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Everything posted by jfull
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Interesting issue, perhaps the fact that this mod hasn't been updated since last year might have something to do with it?
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[1.2.1] Taurus HCV - 3.75 m CSM System [v1.5.3 - July 1, 2014]
jfull replied to bsquiklehausen's topic in KSP1 Mod Releases
Just click the hatch. You don't need to use the EVA and IVA buttons above Kerbal's heads- 786 replies
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Kerbco career- Chapter 13: Re-return to the Mun
jfull replied to jfull's topic in KSP1 Mission Reports
Chapter 6: Space Hab and the Evebound Probe It was around this point that Kerbco was faced with a dilemma. Many Kerbal scientists were calling for more information about the other planets in the solar system, information that could be easily obtained with small robotic missions. However, most of Kerbco's government funding was dependent on continued manned missions. Eventually it was decided that a new division would be split off from Kerbco Launch Systems, Kerbco Robotic Planetary Science. This new division would have less funding, but more autonomy, and be able to conduct missions simultaneously with the manned space program. Space Hab While they were thinking about how best to accommodate Kerbals on long duration missions, the Kerbco team devised the concept of a large laboratory in orbit of Kerbin, a sort of station in space or "space station" as they started calling it. The new concept was approved, and dubbed the Space Hab project. (This is my equivalent to Skylab of course) Atlas 2 and 3 were used to transport crew to and from the station. Findings from the crews indicated that Kerbal's bodies get even squishier and weaker with exposure to zero-g, fascinating. Evebound probe Eve was the most interesting planet to Kerbal astronomers (and science fiction writers) at the time. Its thick clouds suggested the presence of water and rain, and although it was closer to the sun than Kerbin, many believed that the clouds would block most of the light and allow for habitable conditions on the surface. At the same time as the Space Hab missions, the Evebound probe was launched. It would enter the atmosphere and reveal what lay under the clouds for the first time. The probe's findings were a heavy reality check to the scientific community. They had been overly optimistic in their theories and failed to account for the fact that Eve's atmosphere might trap the sun's heat, rather than reflect it. The data it transmitted was very informative and helped scientists gain a very clear picture of the surface of Eve, even if it wasn't the picture they had hoped for. Next time: Kerbco launches its biggest mission yet; a large, long duration Munar Expedition. -
Kerbco career- Chapter 13: Re-return to the Mun
jfull replied to jfull's topic in KSP1 Mission Reports
Sorry for the break, but the next update after this one will come very soon! Chapter 5: Pioneer concludes, and the Atlas Program begins Some proposals had been floating around the space center about the next Pioneer mission intercepting the small asteroid that would be passing Kerbin. Unfortunately, it was determined that it couldn't be reached with current rockets, and the intercept would be further complicated by it being in a retrograde orbit. The 5th Pioneer mission would instead be going to its original target, Minmus. Astronomers and planetary scientists on Kerbin had been asking all sorts of puzzling questions about Minmus since Surveyor 2 orbited it (usually they asked the questions aloud but to no one in particular, frankly it was getting a little creepy). Pioneer 5 Though the mission was a complete success, Rodrick and Domore voiced their concerns about the cramped conditions in the capsule. They had been inside for nearly 20 (Kerbin) days, with little space and no means of personal hygiene. They also said they were worried that the standard 2-man "Raddish" pod was using out-of-date technology. Company founders Jeb, Bill, and Bob shrugged off their complaints at first and reminded them that being an astronaut required some discomfort and risk in order to advance the frontiers of science. Rodrick was not satisfied... and when he got back to the astronaut complex he voiced his concerns to his peers. Most of them agreed that the space program was pushing forward without much thought for the crew. Missions were getting longer and would continue to get longer, but capsules were staying the same. They decided to make some signs and go on strike... It didn't take long for the founders to get the message, and against the recommendations of the board of directors, they agreed that future missions would need better crew capsules. It was probably for the best anyway, the R&D department had already been working on a large 3-man pod design for sending multiple Kerbals to the Mun, and this was the push they needed to get it implemented. After a few quiet weeks at the space center, the prototype of the new Atlas series was launched. Atlas-1 Up next: Kerbco does investigations into long-term accommodations in space, and the mysterious planet Eve is probed for the first time. Please feel free to comment if you like it, or even just to tell me that you don't like something! -
Orbit through an Mun Arch - Asteroid Edition!
jfull replied to SirJodelstein's topic in KSP1 Mission Reports
Gooooaaaaal!!!!! -
You want an intake on it because a nuclear ramjet can produce thrust on nothing but incoming air and the heat of its reactor.
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I was just about to say something about that. A nuclear ramjet and an NTR both operate on the same principles, so maybe it could be possible to combine their capabilities in a way similar to a Sabre engine? It would run on atmosphere alone until that ran out, then switch to running liquid hydrogen over the reactor. The only problem I can see is that, while using no fuel apart from the uranium in the reactor, a nuclear ramjet might not put out as much thrust as a chemical ramjet, or operate at as high an altitude. Also, this really, really doesn't seem like the kind of engine that should be used on a manned flight.
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Tonight, I begin my first serious project on the new machine!
jfull replied to Whackjob's topic in KSP1 Mission Reports
You have to remember though, he's working with incredibly low frame-rate, so it might be hard for him to have fine control of his landing speed. -
also, the simplest thing he could do is just set textures to half-rez in the game menu
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I'm a bit confused, does it really crash your computer or is it just KSP thats crashing?
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Are you... angry about something? You seem very harsh about this subject
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It is a very hypothetical concept, but its not as if Star Trek or other sci-fi series invented the idea or its principles. Its based on some of the principles of general relativity, and some real world research is being done into it.
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I think he meant that in response to your question about whether a warp ship would need RCS to turn. He's just suggesting reaction wheels as an alternative to RCS.
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I really, really don't want to see a warp drive activated in close proximity to the earth, much less in atmosphere. Even if the warp effect itself doesn't have any effect on the planet, the ship's power source would have to be some kind of fusion or antimatter reactor, which could cause massive destruction if it failed.
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Thank you! This has been pretty well received everywhere I've posted it. Anyway, don't worry, I'll come back to Murderbot eventually... and I already have some terrifying modifications in mind. Does a mouth that breathes fiery nuclear exhaust sound good to you?
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Kerbco career- Chapter 13: Re-return to the Mun
jfull replied to jfull's topic in KSP1 Mission Reports
Chapter 4: Pioneer continues, and Project Stego-Soar is launched Jeb was pretty bummed out about not being first on the Mun, but once he got better from the Kerbal-pox, he jumped at the chance to go on the second mission and grab some more Mun rocks for the scientists. Meanwhile, Bill and Seerie had been occupied with a pet project of their own design. They claimed that if a plane-shaped spacecraft was fitted with thermal protection, it could land without parachutes as easily as any plane. Most everyone else at Kerbco was very skeptical of their "plane in space" idea, but they managed to convince a portion of the R&D team to produce a working vehicle. They called it "Project Stego-Soar" Their demonstration was enough to convince everyone that spaceplanes were a viable design. (this early-campaign spaceplane is my homage to the Dyna-Soar concept) Not long after that, one of the Asteroids the Kerbco observatory was tracking entered into Kerbin's SOI, on a trajectory that would take it just beneath the Mun's orbit: -
Oh wow, thats impressive anyway, your mod looks like it will be great
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You know how to do those? care to share the secret?
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I decided to take a break from serious gameplay and build a killer robot Murderbot's first rampage is admittedly less than terrifying. Perhaps I'll revisit him later and make some improvements...
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Can we get a look at them in the light?
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Yeah, they did. If you watch the clock you can see that it goes up one day after only 6 hours. - - - Updated - - - We're talking about Alt-f5 and Alt-f9
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I don't think there's any such thing as "gravitational speed"
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Kerbco career- Chapter 13: Re-return to the Mun
jfull replied to jfull's topic in KSP1 Mission Reports
I've added something new to the original post, Astronaut Stats! This will track every mission a Kerbal has been on, as well as their significant firsts. Chapter 3: The Pioneer Program Pioneer-1 and 2 were test flights and demonstrated that rendezvousing in orbit was feasible. (these are the kinds of missions I'm doing for realism and progression, not science points) Jeb also had to make an unconventional landing when his spacecraft has a design flaw. Pioneer-3 was the real deal, a full Mun landing mission. I'm rather proud of the craft design on this one. feedback is appreciated! -
At first I thought the random Kerbal heads feature of this mod would assign female faces to Kerbals with masculine names too often, but this proved to not be the case. I hadn't noticed before, but most Kerbals actually end up with gender-neutral names, and some have names that sound very feminine. I was pleasantly surprised when I got a female kerbal named Seerie Kerman.
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Also, there's the fact that people like to think that a blue-color everyman could save the day, instead of an Astronaut with a PhD.