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Everything posted by andrew123
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Maybe squad could try to, I don't know, create a more efficient system where assets are loaded on demand? The choice of sticking to the Unity engine is severely limiting KSP's potential... why not attempt to explore other options such as Cryengine 3? Asset management is something you guys can work out. I'm implying that there's something Squad can do on the technical side to alleviate these issues.
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As a KSP player for over three years, I've been thrilled to see the game grow from almost nothing into a beacon of space-exploration promotion. Unfortunately, with the latest 0.25 update, Squad has decided to remove most of the original aerodynamic parts from the game, including the small control surfaces, and replace them with the unwieldy SP+ parts. These new parts are monotonous, repetitive, and stifle the creativity that has marked the KSP community as something unique from the torrent of linear FPS shooters/RPG's. The original stock parts allowed us to create thousands of unique craft, made to our individual aesthetic tastes, and to produce works of art. I implore you, the KSP community, to vote on whether or not Squad should re implement these old aerodynamic parts and allow their user base to express ourselves within the stock game. I'm creating a poll in a new thread. UPDATE: Actually, the poll won't work. 0_o
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I can promise to help damage their bottom line... ... by convincing potential customers to avoid purchasing KSP in the first place. I swear, Squad destroyed one of the best aspects of KSP through their decision. Sure. I'll make sure that people can put in their opinions and swing Squad back into reality.
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We're not suggesting that they should put in EVERYTHING, but that they shouldn't have replaced the old parts with inferior ones. How are we supposed to make small aircraft with those humongous aerodynamic parts? It's either make them fugly or clunky. Also, I agree on the search function. It's a mystery why they haven't made one yet.
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Please answer, Squad. Those small control surfaces were amazing, and the new control surfaces are just too unwieldy and inflexible. If you truly value input from your customers, please, at least listen to the input of your long time KSP players. Who knows, we might even stop suggesting KSP to our own contacts... But really, that was a short sighted decision, Squad.
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.24.5 Stock Parts Discussion/Poll
andrew123 replied to VR_Dev's topic in KSP1 Suggestions & Development Discussion
I concur! Their decision was utterly shortsighted and, frankly, stupid. POLL! POLL! -
.24.5 Stock Parts Discussion/Poll
andrew123 replied to VR_Dev's topic in KSP1 Suggestions & Development Discussion
Well, I guess squad doesn't care about us small craft builders. I mean, WTF squad, you just HAD to remove the small control surfaces...