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zekes

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Everything posted by zekes

  1. I somehow never released these. Here they are, better late than never. (Why Can't I get links working? Copy the download URL and paste into search if it's not hyperlinking) Tiger II: https://www.mediafire.com/?809bd7fmc3rp3yi Jagdpanther: http://www.mediafire.com/download/7xstj37attkco7e/Jagdpanther.craft
  2. Id be ok with bringing this back. Why not? I like stock.
  3. that's fine, i have nothing ready. Move me down the list untill i have something.
  4. What's the first day we launch? I have some stuff to do and installing mods will take a while.
  5. Community space station? http://forum.kerbalspaceprogram.com/index.php?/topic/27584-stock-community-space-station-scss/ The memories are coming back. Count me in.
  6. Noticed, I'm experimenting with that angle.
  7. Been gone for 2 months and I'm still in here! Wew.
  8. BTW the Zokesia Skunkworks catalog is gone, use the one in my signature in its place.
  9. I was basing it off the one in Texas that the US army Captured, among other photos.
  10. I was researching pictures of Jagdtigers and one came up with forest stripes and sand camo. Thought it a bit weird but looked nice. Thanks.
  11. Simply press "1" to turn on the engine (fuel generators) and you are on your way! 43 tons of German Engineering. https://www.mediafire.com/?y87f8z958mz8nh6
  12. I'll just post a few of my tanks, since I have so many. All Stock. Most should be downloadable from my Signature's link.
  13. I've been using a lot of BD lately so I might release those craft.
  14. Thanks Jon, I'm honored for you to have made my tiger even better. Yes it's high part count but it was also designed to look good, not function in KSP like a rover.
  15. zekes

    ARGHHHHH

    You give me hope. I'll wait around and see.
  16. zekes

    ARGHHHHH

    BB code is dead which means 90% of old threads are dead. This actually pisses me and a lot of people off. EDIT: All my OP threads are broken, Links dead, This is an insult to the people of this forum. I bid it good day.
  17. zekes

    The Last Poster

    I'll throw my hat in.
  18. [quote name='Mad Rocket Scientist']Ah, but Majorjim might.[/QUOTE] I know for a fact my turrets require wobbling around (hitting all directions) to get them to un-stick sometimes, they go all the way around but just hitting rotate won't turn them, you have to kind of manhandle them around but they'll go 360 for sure. Just not smoothly.
  19. [quote name='Mad Rocket Scientist']Hey, do you have takecommand (puts kerbals in command chairs automatically) installed? I've heard that it makes hinges and bearings more wobbly.[/QUOTE] I don't, all I have is Hyperedit, camera and heat overlay. Here's the Panther: [url]https://www./?212cotl8cy07i38[/url]
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