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Everything posted by SmarterThanMe
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Good question... You've probably given me enough. I'll get to it in a sec. But to answer the question for everyone else, tell me about the expdedition. Where is it? What is its purpose? What has it done? Is there anything interesting about the place that you think might help me out? A screenie would be awesome as well, but not really required.
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I know. I'm keen to make some changes to them actually. I've suggested it to split off my stuff, but I think we might have to wait for 1.1? Operations will be coming this week. There's not as much as for Science and Engineering. In other news (got all excited and then forgot to mention this), I've accounted for @Errol's feedback and moved around Lance Corporal and Corporal (thanks!). I've also got some feedback offline that ATM was mangling the patterned texture I had used for the background, so I've changed to a matte background. Should work better. I've also added Chief Master Sergeant (seriously, how many Sergeant ranks do you guys in the US have?), as this is apparently should be the apex of the Enlisted ranks. Per @blu3wolf's suggestion, I've moved everything to Kerbalstuff, and ticked the box to get everything up on CKAN (thanks!). Hopefully it'll work without me needing to muck around with it. Still keen to hear from people wanting their expeditions worked up. Still keen to hear any other feedback
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Added on to mine. I'm delving out a little from just ranks and am now doing ribbons for each of my expeditions. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
My ranks are done: http://forum.kerbalspaceprogram.com/index.php?/topic/129465-105-stms-final-frontier-ribbon-packs-ranks/ I'm starting at 8000 and working my way up. -
UPDATE 6/4/21 Still seems good. I'm not sure, because @Nereid hasn't updated FF, but everything looks OK. Getting into the game it helps to give the Kerbals a little bit of character. Using Final Frontier and my ribbon pack gives you the opportunity to acknowledge the experience and expertise of your Kerbals, besides through their skills. These are all user-assigned. But I am keen to talk with anyone who might like to write a plugin to make promotions and assignment of roles easier. ALSO: Want a set of ribbons for your expeditions like the ones below? Ask, and I'll see what I can do. FAQ below. REQUIREMENTS Before we go any further, the Ribbon Packs below are designed to work with Final Frontier by Nereid. Final Frontier 0.9.1 or higher must be installed and working properly in order for this mod to work. Visit the Final Frontier Thread. INSTALLATION Download the packs that you want below and move the GameData file from the RAR to your KSP folder. Overwrite where it asks to do so. SET 1 - RANKS PACKS (Last updated 13/03/16) SET 2 - ENGINEERING ROLES (Last updated 13/03/16) SET 3 - OPERATIONS ROLES (Last updated 13/03/16) SET 4 - SCIENCE ROLES (Last updated 25/04/16) SET 5 - EXPEDITIONS PACK (UPDATED 13/03/16) LICENSE & ACKNOWLEDGEMENTS This work is based on Nereid's work with Final Frontier. In particular, the CFG file is substantially derived from Nereid's work. Otherwise, this work has been created by Daniel R. Judd and is licensed per Creative Commons BY-NC-SA 3.0 AU. For more information and the licence text, see "http://creativecommons.org/licenses/by-nc-sa/4.0". BLANK RIBBON Want to make your own? Here's a blank white ribbon to help you start.
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Not that much of an inconvenience, but yeah, you're right. Maybe keep it in your back pocket for the 1.1 update. I'm pretty sure no one will mind savebreaking changes when probably savebreaking hosts are made to the whole game. Let me know. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Thinking about it... Do you want to spin off all the roleplay only ribbons? Or, at least the ones I've contributed? That way, you can save a bit of screen space (and so on) for the people who have no interest in them? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Yeah, I read the readme. I've also seen one other person (Aryam?) who had the same idea, so I'll make sure theirs and mine don't conflict. Mine will be ready tonight as soon as I can get 3yo and 1yo to bed. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Nereid: what is prestige for? I imagine it's for determining which ribbons get displayed "above the fold" while others get hidden if there's too many, and only displayed when the full set of ribbons for that Kerbal displays? So, is a higher or lower number going to be better? I've got a pack of rank "ribbons" ready to go, but I'd prefer for them to be displayed first... -
LOL This!
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
SmarterThanMe replied to bac9's topic in KSP1 Mod Releases
How does one give rep points in the new forum system?- 4,460 replies
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
I think I got Deep Space once... Is it awarded after escape from Kerbol SOI? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Let me know what sort of ribbons you want done and I can at least get the graphics done? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
[quote name='Nereid']? Anything broken?[/QUOTE] Not as far as I'm aware, but I haven't been able to play since... Gods I can't even remember when. Work has decided that killing me slowly over several years is just too subtle and has ramped it up a bit over the past few weeks. No, just happy that you're back, and that you found that stuff, and that I'll be able to play with it as soon as soon as I shake off the assassins. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
[quote name='Nereid']Well... included in 0.8.9-1414[/QUOTE] :D which is too short. -
I don't use either mod, at the moment (I don't have the RAM budget, hurry up 1.1/Unity 5), but yeah.
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Keepfit? Linkety link.
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I'm a teacher, so I know NCLB (which is more or less the opposite of what it sounds), so I put two and two together. I've lost Kerbonauts before. Primarily on Ascent from/Descent to Kerbin. But, where I can do something to save someone, I do it. And damn the consequences. This has sometimes meant that Kerbonauts have had to camp out somewhere with limited supplies until I can get a rescue mission to them. There have been some comical times, like when I was still figuring out how to land on the Mun, and I wrecked the Lander. Then wrecked the Lander sent to rescue the crew of the first Lander. Got it on the third try, however.