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KSP2 Release Notes
Everything posted by razark
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Nice. I've got an idea kicking around my head to make a DSKY interface for my Raspberry Pi. I hope that if I ever get around to it, I can come up with something as nice.
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X-15 counts as a rocket. Awww... It's so cute when it stands on its stool and pretends to be a grown up rocket.
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Regarding decouplers... Yes, I looked
razark replied to pander59's topic in KSP1 Gameplay Questions and Tutorials
Have you double and triple checked your staging setup? -
What happens if an astronaut has a warrant for thier arrest?
razark replied to lextacy's topic in The Lounge
Awww.... that's sad. At least the Grumman invoice is real, though. -
Stealthy, too. Damn near invisible, I would say. From the description, I'm guessing the A-1 Skyraider? Edit: Well, the link shows up in the quote.
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What happens if an astronaut has a warrant for thier arrest?
razark replied to lextacy's topic in The Lounge
You're talking about the government. There's procedures in place for just about anything. Some of them do involve duct tape if needed. (You only hear about the crazy stuff because no one ever thought of it before it happened.) Yes, the crew had to file a Customs declaration to reenter the US. Not to mention stories about early shuttle astronauts carrying their passports just in case they landed somewhere else. If an astronaut is not involved in flights and risks, then it's not really an astronaut, now is it? -
B-17 Thunderbird Texas Raiders I can't say why I like it. It's such a classic, though. I'm lucky enough that both these aircraft are located in my area, so I occasionally get to see them.
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Money and desire. If someone has enough money and the desire to do it, we could do it with today's technology. Money tends to be the limiting factor in many space enterprises. There's nothing that says we can't start building a generational starship to take us to other star systems using the technology we have today. The problem is that we don't have the money for it, and we would need to strip mine half the earth and pollute the hell out of the other half to do it. And it seems no one desires a generational starship that much.
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For the first question, are you asking how affected we are by some generic unspecified spacecraft failure or what the highest level of affectedness would be from any potential (or existing) spacecraft failure? I mean, a single node in a redundant system is not going to be very high on the list, but a manned spaceflight failure would be potentially very life-changing for some.
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Hmm. I honestly did not catch those. I might have to go back and look at the trailer again to see if I can. I did notice the big radar dish on the Falcon was different, and a slowdown in design changes would make sense if the "big war" is over. (And if it is true, Old Man razark will need to find something else to shake his fist at.)
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This is exactly how I've felt about a lot of movies in the last two decades. A lot of them seem to be less about telling a story and more about finding a way to string together a bunch of car chases, action scenes, explosions, and other special effects. I'm not against special effects when they are used as a device to convey the plot, but too often the plot seems secondary to the effects.
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Not at all. I pulled up the opening to Ep3, the battle over Coruscant to double check as an example. You see starfighters that are not X-Wings, but have some of the basic elements. Obviously they are in the same lineage as the famed ships. The fleet contains ships that are not Imperial Star Destroyers, but are precursors sharing the same basic wedge shape. There's no TIE Fighters in that battle. All of the ships from Ep4-6 are missing, but you can see the beginnings of the familiar forms. Between Ep4 and Ep6, the Rebels have added B and A wings to their inventory. (Although they may have been in existence, but not at Yavin.) Then we skip ahead thirty years. From what was shown in the trailer, I saw X-Wings and TIE Fighters, and the Millennium Falcon (presumably). That's the stagnation that I'm referring to. That's what I'm hoping. With this trailer, we've seen very little of the actual movie. Part of me thinks that they may just be trying to catch our eyes with familiar ships that we already know, and that the movie will contain something new, and not just recycled stuff. (Of course the cynic in me thinks they already have the toy models for X-Wings, and it's easier than building new merchandise.)
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Then why does the technology change between earlier movies? Exactly. There's progression there. From what we've seen, there was NO progression between 6 and 7.
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"The X of today is not as good as the X when I was younger!" --Everyone at some point in their life.
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Well, aside from a couple of books of short stories, those are about the only ones I've read.
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That's the problem right there. I never kept up with the EU. I read the Zahn trilogy, and a handful of others. That's one of the problems with a group of authors sharing a universe. You get some good ones and some bad ones, and with so many putting out books, it becomes too much effort to figure which is which and find time to keep up on reading. Especially if you need to read some of the not so good ones to know what's going on in others.
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New goal for self: Borrow friend's laptop. Play KSP in that room between tours.
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None of these names capture the essence of what being Kerbal really means. Obviously, they should be called "Kkkkkkkkkkkkkkkkkkkks".
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I grew up on Star Wars and lived through the hype crapstorm that was the build-up to Episode I. Meh. I'll catch it when it's out on video. First reaction: My expectations went way down with the Millennium Falcon "look what we can do with camera angles" thing. Second reaction: So, Episode III was set 19 years before Episode IV, and Episode VII is set 30 years after Episode VI. In the less than two decades the Empire was in power, the technology increased, and we saw different ships being used in the two eras. In the three decades since the fall of the Empire, technology seems to have stagnated, and we're seeing the same X-Wings, TIE Fighters, and YT-1300 as before. Wow. The New Republic really didn't have their stuff together.
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Yes, lacking cargo bays in 0.90 is an example of "incomplete". I thank you for providing the example of the other with your car analogy. I am only able to discern what you think from your posts. Ouch. Curses, foiled again. Alas, I am undone! Never has an argument been won by such astounding lexical dexterity! (And I would have gotten away with it if it wasn't for those meddling kids!)
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Right, that's what was said. "We don't have this completed, so we're not giving it to you. (But you can have this other stuff that is completed.)" So, what you're saying is that the devs said we'd have certain things in the game, and they shouldn't release anything until they release it all? Waiting until version 1.0 to get it would kind of defeat the purpose/definition of "early access". You paid for an incomplete game. You're getting exactly what you paid for. Sometimes, things are not going to be in their final state when we get them. If I go to the car dealership and buy 47% of a car, I don't then get to complain that I didn't get a whole car (or even 62% of one).
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And others seem quite set in the "If I can't have the toys I want, no one gets any toys" mentality.
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Crew transport. Indeed.
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They can release what they have deemed ready for release, and you get to play with it. It's not as though they are charging you for each release. If such were the case, you might have a point. Why should they hold back on releasing what they already have to include stuff they don't have yet? How long a delay is reasonable? If they delayed 0.90 for a week to add cargo bays, would it be worth it? Would it be worth it if they delayed release by a month? How do you determine how much content is needed for a "full" release? Is it "all content or none" per category? What if they released biomes for Duna and Eve, and said we're still working on the Jool system? Would that be so horrible that you get some of what's been worked on rather than everything? If it's a matter of not releasing before things are ready, why bother releasing anything before 1.0? It was made perfectly clear when you purchased the game that it was a work in progress, that would be in constant development, and that it may be released with incomplete/non-working features, and that there was no schedule for any specific features or content. The reason it goes through the testing it does is that people get their panties in a wad if something makes it out the door in an unfinished state. Edit: Scope. Thank you, I misspoke. I don't think it really affects my point, though. I fully understand that. It still makes sense for them to get the mechanics in before they polish the details. It means they have less to bend out of shape to fit new stuff in if they do think of something to add.