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Nhawks17

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Everything posted by Nhawks17

  1. Am I the only one that has Kerbals coming out of the bottom of the craft when making them go EVA? And I literally mean at the bottom of the craft The box represents an estimate of where they are coming out of when they go EVA.
  2. I don't know if anyone else is having trouble getting TweakScale to work by default with these engines but I went a made a custom TweakScale config. I don't know how balanced they are when scaled as all I did was add the modules to allow them to be changed. It doesn't seem to have broken anything with IFS installed like I read a couple pages back but if anyone wants it here yah go! CryoEngines TweakScale Edit: I don't know why Chrome is warning that it could be dangerous, I promise you its safe
  3. Has anyone found a work-around for textures in the A8L8 compression format? I've been trying to convert some of the Astronomer's Visual Pack V2 textures over to dds but a lot of those are in A8L8 and the tool doesn't seem to support that. Edit: Nevermind, just found the GitHub, seems A8L8 is already a decent compression format, no need to convert to dds from what he's put there.
  4. I know this is a known bug already but with the release of 1.0 has there been anymore looking into the camera bug and the size revert bug that occurs upon reloading? Just curious, it can be very annoying.
  5. Has anyone found a decent launch profile with MechJeb yet? Just for fun I did the default setting which was a gravity turn at 10k and well that was disastrous I didn't have time to further test but I was curious to see if anyone has found something that works well with the new aero.
  6. For users running Mac using "sudo discoveryutil udnsflushcaches" in your terminal to clear the DNS cache. Website is working for me now that I've done that
  7. Doesn't Astronomer (Astronomer's Visual Pack guy) already have an updated version for this?
  8. Does anyone know the reason behind the rocket effects not scaling correctly with TweakScale? Even with the configs for HotRockets provided by other mods and the updated ones I found through the last few pages they aren't scaling right. I checked the configs of some of them and saw the the scaling was suppose to be "1.0" but it doesn't seem to be scaling at all. Any tips on how to go about diagnosing this or fixing it?
  9. Am I the only one that doesn't like the stock nose cone that has the blue tip? I wish they would've made it another color and I can see that you made it look like that on this capsule. Maybe change that to be a black tip instead of the blue? Just a personal preference but I think it might make it look a little better.
  10. Sorry, forgot to reply to this. I don't know what other information I can provide to you but I can tell you I have the most recent version of both Toolbar and KAC installed. Here is my Output log and here is my KSP log. I don't know which one you need, if there's any other logs you need to see just let me know
  11. Is anyone else having issues with the KAC toolbar icons not being an option to add to the actual toolbar? I checked the GameData folder and saw that the icons were in there but when I go in game the option to add the button isn't there.
  12. Ah ok, I was actually just planning ahead. I haven't even launched a craft yet but needed to know for my RemoteTech satellite. Thanks for your help though
  13. Ok this might be a dumb question but I am brand new to the RSS scene, but, I was wondering, for the geosynchronous orbit of Kerbin (Earth) in RSS is the value of that orbit the same as it is in real life or is it different?
  14. I believe it was installed correctly. I did use CKAN so maybe that messed it up. I'll try to do it manually and see if that fixes it. - - - Updated - - - Well this is weird. It was actually Hot Rockets causing the issue... Once I removed it the engines didn't have the issue anymore.
  15. Quick question. When I had this mod installed on 0.25 I had used TweakScale to adjust some of the rocket engines to go onto 1.25 and 2.5 parts and the engine effects would scale correctly as I decreased the size of the engine. However, when I added it to me 0.90 install when I scale down the parts the effects are no longer correctly scaled to what the effect looked like before. Was this something that was changed or did I mess something up with my TweakScale install?
  16. Is there anyway to get the 0.25 download of this? I don't see anywhere on your download page to get to legacy downloads.
  17. Wow, an extra 300MB has been saved with this new update. Incredible work rbray!
  18. http://www.curse.com/ksp-mods/kerbal/225916-first-person-eva
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