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Everything posted by SmarterThanMe
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[WIP] Karbonite Plus (K+) - a Karbonite Expansion
SmarterThanMe replied to RoverDude's topic in KSP1 Mod Development
SiC. Get it? I seem to recall there being another mod that already uses Karborundum... Anyone remember what it is? -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
SmarterThanMe replied to bac9's topic in KSP1 Mod Releases
What did the S2 Supersonic Cockpit end up looking like? In other news, I can't breathe.- 4,460 replies
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Cool oh. Oh great. Excellent.
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I would actually prefer for the gauges to be on the sides or underneath the main display. You want to be more or less straight ahead for ergonomic reasons, right? Are you using a front-mounted camera to do that, or are you integrating the camera into the nose cone/command module or what?
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How to calculate T from a and G
SmarterThanMe replied to SmarterThanMe's topic in KSP1 Gameplay Questions and Tutorials
Wait. It's ラμ NOT /μ? Argh. Well that explains a lot (for example, why my physics marks weren't crash hot at the end of high school). -
How to calculate T from a and G
SmarterThanMe replied to SmarterThanMe's topic in KSP1 Gameplay Questions and Tutorials
BTW, I apologise for my dodgy formatting... Trust me, my literal back of napkin notes for this are far worse. -
G'day All. It's been a while since I did any interesting maths. So I think I've stuffed something. I'm trying to make a spreadsheet function to a (the semimajor axis) from T (orbital period in seconds, the input variable) and G (gravitational parameter). I'm certain that I'm calculating G correctly (because I've borrowed from the KSP Battery Calculator, which definitely gets it right. But otherwise, I think I'm stuffing it. I start with: T=2À(a3G)1/2 Then moving a out: T/2À=(a3G)1/2 (T/2À)2=a3G T2/4À2=a3G (T2/4À2)/G=a3 ((T2/4À2)/G)1/3=a I think all my maths is right there (although I could be wrong). This gives me a spreadsheet formula of =(((G8^2)/(4*(PI()^2)))/C6)^(1/3) ...where G8 is the time variable, and C6 is G. Where am I going wrong?
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
SmarterThanMe replied to BahamutoD's topic in KSP1 Mod Development
An IVA ball turret (possibly with target tracking?) would be amazing, but have it set up so that you can attach any weapon to a mount/mounts on the outside rather than having a particular one. Actually I had plans to do roughly this with Infernal Robotics and the Cupola, but I'm not there yet in Career mode. -
[0.90.0] Fine Print vSTOCK'D - BETA RELEASE!!! (December 15)
SmarterThanMe replied to Arsonide's topic in KSP1 Mod Releases
That's a really great idea. Props. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
One of my students suggested something which gave me a bit of a laugh. I won't use it (still hanging out for ranks), but some people might get a kick out of it. Apprentice Chef Chef de Partie (or Pastry Chef?) Sous Chef Chef de Cuisine ...the suggestion was that every major mission should have someone in charge of providing freshly made snacks... I'll have descriptions in the next couple of days, hopefully. -
I don't seem to be able to create new kerbals using Ship Manifest... It brings up the new kerbal, but hitting "Apply" doesn't result in a new Kerbal. I'm getting this in my log: [Error]: [Applicants List Error]: Cannot Hire Geofwell Kerman as he is not an applicant I'm almost certain that the problem involves SM in some way (bug, conflict or 64-bit issue). I haven't been getting new applicants at the Astronaut Complex either, which I think is related. I've now tested without most of the rest of my mods, still no dice. If I could create Kerbals without SM, I'd test it vanilla, but...
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Can someone on the frontpage commit to keeping an eye out for updates and edit their posts accordingly?
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
The Custom Ribbons are just given whenever you feel like them. You can rename or re-describe them however you like to suit your purposes. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Can I have the assets that you've used there as separate images (the wings, especially)? -
[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
SmarterThanMe replied to TaranisElsu's topic in KSP1 Mod Releases
As I said a page ago, I'm getting this behaviour without MFT installed. This can't be MFT's fault. -
[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
SmarterThanMe replied to TaranisElsu's topic in KSP1 Mod Releases
I don't have MFT, and still have that error. Any clues? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
SmarterThanMe replied to Nereid's topic in KSP1 Mod Releases
Could you do it by figuring out which part the command part is? So, if the command part is a spaceplane cockpit, then you give spaceplane achievements?