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spikeyhat09

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Everything posted by spikeyhat09

  1. I'll admit, I normally DO put more thought and care into my curves, but in this situation i just wanted to get it done because i had things to do (going to a wedding)
  2. erm, if im not mistaken with the current aerodynamic model in the game, the way i did the gravity turn is about as efficient as it gets (for minimal thinking) it doesn't have to be a vid, i was really shooting for pics
  3. thanks the the increased power of the (relatively) new rockomax engine over the ant, some teeny tiny endevours are possible. http://m.youtube.com/watch?v=FGvrCp5ZWqs Id like to see some other "small scale" operations! post em!
  4. its better. its not perfect (and i can't say that i prefer it to the old ASAS system), but its better.
  5. there was already a thread on this, but it seems to have disappeared? did it get deleted?
  6. "Constructive criticism does not have to be nice... You can be harsh, scathing even, and most importantly brutally honest and still be constructive." -Erik Kain
  7. good thing for you there will be both career mode and sandbox
  8. how bout a working ASAS? that'd be good too
  9. i built this simple plane, which worked pretty well i put the reaction wheels on BOTH end of the craft, as well as added many control surfaces. worked like a charm. I think the problem is that people are not putting enough reaction wheels and not putting them in teh right places edit: oh also the lag problem was solved for me (credit to AncientAstronaut) go to settings.cfg set kerbin ocean min distance to 1, max subdivision to 1, worked wonders
  10. its obviously a bug, lets just stop complaining about it, file some bug reports, and the affected people can play .20 until its fixed
  11. and GIMBAL. gimbal alone should be more than enough to keep a rocket steady. RCS is for keeping you straight while you're not firing the engines.
  12. what about space? control fins dont work in a vacuum, but the ASAS' still broken
  13. "performance improvements"??!!?! my fps has dropped 75% with this update. even if the asas worked it would still be unplayable for me
  14. that's not it. the new ASAS was (as far as i can tell) supposed to make it so that you can hold a heading without shaking yourself to pieces, and also make it so that you can input a new heading without turning it on/off. what it actually does is enable hardcore mode where only the most skilled of pilots can fight to control an ASAS enabled craft and actually do anything.
  15. im starting to suspect bug, since half the forum says its great and half says its complete sh*t.
  16. they aren't new parts, all the parts added to the stock collection already existed (plus more) with the KSPX mod. same with all the new parts from .20, with the exception of chairs
  17. lags like a M#&$%@F#&%#@ and ASAS is broken. the mun looks pretty though
  18. that is the point. its not wobbling because it hardly does anything
  19. WHAt? Im ConFuSeD?!?? ThErE iS eVeN AsAs AT ALL iN 0.21?! IvE SeeN No SuCh AsAs To SpEAk Of!
  20. iiiiiiiiii ssssssssssoooooooooo ccccccccccaaaaaaaaaalllllllllleeeeeeeeeedddddddddd iiiiiiiiiitttttttttt edit: iiiii sssssooooo eeeeefffffiiiiinnnnnggggg cccccaaaaallllleeeeeddddd iiiiittttt
  21. in case you haven't seen it yet, https://kerbalspaceprogram.com/ got a makeover what do you guys think? i think it looks nice
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