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Schmonzo

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Everything posted by Schmonzo

  1. I don't know and really dislike this mission type. I had hoped that mission would only appear if you would strand your own kerbals. This seems artificial and bad Still an awesome update of course and really looking forward to it of course...
  2. how did you do the timelaps?
  3. Na, ob niedergeknüppelte Demonstranten, noch stärkere Unterdrückung in den Favelas schulden für den brasilianischen Steuerzahler ne perfekte Organisation ist... Naja, zumindest macht die FIFA Kohle.
  4. nobody needs curse, the link you provided is fine Thanks for making this mod!
  5. Oh, I remember the period after there was only a small group of people playing, but before steam. Back then you could tell that a new built was coming out because the forums were down. you had to reload like a hundred times to get to the download page and even then the download would die half way through the process. Fun times Honestly though, I feel like it was easier back then, much less pressure on the devs and in return better decision making by them in my opinion, although I am sure many here would disagree with that.
  6. that was actually what I was thinking, but then I noticed that it seems to take about 100 people to post one comment on an [Artwork] thread, so I guess I gotta be patient
  7. okay, got a last one for today, it's called 'waiting for the transfer window' (pencil)
  8. I think eve has no city lights because there should be no citys on eve... or do you mean kerbin? Here you can see you question being asked on the first page of the thread, the devs answer is in the post below...
  9. the thumb of the kerbal enjoying his engineering should be in front of the tool to hold it properly, very nice picture though!
  10. while waiting for feedback I drew this: (pencil) this time I looked at an actual picture taken from KSP, so it's not so original...
  11. Hey everyone, I thought I would share a couple of pictures I drew in the last couple of days. Until now they really are just sketches, so expect me to work on them at a later point in time, I just thought with 0.24 around the corner the first picture might be outdated before I'm finished with it: (aquarell) / (digital rework - although I guess it's obvious I don't know how that's done ) and since I was scanning anyway, I thought I might aswell add this: (pen) I am not sure if I uploaded the picture too small, feedback on that would be nice too I hope you enjoy, any constructive critizism is appreciated
  12. any chance of getting this integrated into rasterprop monitor so I can use it in iva?
  13. Well, best first post on the forum I ever saw I'd say the animations are quite rough, but I can't animate anything in 3d, so I have no clue how hard it would be to do better. Solid job, thanks for the no doubt hard work you put into this!
  14. so am I correct in assuming that this works in 23.5?
  15. my post is deleted buddy, enjoy your weekend!
  16. deleted to not get roguemason into trouble (although I was just making a joke)
  17. I have been with ksp since it's first alpha (when paying for the game was optional) and it always was the plan to have a spaceprogram tycoon. To me it is the feature I have been wanting the most and it certainly gives the sandbox a purpose, so I don't see why anyone would not like it. I actually don't like where the game is going these days either, but that is because they have been going away from the path the originally promised to walk on. Specificly make rovers a real thing that you can unpack from your rockets cargo holds, not something you have to attach to the top of it in a weird manner, also bases, resources, aerodynamics and a proper science system. But instead we get a multiplayer and footballs... oh well, btw planets were planned to be added after the discovery feature is implemented to not spoil the new planets for the community, which I think is a very good idea, I'd rather have some new stuff to explore when the game is finished then being done with it by the time it is done... And last but not least: I agree with the OP on the slow development part, squad is by far the slowest developing indie dev team I know; especially considering the size of their team and the revenue ksp has made so far...
  18. I seem not to be able to get into the decoration board anymore... I just click on the names of the kerbals in the ff memorial when I am at the spacecenter, right?
  19. you my friend need to learn how to google, I had this mod as my third find on google only using the word ribbons.... searchterm: 'site:forum.kerbalspaceprogram.com ribbons'
  20. hey, could you also post the actual mod on github? I don't like curse and don't want to be part in it becoming a thing, but I would really like to try your mod. Cheers
  21. Don't necro this, just get scansat, it is better in every way anyways...
  22. Says the guy who updates his mod so fast, whenever I want to play there have been at least three version changes. You sir, are the opposite of lazy! Also: is it possible to track and distinguish between mission/eva time in and out of atmosphere? That would be awesome imo... Thanks for making this awesome mod, made me start (and love) the game all over again.
  23. That's international I'd say, he did orbit and he did it first, makes sense to me Does not crash the game for me
  24. So, I am guessing this mod is gone? Thanks curse...
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