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Everything posted by CatastrophicFailure
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You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
And then there's this... Built an ion powered ship, so of course my escape burn is mostly BEHIND Kerbin (doh)... Then as I'm coming around the dark side waiting to fire the engine again I get this cool little view of a Münar eclipse... Then realize the Mün is actually STILL BLOCKING THE SUN even tho my ship is lit up, further delaying my burn & costing extra delta v. -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Well somehow I wound up with this: That rocket is the most epic of epic fails. It crashed my whole savegame. <face palm> This one couldn't even FAIL right. Stack came apart about 35k up so I fell in formation with it on the way down till it was time to pop the chute.... and the fully fueled rocket SURVIVED the fall! -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Worse than staging your launch clamps BEFORE starting your engines? -
There's a CANNON on Dres? Wow must be where that huge CANYON came from, like in Robotech/Macross :-P I have a crew there now. Possibly one of the best places in the solar system to watch a Kerbal tumble down a cliff. Jeb has his own term for it, but I'll let someone else go there first lol.
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How do YOU manage your debris?
CatastrophicFailure replied to Colonel_Panic's topic in KSP1 Discussion
So with all this talk of debris, has anyone ACTUALLY had a collision? I don't mean with that stage you just dropped an orbit or two ago, I'm talking something that's been up there not-rusting for some time? -
How about using a planetary gravity assist for a free return mission, ala the scrapped Apollo Venus flyby planned in the 70's? Would that be possible with KSP's setup?
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Just curious, does anyone have any empirical data as to how much extra delta v is spent or saved by doing a Mün (specifically) slingshot? I've read some opinions on here that treat it as common sense, and others that say any delta v gained is offset by the extra needed to make it in the first place. Myself, figuring out the right launch window just isn't worth the math. I'll just strap an extra nuke on.
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WTH?? What's that from?
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You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
!?! How'd you end up coming in so fast in the first place? -
Wait a minute... Zoom in there.., since when did Kerbals get a row of pointy little teeth on the bottom there?? That is NOT WHAT I wanted to,see right after taking my ambien for the night!
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You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Listening to ​cupcakes? -
So I just spend the last half hour morbidly amused by throwing Kerbals off a 1300 meter cliff on the center island of the big crater on Kerbin. Never did quite get one all the way to the bottom, so I'm wondering, what exactly is the difference between popping a Kerbal & merly knocking him senseless? Simply a certain m/s impact or....? And was it always this way? I distinctly remember back playing the demo that my Kerbal just would not get up after a particularly long Munar faceplant.
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You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Moar boosters clamps? -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Funny you should mention that... I was having the exact same issue trying to leaving Duna the other day. Couldn't figure out why the ship was in a brazilian pieces on the ground when I came back from dinner... -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
I actually did get to space today. That much in and of its self is worth of a profanity-laced tirade, but the real hair-pulling didn't begin until AFTER I got there. So I've been working on this "simple":confused: station for the past week or so. I'm finally down to my last component, the second of a pair of huge solar arrays with bits from RemoteTech & KOSMOS, and as I'm approaching I see this. Umm something's not right here... Apparently that pair of arrays on the right decided to part company with their cohorts & wander off on their own when I was no where near the freakin' thing no less! OK, it'll be asymmetrical but I can tolerate that I guess. Continue approaching to dock, and spend the next half hour whizzing past the station this way & that cuz the array package is bloody HUGE and some of my RCS ports decide to randomly stop working, giving it all the agility of a glacier. Finally get it lined up, proceed with docking, and on top of everything THIS happens: Apparently those KOSMOS panels are attached with bubble gum & velcro since the SLIGHTEST LITTLE BUMP sent them scattering like cockroaches when the light comes on. F9'd at least a dozen different times, tried retracting the panels first, tried editing the CFG file to strengthen, always the same. Speaking of cockroaches, this station must have an infestation of micro-kraken. So I decide to just cut my losses & home the existing panels will run the dozen or so comm dishes. I back the delivery truss off & de-orbit it, extending the panels just so I can watch them burn while cackling madly. And what snapped off with just a whisper before doesn't even START to come apart until I get THIS far into reentry: And then in a final insult KSP crashed about three seconds after so I have to go back & do it all over again I swear this station has been cursed from the get-go. This is what happens when you're trying to Kerbal & eat dinner at the same time. Programmed a maneuver into mechjeb from the map screen, switched back, and could only watch helplessly in slow motion while this happened: F9. Then I tried launching something with quantum struts engaged and the results were a little... springy. -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
See? He wasn't trying to do ANYTHING on Kerbin with all those seperatrons at all. He was trying to get OFF Kerbin. -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Land Yacht. -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
I would raise my hand, but not with all the debris flying around this thread. -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
How's this for a double fail? Was having all sorts of trouble earlier with my first construct in .20, hit F12 a bunch thinking I'd at least have something amusing to post here, then remembered my .20 is direct from KSP so the STEAM screenshot command don't work! -
Think they came with NovaPunch. Nothing special, just light. The landing wasn't bad at all, I leaned a lot landing that mapsat before. I used mechjeb just to keep the lander level, and came down VERY slowly, only .1 or .2 mps just before touchdown, with zero lateral speed. I got it stable balanced on one leg, then killed mechjeb & went full reverse RCS to push it to the ground. Yes, the probe was still functional before Bob came along. It could easily take off again, as a matter of fact it did several times trying to land. I actually touched down at first at the TOP of that hill there. The probe core also has enough torque to flip the probe a dozen meters into the "air" there. Strap on one of those new seats from .20 and you could probably land a Kerbal with an ion engine!
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Am I missing something or was this sub forum not here yesterday? Anyways, I hope I've got posting screenshots directly from Steam figured out here or I'm gonna end up looking very silly. Trying to post this all with an iPad. After continued delays with the development of the Explorer class reusable interplanetary craft, my Kerbals were getting antsy for a crewed flight beyond Minmus and so it was decreed that a quick & dirty mission to the easiest possible target be launched as soon as possible. That would be Gilly due to the minimal landing requirements. A new lander was cobbled together from whatever was lying around and dispatched at the next launch window. Most of the early mission footage was lost due to confusing "film canisters" with "roach motels" so we join our intrepid crew already en route: Bill and Bob were only too happy to volunteer for the two Kerbal crew that meant a couple of years in a cramped tin can when they realized it was a couple of years in a cramped tin can WITHOUT Jeb (who's expertise was still required in the launch abort testing division). After an uneventful cruise the craft successfully aerobrakes at Eve, and a minor course tweak sets up the Gilly encounter. Burning into orbit around Gilly and targeting a nice flat looking spot not far from the Gilly Mapper that successfully soft landed several years ago. The painstakingly slow decent & landing on RCS alone (so as not to dirty up the place they'll be walking around with unpleasant radioactive exhaust dust), then pushing down with the RCS to avoid those annoying slow drifting Gilly bounces. After a couple of hours (cuz I was watching Star Trek) of system checks the Kermans take their first, um, "steps" onto an alien world. With Kerbol already low on the horizon, Bob gets the go ahead to schlep the 4.3 kilometers to visit the previous visitor (and permanent resident). His instructions are to document the condition of the probe after years in space. Here we see the Gilly mapper standing as it has for the last few years, a silent sentinel to abilities of Kerbal engineers. Those same engineers told Bob very specifically NOT to touch it! "And especially Bob, whatever you do, and this is very important, do NOT use your jetpack to joust with the probe!" Bob realizes the sage wisdom of these warnings after a third of a kilometer sliding on his face. Yes, the Mapper stands as... Um... lies... well it's there. Dejected and sore, Bob races the setting Kerbol back to the ship. The Ketbal engineers neglected to include LIGHTS on the lander, so nighttime EVAs are somewhat restricted. ...and so the sun sets on the first day of Bill & Bob's excellent adventure as they shut down for the short Gilly night. Only 136 more to go before the return. "Bill?" "Yes Bob?" "There's a lovely Eve out tonight Bill" "Stop it Bob."
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LOL I just figured a handgun would actually be EASIER to acquire in Darfur or the like than any place "civilized" like the Philippians. My impression is that legally acquiring a handgun outside of the United States is only *slightly* more difficult than say actually getting into orbit.