: Removed Parallax for the sake of Beyond Jool and bland scatters for Kcalbeloh (I am NOT keeping it for only stock bodies), and for saving memory on ground. -
KSP Lagging during timewarp
mrneon replied to mrneon's topic in KSP1 Technical Support (PC, modded installs)
Update. It crashed. Again. Another update: It's unity garbage collection. I'm gonna cry. -
KSP lags when i timewarp, but it wasn't like that always. I play heavily modded, but i installed all the mods i really wanted and now i occasionally see if there's any optimization mods. It just happened yesterday, i was timewarping on my career save, the game lagged and then crashed. I'm really weirded out since i knew i had 100+ mods, but it started suddenly. Now it does it again, but currently doesn't crash. I have MemGraph and HeapPadder installed. Right off the bat, i suspect it's the fault of the absolutely abysmal unity garbage collection. My PC has currently 16 GB of RAM, and i plan to upgrade it in May. It's definitely a part of this, but maybe there's a mod that also causes this. I've been reading about it, and it seems that some mods run occasional checks (though the Reddit post was from 2015), like TAC Life Support. Is there any help on that? Or will i live through pain and suffering until i upgrade?
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Shhhh... it's not as big as Tekto...
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Cool! A little off topic but the biggest reason about why i really love this mod is the fact that there are analogs for planets, but they steer away from being a 1:1 counterpart, not just different colors (like for example, Tekto)
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Interesting... What about Solru? Anything else to it besides Altheyus?
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After a while of struggling since i am not familiar with installing mods manually, i managed to make it work. Anune is definitely my favorite gas giant here, and a cool Dune reference in the expansion! If i am correct, you're planning to expand the Anune system.
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Sure. Gonna try it now.
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About the Anune and Solru binary (sorry for the confusing question), will it be on CKAN as a standalone expansion pack or will be integrated into the mod? I download from CKAN.
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Well, installed it. This is the biggest, most refreshing outer planets planet pack i have ever saw. Can't wait for more updates. Will Anune's binary system get added as a standalone expansion to CKAN in the future update or not? I really like the system but the introduction of an another gas planet would be perfect. Any chance for Parallax?
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Yes, i want to know your favorite engines by each category. Here's how it works: Favorite design: (insert engine) Favorite launch vehicle engine(s): (insert engine) Favorite lander engine(s): (insert engine) Most reliable engine: (insert engine) Most used engine: (insert engine) Best early-game engine: (insert engine) Best mid-game engine: (insert engine) Best late-game engine: (insert engine) Best small engine(by size): (insert engine) Best medium engine (by size): (insert engine) Best large engine (by size): (insert engine) Most underrated engine: (insert engine) All time favorite: (insert engine) I'm interested in seeing your choices!
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I think i am slightly insane in the way i play KSP.
mrneon replied to mrneon's topic in KSP1 Discussion
Yeah, I guess we're all just different players. Maybe I'll see KER and MechJeb for myself. -
I think i am slightly insane in the way i play KSP.
mrneon replied to mrneon's topic in KSP1 Discussion
I expected a less-serious answer for that, but thanks. -
This is fire. Replacing OPM with this one soon.
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I'm too lazy to find them
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Every single time i see people play KSP with MechJeb, Kerbal Engineer Redux and other helping mods, usually to tell them info. They have several windows to monitor every single thing. And it turns out, i don't do it. In fact, i have BOTH of the mods installed and i barely use them, usually only KER for landing. Am i doing something wrong? Should i be locked up in an asylum? Or am i superior for not giving a flying Kerbal in Eve's upper atmosphere about the advanced information on orbit, planets, atmosphere and vessel parameters?
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There's only 3 of them. (I guess i'll see for myself. )
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Honestly i wanted to try this mod for a while. Are there any screenshots? I don't want to see for myself, no.
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My thoughts about KSP's future and other things (As a fairly new player)
mrneon replied to mrneon's topic in KSP1 Discussion
I completely forgot about abort sequences, made them once in tutorial and then every time a flight went bad i reverted. It adds realism. I'd use them but i am too lazy. (Well, maybe not THAT lazy, but when i do a mission for cash i am lazy.)