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Everything posted by Xeldrak
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
You have been added. Ah, weekend at last - now I finally got some time to construct my own entry. After three days of sitting in lectures, constructing rockets in my head. We allready have 30 entries - I'm amazed, how many people take part in this challenge By now, there are ~23 hours left until the voting procedure starts! -
King of the Mummies!
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Banned for not having a twilight GPS - the only escape from the twilight forrest.
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No, I don't think so
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
You've all been added (I hope). Sorry for the delay, I was rather busy yesterday. -
Banned for calling a measuring rod a sword. I can see the scale on it!
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, check the liks Rhomphaia gave you (or the links in my last answert to you) - I too think that you are confused about the meaning of direct ascent. It's more about vehicle design than trajectories. Also, I'm not sure if you realized, that the "Kerbal X" (the rocket in the OP) is a stock rocket, meaning it comes with every KSP-download. Just start KSP, go into the VAB, click "load", choose "Kerbal X" and you'll have the rocket right before you. I don't se, why you don't know what this rocket is capable of - you can test it out yourself. I don't know the designgoal of the rocket either - it was built by the guys at SQUAD, just check out the rocket. Maybe you'll suddely realize "now, I can do the much better" or "I can do this just as good but with much fewer parts!" - and you'll have a design goal -
Banned for having an avatar that is publicly presenting his "measuring rod". This is so undignified...
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Sauron is not amused.
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Did you just call me a closet??!! Your banned for....ah...wrong thread. The user below me does not like the color yellow.
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, since stock-craft currently only exist in Sandbox and the career-mode is still in its infancy, I'll got for sandbox and ignore the techtree for now. Since it looks like, it won't be the final tech-tree. -
BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
You are supposed to build a replacement for the Kerbal X stock craft. It should be a rocket capable of at least reaching the mün, maybe land there. A direct ascend seems preferable to me, since MOR or KOR usually requires some rather complicated procedures. Have you read the Challenge Guidelines? That's the challenge... If you can argue, while a new player should get a be presented with a craft, that has all the science gizmos - go for it. I personally think, that simplicity is usually the way to go. -
BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
You've been added, Deathsoul. @Giggle: Yeah, most of my designs also ended in something like the Delta IV - is seems so be a very efficient and simple design. -
Bow before the master.
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Everybody up till now sould be added. If you change something on your entry simply edid your original post. This way I don't have to replace the link in the first post. And please don't edit your original post once the voting-procedure has started -
BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, after some testing around, I'd say that a fully functional direct ascend mün-rocket is probably fine. It should be possible to construct one that is noob-friedly. -
I believe you - but whats wrong with beeing gay?! The user below me likes the color red.
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I'm indiffrent to ponies. Although they can get annoying in this forum. The user below me likes the color purple.
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
The orbiter was an orbiter - this is mainly about the rocket. If you add legs and call the final stage of your rocket a direct-ascend lander or leave the legs be and call it a Orbiter doesn't really look like a big difference to me. -
I'm definitely something. The user below me is from Europe (That included you, UK!).
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BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Well, you forgot about the part that you don't need a lander. I'm thinking about a Craft for an Apollo 8-style mission (i.e. no landing at all). Because direct ascend is simply not fun. Edit: God, I'm tired - actually, I wanted to edit this into the post above. -
BSC: Kerbal X - We have a winner!
Xeldrak replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
Hm, well, yes - I allways forget about Minmus. This actually sounds reasonable -
Congratulations, we have a winner! sgt_flyer wins the 8th BSC contest with his Kerbal Y.On close second and third position are Giggleplex777 and antbin! Time to vote for the best better stock craft! Do not forget to check the BSC: Challenge Guidelines Mk.II - it's not a beauty contest! Voting will close in 48 hours. Lets start the primary votes! This time I chose another voting system - basically each one of you has 8 votes. You can either pile all of them on a single entry or spread them out if you can't decide for whom to vote. I hope this will help you guys - I personally though it would be ridiculous to choose a single craft from over thirty entires as THE BEST. Be so kind and do not vote for yourself - it's undignified and not objective. I also encourage you to tell us for whom you've voted and why. These post are basically the best part of the challenge Also, you can tell me if you think the new voting system is an improvement. The vote will close in two days. Do not forget to read the Challenge Guidelines Mk.II - this is not about the most beautifull craft. You can download all .craft files >>here<< in a single zip. >>VOTE HERE<< Results can be viewed here. Well, it's wednesday and besides Odin's day, it also BSC day! As promised in the last thread, here is the next challenge: There are some small changes in the rules, hence they are now called the Challenge Guidelines Mk.II and there will be a few changes in voting. But you shall see when it's time. Anyways, we are once again on a 4 days building, 4 days voting schedule. Please note that due to reasons, I might not allways be online when a deadline runs out and you might have to wait for several hours. Please check the BSC: Challenge Guidelines Mk.II - even if you just want to vote! This is where I've outsourced all the rules, legal stuff and design-goals. How is this going to work? You will have 96 hours to build you craft and post your entry here with at least one screenshot and its .craft file. Also be so kind to drop us a few lines, about your craft. What are your thoughts on the design? Why is it a good stock craft? Once submissions are closed, I will post a poll where you can vote for your favourites. Depending on the number on entries, we will probably first hold a two day primary election, followed by a two day final one. Anyways, I would like to encourage you to write a few lines why you voted you that craft, it keeps the thread fresh and we all have something to read while we wait for the votes. What are we doing this time? As you allready know, we are doing the Kerbal X. Now, this rocket is actually quite a nice design. It's a well proportioning example of aspargus-staging. However it is a littlebit wobbly and I'm not entirely sure what you are supposed to do with it. The landing legs imply the posibillity to land on the mun. However, if you do so, you will be stranded will not enough fuel to return to mun-orbit. A simple circummunar mission (Apollo 8-style) would not need landing legs. So, what I want you to build is a fully fledged rocket - with the ability reach mun-orbit and return to Kerbin. Basically a Apollo 8 rocket. Alternatively you can build a rocket that will bring you to the Mün and leave you stranded But since it's a stock craft, I would refrain from complicated procedures that are needed for a LOR mission and stick to direct ascend. For inspirational purposes, I brought the two classics, the Saturn V and the N1 - the two rockets specifically designed to get men to the Mün ....err.....Moon. Since we want a heavy rocket, I also got a picture of the Delta IV Heavy, one of the most powerfull modern rockets. And last but not least, a rendering of the unimaginatively named Space Launch Sytem - the maybe successor of the space shuttle. Contenders 700NitroXpress - Atlas V Andrew Hansen - Kerbal X Revised antbin - Kerbals XX Blaster - Reynard Apex Munar Ship BlazeFallow - Kerbal XD Bobnova - Kerbal X4 breakthrough - Kerbal X Revision 1A briansun1 - XV-1X Carl - Kerbal X V1.0 Death Engineering - KB X-11 Deathsoul097 - Kerbal Z.Z Dekul - Minimalist Kerbal X ethan829 - Kerbal XI fireblade42 - WorkHorse Giggleplex777 - Kerbal G GregroxMun - Orbiter X I_Killed_Jeb - Meercurio Alpha Johnno - Kerbal JX3 Kasuha - Kerbal IV Light Kerolyov - Kerolyov X kookoo_gr - Mun-Lander II kzauner - KerbalEX Mecha Pants - Kerbal Orbiter Mk4 mhoram - Christmas Tree mpink - Mun Xplorer Nao - HexaDragon NeilC - Kerbal X2 pedorsf - Vmt Psycix - Kerbal Xi Pulsar - Impulse 3 MMO Rhomphaia - Kerbal 10b sgt_flyer - Kerbal Y Spartwo - CTV sploden - Kerbal X improved 02 timemaster - Kerlington 1000 vetrox - The Ambitious Xeldrak - CROME XolotlLoki - Delta X zekes - The Sarah III
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Floor 593: A dentist's surgery.
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Floor 591: A candybar factory.