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DGatsby

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Everything posted by DGatsby

  1. Just wanted to say thanks again for making this neat pod. It reminds me of a planned Apollo craft that was never made: Apollo Direct 2-Man
  2. Very neat stuff! I'm excited to see how the pod turns out, particularly the three man version.
  3. This is quickly going to go to the top of my mod list! Awesome work. Glad to see you're getting back into modding Orionkerman. I think the first thing I'm going to do when you release this is build a mini-Big Gemini.
  4. Hope it happens! But of course do what you want; it's your mod! Those are some very pretty station parts as well!
  5. Thanks for the update Beale! I really like the Spektr. It's a neat station part, and I have some other ideas for it as well! As I said I might, I took the liberty of turning it into a command pod. For my own space agencies, I like designing ships that have a logical progression in style, like in RL how Gemini was the Mercury mkII. To that end, I added control and a heatshield to the Spektr. Anyone can grab the .cfg here: Download me! It doesn't have any windows (which are a luxury ) and once there's a station IVA it might be a little weird, but easy to overlook. An interesting thing you might do, Beale, would be to make a command pod variant of the Spektr that seated four or five Kerbals with an appropriate IVA. Your mod has just about everything except a high-capacity command pod, and Spektr might be a unique choice for this! To help you visualize this, I've put the original IVA from Niemand303's Aeria in: (Also, that beautiful 1.875 tank is from this mod: 1.875 me!)
  6. I don't have ATM installed now, but I think I did a while back. Actually now that I think about it, I've installed and removed so many mods on this KSP install that I've probably just borked things in some way. I'll do a fresh install later today!
  7. Anyone else having this problem? Half the pod seems to be stuck in some sort of permanent shadow.
  8. Beautiful! I can't wait to try this out. I've been waiting for some time to see something like this made.
  9. Ha! Any little green people inside? Also the new textures for the TKS are great! It's one pretty space bullet.
  10. I would agree that that the Spektr is closer to stock, and is better fitting with the smaller parts. Thanks for making it three as well!
  11. Cool part! How many does the Spektr seat? One could almost use it as an alternative Gemini pod.
  12. Great to see Dev renewed! This little mod is too great to lose.
  13. Thanks for the update! I hope you can get everything straightened out!
  14. Some of the stuff I've been doing recently: Stand by to launch, Yuri! Such a beautiful ship and rocket: Such a funny hat on this rocket: Flying saucers! Ships in love! Not a great view though... Orbital Outpost Hood: Now with more crew aboard: Mighty celestial company: Beautiful Symmetry:
  15. Any news? I'd love to hear how it's going!
  16. That IVA looks really neat! For the Vostok IVA could you base it around the orbital Tantares module you've made? Maybe it wouldn't be as distinct, but I think it would functionally work very well.
  17. Personally I really like your use of color. I have to admit I am something of a minimalist, so the simple grey with the the bands of color on the separator, or on the Soyuz service module, work really well I think. It's made effective because it is sparse. Also when you combine Tantares parts with stock, the simple color scheme allows you to create an aesthetically rocket ship. So I would say stick with simple colors minimally applied.
  18. Deadly Reentry for the Vostok. Add it to your "Tantares_Extra_DeadlyReentry" @PART[Almach_Crew_A]:NEEDS[DeadlyReentry] { @maxTemp = 1700 MODULE { name = ModuleHeatShield direction = 0, -1, 0 reflective = 0.05 ablative = AblativeShielding loss { key = 650 0 0 0 key = 1000 64 0 0 key = 3000 80 0 0 } dissipation { key = 300 0 0 0 key = 500 180 0 0 } } RESOURCE { name = AblativeShielding amount = 250 maxAmount = 250 } } Also, if you can't wait for an IVA, add: INTERNAL { name = Libra_Crew_A_Interior_Basic } To the Vostok part.cfg right below crew capacity, and above the module section.
  19. Thanks for the beta update! I'm looking forward to trying it out. And best of luck with RL!
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