Jump to content

TheDarkStar

Members
  • Posts

    633
  • Joined

  • Last visited

Everything posted by TheDarkStar

  1. Thanks for this, It seems to not be in the control settings. Also, do you mean Alt+ and Alt-?
  2. Another way to do it is to get a similar orbit, with a slight change in either apoapsis or periapsis. If your orbit is larger, the planet will catch up with you, and if your orbit is smaller, you catch up with the planet. Adjust your orbit as you get closer so that you don't miss it.
  3. The main thing I want next update is docking, followed by more planets and parts. VABs in other places besides the starting area (A heavy part, where several need to be landed in one area to create a new VAB) would be nice too, but it probably won't be here for a while.
  4. Looks like a piece of real-life rover debris. Has anyone found the secret on Eve? Nova said that he would put a secret on every planet, and that there would be only one monolith outside of Kerbin's SoI. What's the bst way to find secrets? Low- altitude orbits on airless planets or dropping random debris and seeing the area where it hits?
  5. I did my Ike mission like Beef did. It takes a while, but is easy to do.
  6. This seems to have fixed a lot of the forum and website lag.
  7. My current design will (when I can it far enough into orbit) get to Eve, land using parachutes, take off with jet engines, switch to aerospike engines for leaving, switch to NERVAs for Kerbin return, and land using parachutes. My two problems: I can't quite get the Eve lander far enough, and it often explodes. I haven't tested the lander either.
  8. I'm working on and Eve return rocket, but it seems to explode every launch for a different reason.
  9. This isn't really possible. You'd need a massive rocket, which would 1. crash your computer and 2. bend and break.
  10. Nice tips, I've used these a lot already and it's the reason most of my rockets don't explode.. The only problem is when you make a large ship that needs 150-200 struts...
  11. MechJeb is only necessary for things like current mass of your ship or TWR. Without MechJeb, yoiu can still easily do things like precision landings. Even though it uses less fuel, you should have some extra.
  12. NERVA stands for Nuclear Engine for Rocket Vehicle Application. It uses (like the name says) nuclear reactions to power a rocket. They were very efficient, and Wikipedia says it had an ISP of about 850.
  13. In real life, you hit a point of neutral buoyancy when the density of the fluid is equal to your density. A parachute (which is not very dense) would reach it quickly, but most things would take longer. However, in KSP, it can't happen, since it's not simulated.
  14. It's been a while since I used MechJeb for piloting, and I landed on the moons on my own long before I used Mecheb.
  15. I use both. Most of my rockets are stock, but I have some rovers and some planned space stations and landers with the Crewtank. I have MechJeb, but never use it for steering (or anything else besides decoupling without Kerbals).
  16. Nova said a couple weeks ago that each planet would have a secret like the monoliths, so I'll be busy finding them.
  17. I have three. First was a multi-ship rescue mission on the Mun. One Kerbal was deliberately stranded, and I sent a rescue mission. It crashed, and suddenly I had 3 stranded Kerbals. The next mission took two of them back (now I know that you can get 14 kilometers on the Mun with the EVA pack). I sent another lander to get the last one, and I landed so close that the distance marker disappeared. This was my first rescue. My second mission started with a stranded Kerbal on Minmus. My rescue mission was fine until I realized that I still had 3 in the lander. I EVA'd 1 and put him in orbit before returning. The second rocket never landed since it did a rendezvous. My third one was amazing, since so little went wrong. My lander with a rover worked the first time it launched. The two things I learned are that SRBs are really good at killing your speed, and also that, when using directional RCS thrusters, make sure that they point the right way.
  18. The answer is struts. Hundreds of them, all over your space station and rocket, and more struts connecting the two.
  19. I'm going to try to get the Jool's moons first, then land on Eve when I get good at interplanetary travel.
  20. -You'd just turn on ASAS for this, an ASAS isn't all that heavy.
  21. Not sure if posted yet, but this deserves to be here
  22. That's just a general guideline. There have been other challenges where the creator didn't do it, but it has something obviously possible.
  23. A circular orbit in KSP should be possible, since it rounds your orbit and isn't continuous.
  24. I remember my first rescue mission. I had to send two more after the first one crashed.
×
×
  • Create New...