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KSP2 Release Notes
Everything posted by Pipcard
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Phase 1 - 06 The Negi-2B launched several more times from 1960 to 1961. The second launch on 1960 December 15 carried the Engineering Test Satellite "Neginohana," meaning "green onion flower" (the Imperial Seal of Hatsunia). This launch was to a polar orbit, which required launching south instead of east, and reduced payload capability as it was not in the same direction as Earth's rotation. Neginohana was the first use of solar panels on a Hatsunese satellite, and had a small television camera to transmit rudimentary black-and-white images of the Earth from space. The next two satellites, "Shinsei" and "Aozora," used a similar satellite bus design for observation of the space environment and atmosphere, respectively.
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1960-08-31 - The Negi-2B rocket launches Hatsunia's first satellite, HATSUNE (High Altitude Test Satellite Utilization Near Earth) [modified RSS/RO] (also with video)
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
Pipcard replied to Halban's topic in KSP Fan Works
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Phase 1 - 05 The Negi-2B was Hatsunia's first orbital launch vehicle, adding an additional third stage to its predecessor, which used the same LE-01A engine as the Negi-1A sounding rocket. The third stage was housed within a fairing, with a conical shape for simpler production, to protect it from atmospheric pressure and heating during ascent. Hatsunia's first satellite was known as HATSUNE (High Altitude Test Satellite Utilization Near Earth), and would be 1.58 m and 42 kg when in orbit, as it included the 25-kg empty mass of the Negi-2B third stage plus a 17-kg payload. Its purpose was to test technologies and perform basic scientific experiments. The satellite contained transmitters, accelerometers, a thermometer, and a Geiger-Muller counter to detect cosmic rays. Launch occurred on 1960 August 31 at 03:39:39 UTC (13:39:39 local time). HATSUNE was placed in a slightly elliptical orbit with an apogee of 1724 km and a perigee of 392 km, thus Hatsunia became the third country to launch a satellite into orbit after the Soviet Union and United States. It further verified the existence of the Van Allen radiation belts which had been confirmed by the Explorer 1 spacecraft two years earlier. The satellite did not have any way of generating electricity and the spacecraft lost battery power after several days of operation and transmission.
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[KSP 1.9.X] CameraTools v1.14.0 (10 Mar 2020)
Pipcard replied to jrodriguez's topic in KSP1 Mod Releases
One thing I have noticed is that when CameraTools doesn't load, KSP.log does not update (the "Date modified" does not change). So I just delete the old KSP.log file and possibly use the KSP Launcher.exe so that the game is forced to make a new one, and it seems to work. -
[KSP 1.9.X] CameraTools v1.14.0 (10 Mar 2020)
Pipcard replied to jrodriguez's topic in KSP1 Mod Releases
I did install v1.13.0. Anyways, it's not that big of a deal. It sometimes works when I reload. As of now, it seems to be working all the time. Not anymore. -
[KSP 1.9.X] CameraTools v1.14.0 (10 Mar 2020)
Pipcard replied to jrodriguez's topic in KSP1 Mod Releases
I installed this from the link in the OP for KSP 1.8.1 with Real Solar System. For some reason, the icon isn't showing up (and pressing / doesn't work). I tried installing it again, and it worked, but only once, then it went back to not showing up when I loaded the game again. Anyways, it works but I have to reinstall it every time I want to use it. -
[I am using 1.8.1 with Real Solar System] I installed it from github, and it worked once, but when I closed and loaded the game again, the icon doesn't even show up on the sidebar, and pressing / doesn't work. Anyways, it works but I have to reinstall it every time I want to use it. What was the file that you deleted?
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1959-01-31 - Negi-2A sounding rocket of the newly-formed Hatsunia Aerospace Science and Development Agency, to prepare for the first orbital launch (modified RSS/RO) The first launch occurred with a minimal payload, to test the downrange performance capabilities of the vehicle. The vehicle achieved a downrange distance of over 3000 kilometers from Negishima Space Center.
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Phase 1 - 04 The launch of the first satellite by the Soviet Union, followed by the United States just a few months later, motivated the Hatsunese government to form a dedicated organization for space research and development. On 1958 October 19, the Hatsunia Aerospace Science and Development Agency (初音国宇宙航空科学開発機関) was formed, coincidentally only a few weeks after NASA started operations. Plans were being made for Hatsunia's first satellite, which would be decided upon at the Scientific Satellite Symposium in June 1959, and launched near the end of 1960. To prepare for orbital launches, the Negi-2A sounding rocket was developed. The kerolox LE-02 engine had its thrust uprated, and the first stage was stretched. The new second stage was powered by the Mikubishi LE-03 engine (similar to the AJ10 engine), an upgrade of the LE-01 using unsymmetrical dimethylhydrazine (UDMH) and inhibited white fuming nitric acid (IWFNA). This stage also used a new and more complex construction technique which integrated tank walls with the outer walls to save mass. It would also test small reaction control thrusters fueled by nitrous oxide to orient the stage in the vacuum of space. On 1959 January 31, the first launch occurred with a minimal payload, to test the downrange performance capabilities of the vehicle. (The Modular Launch Pads mod is great for immersion.)
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Like what?
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1957-07-01 - Hatsunia's Negi-2 sounding rocket launches for the International Geophysical Year (modified RSS/RO)
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Phase 1 - 03 The Negi-2 sounding rocket was developed to study Earth's ionosphere and thermosphere with larger payloads for the International Geophysical Year (IGY), an event lasting from July 1957 to December 1958. Being far from Europe, Hatsunia did not get as much access as the United States and Soviet Union (or the United Kingdom and France) to captured V-2 rocket technology, or German rocket engineers. However, through the Honolulu Pact of 1941 and other defense agreements with the US, Hatsunia was able to assist with and gain knowledge from the Viking and Vanguard rocket programs. But unlike Vanguard, this project would be less rushed for better reliability. Mikubishi developed a new engine, the LE-02 (similar to the XLR50/X-405 engine), which used liquid oxygen and a special form of kerosene known as Rocket Propellant 1 or RP-1. Unlike previous engines, which were pressure-fed, propellant would be actively fed into the engine using a more complex gas-powered turbopump. The aluminum tank structure included stringers for better integrity. As Hatsunia's first guided rocket, the military was also interested in it as a technological demonstrator for larger ballistic missiles [unthinkable for our timeline's Japan]. The advent of larger rockets brought concerns from local fishermen, who were worried that rocket launches would scare away the fish. The government negotiated with the fishermen, justifying being able to launch at any time of the year for national security in missile development, and providing monetary compensation just in case launches proved to disrupt catches. [context: For decades, Japan's space program could only launch for 190 out of 365 days a year because of the fishing industry, and there was no data regarding disruption as of 1997. The restrictions were lifted in 2010, citing the need for an independent launch capability.] The first launch of the Negi-2 was on 1957 July 1, the first day of the IGY. The LE-02 consisted of a gimbaled main engine for pitch and yaw control, flanked by two smaller vernier engines for roll control.
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1954-09-08 - Launch of the Negi-1A sounding rocket (modified RSS/RO) 1954-12-08 - The first animal, a hamster, reaches space and returns to Earth.
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Phase 1 - 02 Analogous to the Aerobee rocket, the Negi-1A sounding rocket was only slightly wider and taller than its predecessor, but had almost three times the propellant volume. An upgraded liquid engine, the LE-01A, was developed by Mikubishi Heavy Industries, designed to work with the same fuel mixture but at slightly different ratios. The nozzle of the "Pencil" solid rocket motor was modified to produce extra thrust. Negi-1's propellant tanks were made from steel, with the tank and walls being separate structures. The Negi-1A used aluminum, a lighter material. The first launch occurred on 1954 September 8. The modular payload containers could be stacked to provide extra capacity for instruments.
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In a parallel universe, the country of Hatsunia (初音国) had taken a very different path compared to Japan, its counterpart in our world. Instead of hundreds of years of feudal isolation, the society became used to foreign contact and social reform. Unlike Japan, its international relations in the late 19th and early 20th centuries mostly involved diplomacy and trade with its neighbors instead of brutal militaristic conquest. During the Second World War, Hatsunia joined the Allied Powers and formed the Honolulu Pact with the United States in 1941 against a China that had been taken over by fascists in this timeline. The Allies achieved victory several years later, and with Hatsunia not being on the defeated side, its aerospace industry would not be obstructed by treaties, constitutional articles, or ruined infrastructure. At the beginning of the space age, Hatsunia did not have the native resources to directly compete with the Soviet Union or United States in spaceflight achievements, but had just enough to invest in small rockets and the cultivation of electronics and computing industries. As time went on, Hatsunia's economy would take advantage of post-war international trade networks and the digital revolution, and its space industry would eventually become the forefront of capability and affordability in the 21st century. For more information about Hatsunia, visit this page and the wiki. This is a pseudo-alternate history in a parallel universe that wasn't meant to be fully realistic. Like Japan, there is more to Hatsunia than anime. If you're wondering, "why a space program inspired by Hatsune Miku?" please read this. (not everything will be Miku-related) The Hatsunia Aerospace Science and Development Agency (初音国宇宙航空科学開発機関) was established in 1958. [Japan used to have three aerospace agencies: ISAS (scientific space probes), NASDA (practical satellites/human spaceflight), and NAL (mostly aeronautics). They were merged to become JAXA in 2003. In Hatsunia, their responsbilities were merged since the beginning.] This is an alternate history-like self-roleplay which will be depicted with modified versions of the Real Solar System and Realism Overhaul mods (and Zorg's TUFX configs). The Realistic Progression 1 (RP-1) career mode mod is also used to give structure to the missions, but it will not be a legitimate playthrough as progression through the tech tree is dependent on gathering science points from the moon and other planets as soon as possible. Thus, technologies will be manually unlocked at a pace according to their respective times. The TestFlight (engine failure) mod will also not be used. Custom contracts will also be made. Think of it as part career, part sandbox. Table of Contents (Video playlist) Phase 1 (1952-1961) Phase 2 (1962-1976) Phase 3 (1977-1986) Phase 4 (1987-) Phase 1 - 01 In Minamikushi Prefecture, the Hatsunia Science and Technology Agency constructed a facility on the island of Negishima, named after the green onion that the island was coincidentally shaped like (and was on the Hatsunese flag). Parts of the agency focused on the development of rocketry for scientific purposes, while the Hatsunia Defense Forces also saw its potential value for military applications. Professor Hidemi Utagawa of the University of Minamikushi led the development of Hatsunia's first sounding rocket. This sounding rocket was the Negi-1, and was similar to the American WAC Corporal rocket. The vehicle was composed of two stages. The upper stage, or sustainer, was composed of steel and was powered by the LE-01 liquid rocket engine. It used a simple pressure-fed design and was fueled by a toxic mixture of aniline, furfuryl alcohol, and inhibited red fuming nitric acid, which required careful handling but could be stored for long periods of time. The LE-01 was the first in a series of liquid rocket engines developed by Mikubishi Heavy Industries, which previously manufactured ships and aircraft. At the top of the stage was a nose cone and an additional cylindrical compartment carrying a payload of scientific measuring instruments, including a thermometer and barometer. Fins, twisted by a fraction of a degree, provided flight stability through rotation. The lower stage, or booster, resembled the American "Tiny Tim" rocket and was known as the "Pencil," containing solid nitroglycerin and nitrocellulose propellant. Its purpose was to provide a short burst of thrust and acceleration so that the second stage's fins could stabilize effectively. The diagram below compares its size to a modern interpretation of Hatsune Miku, a mythical singer originating from ancient Hatsunese folklore. On 1952 August 31, the first Negi-1 was on the launch pad after several weeks of construction. The launch platform was slightly tilted to the east so that the rocket would not crash into any populated areas. (Captions provided by the Historian mod with my custom config)
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[Hatsunese Space Program | modified RSS/RO] 1952-08-31 - The Negi-1 sounding rocket lifts off from Negishima Space Center in Minamikushi Prefecture (will make a new thread soon)
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I downloaded the demo when it was first revealed in 2011 on Orbiter-Forum, but the laptop I had at the time wasn't good enough to run it well. I eventually got it in June 2013 (v0.20) and started KASDA on the same day.
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SOLAR NATIONS (not by me) - Episode 46 (2021-05-01)
Pipcard replied to Pipcard's topic in KSP Fan Works
VAOS said he wanted to move on to other games, but some of his fans are going to continue the series: -
I did a quick and dirty fix. It involved taking the old 8-bit EarthHeight.dds (before the 16-bit textures in RSS-Textures v18.2 and above) and adding the missing land, although it is not as precise anymore. 1. The old EarthHeight.dds (RSS-Textures v18.1 and below) 2. Threshold from 24/255 3. Select by Color for the oceans 4. Oceans removed 5. In this image, there are two layers. On top is the new EarthHeight.dds (16 bit grayscale but converted into 8 bit when imported) with a 143/255 threshold (oceans also removed like in step 4). Below is the old EarthHeight.dds (8 bit) with a 24/255 threshold. I color select the white in the new EarthHeight, then switch to the old EarthHeight layer to remove. 6. The white here represents the missing land. 7. I change the color from white (255/255) to 143/255 and fill in the area. 8. Keep in mind, this was a quick and dirty fix for myself, and until I can figure out how to edit this without the 16-bit grayscale converting into 8-bit. Florida is basically entirely flat at this point. (turn it upside down, export to .png and convert to.dds)
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A significant problem I just noticed: I imported a 16-bit grayscale heightmap (up to 65536 levels of brightness/height) to edit in GIMP, but it was converted to 8-bit (256 levels of brightness/height from 0 to 255) in the process. This meant that when I exported it to a .png and converted it back into a .dds, Hatsunia was fine but significant parts of the world (including Kennedy Space Center in Florida) were flooded due to the loss in precision. I'm still trying to figure out how to edit the 16-bit .dds without converting it into 8-bit. I installed the latest version of GIMP (2.10) which apparently supports 16-bit but it still converts imported .dds files to 8-bit. Florida and the Caribbean at 142/255 (the Florida Keys and the Bahamas have too much land) Florida and the Caribbean at 143/255 (a lot of it is gone)
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I put Hatsunia in Real Solar System (the Hatsunese Space Program series will be restarted) Map made with GIMP and Inkscape Heightmap made with World Machine Terrain textures used deepart.io
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Like I said before, I am going to restart the Hatsunese space program in Real Solar System. edit: it will be a new thread, too (with retcons).
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I'm very sorry, but this version of KSP was getting too outdated and I didn't want to keep stretching it more. I want to move on to other KSP projects now.
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