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Everything posted by gooddog15
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As stated, Harrison Ford crashed a vintage two seater Ryan P-22 in Los Angeles. Apparently it had engine trouble. Hope he gets well. Found a article: http://www.usatoday.com/story/news/2015/03/05/harrison-ford-crash/24467457/ The aircraft:
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Me Gusta. Looks like something I could use for a upper stage engine. Not only could I boost my payload higher, but I could fine tune my orbit with the RCS. Also, how do sentient bread feel about toasters?
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Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
Thanks. In hindsight, I should have backed up everything on a flash drive. Could have saved me in the long run. -
Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
We haven't even got past 1 page before this happened again. So, my computer, as sadistic as its become, has once again puked its lights out, not even 5 months after it was last fixed. I wasn't really surprised that this happened, as I've started to save up for a newer nicer computer. So, as you may have guessed, this mod has been temporarily discontinued, and all the goodies I've started to make have been lost. I'll try to get a new computer and get back to speed either this summer or a little bit after 1.0 drops (if thats going to happen within the timeframe). -
The Rocket Printing Hype Train Thread
gooddog15 replied to Whirligig Girl's topic in KSP1 Discussion
would this work with modded parts? -
I had the same thing happen with the TKS backup antenna. I'd blame it on a bug in Tweakable Everything, since Tantares has no dependencies.
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When do you begin your gravity turn?
gooddog15 replied to Brainlord Mesomorph's topic in KSP1 Discussion
I usually turn at 9000, however with vertically launched space planes, I turn whenever the atmosphere is not as thick -
Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
Remodeled M55 first stage, created the SR19 and Orion 55XL, with their respective interstages, along with the Orion 38's interstage (that stage is yet to be modeled). -
So, I've been getting better at modeling and texturing, however there are 2 things I really need to know. first off, how do I join multiple edges? When I look this up online, All I find is to merge vertices, which results in this: Also how do I extract faces in different shapes, so I can make stuff like the thruster ports on the space shuttles nose:
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Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
Started work on a unnamed Minotaur 1-esk launch vehicle. here's the first stage: -
Amazing N1! I like the 2 tone paint scheme idea.
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Well, the minotaur family is using old icbm components, so they should have rapid acceleration.
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This doesn't cover all apollo spacecraft (well at least not the unmanned ones used for testing). I know of at least one of those uncounted spacecraft is at The museum of flight in Seattle.
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that was awesome! My first ever seeing a live Falcon 9 launch.
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At least I now know that my TV has a signal delay that's around one minute.
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Watching it now. Can't wait for launch.
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Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
did some early WIP textures, along with renderings for the Capsule -
0/10 never seen you here before.
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just delete it from your gamedata folder. from what I can see, there is no dependencies, so it shouldn't be a problem.
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Technical Dynamics - Minotaur-C, PAGEOS WIP
gooddog15 replied to gooddog15's topic in KSP1 Mod Development
I'm back! 2/7/2015 If you've stumbled into this thread in the past, you may have remembered that I was working on the Europa family of rockets (from real life and Eyes Turned Skywards). Well I'm not going to develop it for this mod anymore, and instead it will integrated into the Eyes Turned Skywards mod, If I will completely rebuilt it. As for the other things that I was making, they will still be apart of this mod, however the original assets (along with the Europas) were lost when my hard drive died. They are going to come back little bit later. Also, unlike other modders out there, development will be off and on for the next few months due to IRL. Don't be surprised if there will be nothing for a few weeks. Anyways, I'm back in action and I'm happy about it -
Depends on what mission I'm doing. 70000m to 80000m is a temporary parking orbit for probes. 80000m to 90000m is used for non essential spacecraft/debris. 90000m+ is used for space shuttle missions. 120000m to 150000m is often used for space stations
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For Questions That Don't Merit Their Own Thread
gooddog15 replied to Skyler4856's topic in Science & Spaceflight
Yes, on the Dragon CRS-8 mission scheduled to fly on September 2nd. -
If you're going to do 1.25m ports, may I suggest doing the APAS-89, like on the Kristal module: Or maybe something like the hybrid docking port used on the ISS
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It's better than accidentally eating a yogurt that 3 months past it's due date.....