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Everything posted by Sordid
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That would technically be possible, but it wouldn\'t exactly be legal or moral, and such a hypothetical person certainly shouldn\'t openly admit to having done that on the forums. A much better solution would be for person A to register a new store account using person B\'s email address and purchase KSP using that account and their own PayPal, then hand that store account over to person B. Edit: Dammit, ninja\'d.
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Yeah, a 360 pad as well for me. Well, a PS3 pad emulation a 360 pad, actually. I do have a proper flight stick with a throttle unit and pedals and everything, but unpacking that monster and hooking it all up is way too much work and the gamepad does a perfectly adequate job controlling this game.
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0.15 Easter eggs? (Obviously possible spoilers inside)
Sordid replied to zombiphylax's topic in KSP1 Discussion
No, because the Sun doesn\'t exist. And according to Harv never will. -
[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
More to the point, more teasing. This time with 2m parts. Though I can\'t help but notice that it has stock RCS blocks, not SE2 ones. -
Episode Five: Arboreal Invaders | It's Hardly Rocket Science
Sordid replied to Capt'n Skunky's topic in KSP1 Discussion
What\'re you talking about, there was no change. In that specific place or anywhere else. <.< -
[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
Oh stop teasing with pictures and release something already. -
Exactly. Before the Mun was implemented, there was no point in rotating the rocket around and going equatorial. Plus if you went over the poles you got a nice view of the polar holes.
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Just purchased KSP - Unable to connect to update server
Sordid replied to frankgg's topic in Welcome Aboard
Now, now, people. Be nice. It\'s a real PITA when you pay for something and only then you find out that you can\'t actually get it. It\'s being worked on, hopefully it will be resolved soon. Oh and yes, welcome to the forums. -
If you have a working computer, here\'s what you do: Step 1: Find your current key using a small third-party utility. A quick google search will turn up a few. Step 2: Write the key on the installation CD using a permanent marker.
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
I\'ve just realized that that mini-capsule reminds me so much of. It\'s a diving bell, isn\'t it. The kerbals took a flipping diving bell, strapped it on top of a rocket bunch of dustbins filled with kerosene and called it a day, didn\'t they. Speaking of dustbins, I\'ve also been able to put a finger on what exactly it is that bothers me about SE2 so much. It\'s too smooth, too streamlined. The only truly kerbal component seems to be the mini-capsule. I really miss those old fuel tanks with indented sides. Made the rockets look so much more like they were just cobbled together from random bits. Edit: Downloading Blender... ;P -
Double-yoo tee eff!?
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How exactly can you practice being blown up? S:|
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By having no life to speak of.
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Well it did a bit more than that, didn\'t it. I mean, you can see rather large chunks of metal flying off the thing. Amazingly, the guy seems to have been alright. He keeps moving right and at about 0:17 you can see him emerge out of the smoke and move to the right edge of the screen and then out of the view of the camera.
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
It\'s not derpy enough. -
[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
Take it easy. Wouldn\'t want you to burn out, now would we. -
Welcome to the KSP Forums! Nice Mun base. Happy Launching! Arrr! Admiral Sordid
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Heh, I misread the title as 'UFU photoshopped over Scotland' and thought to myself, 'So what\'s the news exactly? Aren\'t they all?'
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
Well then they\'ll just look like SE1 RCS blocks. You could make them half-cylindrical, like so, to make them a bit different. -
[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
Regarding the aesthetics of RCS blocks, I also think the new ones in SE2 are a bit... well, ugly, to be honest. Especially after you made a big point some time ago about how the stock RCS blocks were rounded and you wanted properly blocky ones like they had on Apollo. What I\'d really love to see is RCS that has the nozzles flush with the surface of the spacecraft, like so. Basically an upside down bucket with holes in the sides, to be mounted at the top of the crew capsule to make it look lika a Mercury or Gemini capsule. -
Huh? Why would it be? I\'m confused.
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
Is it? So the early Shuttle missions with a white main tank had the tank painted? -
Actually it\'s [noembed] . Though personally I prefer [/noembed].
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[Collection] Silisko Industries - BACE 0.3(1) released! [April 28]
Sordid replied to NovaSilisko's topic in KSP1 Mod Releases
I\'m sorry, I can\'t take that seriously. Firstly, the fighter form\'s guns seem to be bigger than its engines. But more importantly, the mecha form has high heels. -
What the balls is that!?