darqen27
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Everything posted by darqen27
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Weird bug in tracking station, whenever i select a ship or probe the icon disappears and only the line remains. Can only see icons again when i leave and go back in. Running only recommended mods for the Rp1/RSS/RO install on 1.12.3
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Cheers, thanks for the quick reply
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Hello, I am using ckan install of RO/RSS/RP-1 on 1.12.3 and when i try to use PP solid boosters the boosters stick to the current rocket without clicking it and anywhere you hover over the rocket a booster just appears and it they end up everywhere, it has made the PP solids unusable for me. they also cause the text menus to bug out and not appear or appear with only text like "Some text goes here" After a little more testing i noticed it only does it when you select more then 1x symmetry
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Tried for hours to get in-orbit autopilot to work, ship just goes all wonky, goes the wrong direction or steers directly into the ground. Ive tried enabling at launch and at 100m/s from launch. Manually piloting the ship works fine. Does not work for me at all
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Keep up the great vids Bevo!
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[1.0.x] CrewQueue - Crew Rotation and Vacations
darqen27 replied to enneract's topic in KSP1 Mod Releases
Okay, thank you, no rush -
[1.0.x] CrewQueue - Crew Rotation and Vacations
darqen27 replied to enneract's topic in KSP1 Mod Releases
Fresh install, really want to try this, is it still unstable with KCT? -
I have installed this mod a few times, and I am confused to what is supposed to be available. The only missions i ever see offered are put up stations to mun, minmus and kerbin, they never go away, even if completed they just respawn, canceled, respawn. No other missions to do anything ever came up in my whole playthru, starting a new 1.0.2 LP with Real Fuels installed and wanting to try this mod again. No errors were ever provided from the log files. So thus my confusion.
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
darqen27 replied to Starwaster's topic in KSP1 Mod Releases
Installed DRE, flipped over to a station in minmus orbit that had some landers docked to it. a JSI radial camera exploded do to burning up, nothing else happened, just that, and there were other cameras on the craft, but they didnt explode. Log file showed no errors, so I don't have anything else to provide.- 5,917 replies
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- reentry
- omgitsonfire
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Just wanted to say this mod has been essential to how I play the game, I am very pleased with the recent version, and since I never see any pictures anywhere of this great mod in action. Here are some of mine from parts of my mun and minmus missions using the lander, I have flown many places IVA only in this lander and with all the data at hand in the cockpit, it is very easy to do. http://imgur.com/a/E9NBk#0
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
darqen27 replied to ferram4's topic in KSP1 Mod Releases
I apoligize for that. I read the logs, saw KIS and FAR fighting in the VAB, was throwing Null reference exceptions trying to do something with KIS and then a unity4 exception 1 nano-sec afterwards I'm sure I can reproduce it and get the exact errors for you if needed- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
darqen27 replied to ferram4's topic in KSP1 Mod Releases
Thank you for that very condescending answer. This is a clean install. and considering I can read logs files, its exactly what I said it was removing far and modularflightintergrator removed the exceptions.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
darqen27 replied to ferram4's topic in KSP1 Mod Releases
Just an FYI, installed FAR and ModularFlightIntergrator, and this caused serious VAB errors with KIS when trying to load craft files- 14,073 replies
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- aerodynamics
- ferram aerospace research
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Just an FYI, installed FAR and ModularFlightIntergrator, and this caused serious VAB errors with KIS when trying to load craft files
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
darqen27 replied to Nereid's topic in KSP1 Mod Releases
Gratz on fixing the age old bug. The game felt very bland without this great mod -
I would prefer if we didn't rush the author, KIS and KAS can cause some pretty disabling bugs.. and we love them both.. So be patient.
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
darqen27 replied to Nereid's topic in KSP1 Mod Releases
I actually feel like I contributed something for once -
"This is the name of the Star Trek computer operating system that can be seen in all films and series." Not trying to be rude, but there was no LCARS on the original Enterprise Captain Kirk didn't even use a navball, just some switches and flashy lights, and the viewscreen was an old projector, haha Maybe theres a correlation, Kirk = Jebadiah?
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Turn off corrective steering and limit AoA to 3 - 5 Degrees